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In reply to Mizrael
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#123
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Mizrael
Mizrael(red, Tower, Solmir, Solmir) lose Aldegir(Rampart, Kyrre, Kyrre) 2sm4d(3) 142

We restarted, got fast roads, an external dwelling of mages and nagas, I play. The starting artifact +1 spell is nice, the first skill went to hobbits :).

P.S. Noticed too late that when choosing Solmir you can cross out 4 castles (I crossed out 2), otherwise I would have removed the logistician 100%. Impressions of playing as Solmir: freebies sir :) - I don't know if I would have risked going into the pits for the external naga dwelling on the first week or not (they were guarding a bunch of other stuff besides the dwelling, and here even 2 morale in the first round isn't a problem). Only Kyrre's turbo boost with the stable helped outpace Solmir in tempo; the Griffon Conservatory on my respawn no longer mattered - Kyrre had everything needed against the mage: first speed (artifact +1), tactics, and mass slow.

111- 2 native heroes but 13-15 centaurs each without elves.. result: 62 centaurs and 7 built elves... stable near the castle and Griffon Conservatory + 2 crypts and with scouts I reveal the area near ГО (20-49 Phoenixes); I light up part of red's respawn - visible there are a Griffon Conservatory near ГО and below along the road a Naga Bank... Kyrre visits the stable and takes the crypt - max level.. loses 14 centaurs :( .. Result: 6 heroes. To the left is a passage to Barbarian secondary through up to 20 vampires.. on that respawn only a hat +4 knowledge is visible
112- Kyrre breaks the Griffon Conservatory guard - hundred + takes the lower crypt and not far from it is guard on the swamp up to 100 gr. dwarves.. decided to break them... but those morale bastards took down 10 centaurs and 2 elves :(.. With scouts I light up another 1 Griffon Conservatory and an external dwelling of harpies behind up to 49 Storms.. + 2 dwarf mines above the castle and a shield +4 behind up to 99 swordsmen
113- I bypass the Pandora's Box guard up to 99 monks on the swamp :( then on the road I encounter the entrance to the underground treasure zone.. guard elves.. I bypass them again through the swamp :(.. Scouts reveal an exit to the grass where a shield +3+3 is visible behind swordsmen..
114- I take the external lizard dwelling and buy them.. capture the swamp secondary town and buy gnolls and lizards there.. buy a scout and he collects resources...
115- The scout reveals the only useful thing on this respawn - gloves behind up to 100 pikemen... I build flies.. buy them and with swamp troops break through Kyrre +1 attack + chest and resources and almost reach the gloves .. Buy a scout.. take the external gnoll dwelling with him and bring up centaurs and elves
116- After transferring all troops I take the gloves and, having ridden Kyrre on a fly, head to break the external harpy dwelling
117- I break through the ring +1 health and transfer with scouts the harpies and wood; I break through 40+ Storms but can't reach the dwelling so I take it with a scout... And the bastards in the dwelling went for unicorns and in one turn exactly took down 90 hp :( took down 2 and the stack of shooters... Bought the harpies there but the trade is unsuccessful :( .. result: Kyrre level 7 with attack and earth.. 1-6 in the castle with an external harpy dwelling
121- I break through the artifact for mana +3 and sit Kyrre in the castle.. buy a spell book and get going..
122- We break the guard of the second Griffon Conservatory - a hundred with upgraded 3-4 angels and break the guard of the lower dwarf mine - for 20..
123- We take the dwarf mine for 20 and the upper dwarf mine for 10
124 +1 attack + 1 attack and shield +4 and shield +3 behind 70 swordsmen + medusa dwelling for 40 + broke through the passage to Barbarian secondary from above
125 - All along I tried to level up earth to expert but they gave tactics.. a sin not to take.. but I'll have to take the Griffon Conservatory without mass slow.. Finally broke through the passage to the Barbarians with a scout, taking an external dwelling of Rocs and the castle itself along the way
126 - Took the Griffon Conservatory max level.. lost 1 harpy and 5 trees and the trash from secondary + rode angels to the second Griffon Conservatory
127- Took the Griffon Conservatory for 3 angels and ran down to grab the Pandora's Box behind the monks and if possible go into the treasure zone in the underground on the swamp behind the elves ... but I saw that the opponent's Griffon Conservatory on his respawn was not taken yet and thought if he doesn't take it this turn I'll still go for the rush .. Was offered wisdom.. decided to take it, what if in the Pandora's Box behind the monks there's some magic.. With scouts I revealed near the Barbarian castle a sword +2+2 and an external dwelling of Behemoths + external dwelling of Cyclops + external dwelling of Rocs + external dwelling of Hounds + cloak +2+2 and 2 beehives.. and thought.. I would watch the map :) .. I would have clearly run there at the start
131- Solmir only took the Naga Bank and ran into the darkness and I, having bought the growth, took the Pandora's Box.. there was +5000 experience and I decided to hit the Phoenixes and go for Solmir
132 - Kyrre 9-13-3-3 15 unicorns +12 trees +7 angels +28 elves + 10 pegasi broke the Phoenixes.. losing 2 unicorns + 3 trees + pegasi and 8 elves + took a Griffon Conservatory for 3 angels
133- Blue kills my scouts and runs down.. On my turn I revealed Solmir 8-2-12-9 in Inferno 32 hell hounds + 13 mages + 27 golems + 17!!! nagas +23 gargoyles .. clearly he wasn't just sitting there but went there for something tasty.. with all his power.. I decided to take his main castle .. but after running a bit I stumbled upon the entrance to the underground on the road that definitely led to Inferno.. the movement range allowed me to reach either the main castle .. which wasn't visible yet.. or Inferno or chase after Solmir.. I decided to go down to hell! Down in the underground having descended + Kyrre had the telescope.. I saw a fork.. one left to Inferno, the second right unknown where but slightly lower in that part a beehive is visible! (I don't remember if I saw Pyre there immediately or not, as there was plenty of movement range.. Therefore I decided to make 1 move to the right and then saw Pyre.. But fact 1... I saw Pyre who often appeared in the tavern as Solmir's shooter and decided Solmir is nearby in that part.. moreover I thought he would hardly sit in Inferno for 2 turns.. attacked Pyre and killed her.. further I saw a Dragon Utopia with broken guard and a Pandora's Box below.. I broke the Pandora's Box, it had experience I think, and again saw an exit up to the grass where I noticed a shield +3+3 .. well judging by the fact that the opponent had Conflux .. this is probably that secondary-Conflux... Judging by Solmir's parameters and the intact stack of shooters.. I understood that the Dragon Utopia for some reason wasn't taken.. probably max level..
134- Solmir apparently slipped through and holed up in the main castle and seeing me heading straight for his Dragon Utopia was taken aback :) From such insolence he gathered all his forces and ran to kill poor Kyrre :) .. stood at the exit of the underground.. Kyrre approached the Dragon Utopia and attacked.. turned out to be min level :) killed 1 angel + stack of shooters + 1 harpy.. gave breastplate +12 spell power.. considering I have no magic and no mana either.. useless artifact.. Remembered that near the Barbarians lies a hat +4 knowledge and decided to take the shield +3+3 and hat +4 and the shooters from the Bulwark along the way and either finish Solmir or go into the treasure zone to seek fortune :)... Since Solmir clearly won't catch up.. and here I'm ahead.. surfaced on the grass and ran to the shield
135- took shield +3+3 and +1 defense.. Solmir runs after me :)
136 - Took the hat +4 knowledge with a scout.. got him killed and bought him out in the swamp to immediately transfer to Kyrre .. Went down breaking through the passage into the treasure zone and saw 2 Pandora's Boxes.. broke one but couldn't reach.. and nearby Red's scout :) .. Bought another hero in the Bulwark, bought the shooters there and killed the potential thief of the Pandora's Box :).. Solmir headed back.. apparently to my main...
137- The Pandora's Box had experience.. scouted the Orb of Inhibition :) and took it with Kyrre.. realized that now we are not afraid! Let him capture my main (which he did :) ) I should have immediately run to that treasure zone instead of wandering God knows where and wasting resources on Phoenixes :)
141 - broke through the passage to the bottom of the treasure zone.. but saw it ends :( and the Dragon Utopia with Pandora's Box and the beehive on Inferno were probably its continuation :) though who knows ... took the beehive for 6 wyverns and headed to take the last Pandora's Box in the corner and go to battle with Solmir as a Non-mage :) And overall it was a week +5 unicorns :( and Solmir ended up buying 10 of my unicorns :( In short, it was clearly my day :)... if I had gone to defend my castle, then 24 unicorns along with angels would have put up a fight.. that's if Solmir hadn't decided to attack Kyrre in the castle... With a scout I collected 14 Rocs and ran to transfer to Kyrre ...
142 .. Solmir killed the scout with the Rocs :( Kyrre breaks the Pandora's Box and it gives all earth magic :) I use the last mana to teleport to the Barbarian town.. Put on the Orb and attack... 9 angels and 12 unicorns + 9 trees with the trash .. against 13 gr. nagas and 10 unicorns .. Mizrael left the game :(

It's a shame that you got the impression I was cheating somehow.. but I'll say right away that if I had looked at the map I would have played completely differently.. and the result would have been much better.. Draw your conclusions gentlemen .. By the way if it weren't for the super setup.. then Solmir would have won.. Solmir - a cheater indeed :)
Thanks for the game and don't think ill of me Mizrael ;)
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
In reply to Aldegir
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#124
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A fairly typical game in my opinion. They don't risk taking Dragon Utopia cons before the 3rd.
That con was taken quite easily; the question is that there were tastier things to repel + scouting.
http://www.twitch.tv/mikevalentine/
In reply to Mizrael
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#125
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KostyaN (red, Tower, Solmyr, Solmyr/Yog) def Avern (blue, Castle, Thane, Bron), 122, 2sm4d(3).

It's a shame, Seryoga surrendered, though it was all so interesting :( ...

I checked Solmyr's cheesy nature on restarts, killing lots of various strong shooters with a couple of units, purely under lightning, if neutrals are in 2 stacks :D.
Double build through a teleporter with an additional passage broken through to 112-113 respawned right as I met it :smile35: (two more cheesy mages came there: Dimer and Xyron :rolleyes: ).

Final loot distribution:
111. 4 heroes, ring +1 XP cleared, gremlin hovel and 2 crypts revealed.
112. 5 heroes, pre-max crypt lohom, it gave +1 speed :eek: :smile13: , more conservatory, tree, and dwarf cottage revealed.
113-114. 6 heroes, clearing resources for mages-nagas, pre-min crypt, scouted ГО through trackless terrain (group of hydras - almost a freebie :) ), Solmyr got Air :cool: .
115. Passage to native secondary behind a horde of group marks revealed, 2 more trees (real Jebus Cross some kind :smile21: ), dwarf cottage (max) and conservatory (min) checked, plenty of gold - super chocolate indeed :smile20: :) !
116. 7 heroes, the daddy finished his turn at lvl 4 on another crypt, taking it tomorrow... also spotted a Dragon Utopia on respawn :rolleyes: ...
117. max crypt for artifact +2 mana per day, nagas in the citadel, and really wanted to buy an 8th Yog, which I did, leaving him on a centaur in front of the castle, daddy has Mass Haste :smile14: :D !

121. Max dwarf cottage with a group stack of 150 caps, 3 nagas, and 13 golems with lvl 1 Yog for a single unit out of stupidity, since I didn't give her the speed artifact :D, she gets Defense :smile20: , Solmyr takes an Angel, due to beer and dumb play I lost about 3 golems and some other small stuff :o :( :mad:, almost reach the 1st tree....
122. Tree with 90 group wolves fell, 6 ducks and I kill the guard of the 2nd beehive and the shooting artifact for mama - 17 upgraded horses for chump change - cheesy castle this Tower is though :smile28: , why people consider it weak I just can't understand...
On 123 I would have taken the 2nd tree without losses, a small one at that, and at the same time Solmyr with just caps was clearing resources behind various zombies nearby :). And after the 3rd one behind a horde of group demons I could have run over to Sergei's lawn, apparently :smile14: ...
Thanks for the game, don't be upset, you'll learn to realize what the generator throws your way... (we both had normal setups ;) ).
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
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#126
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KostyaN
KostyaN (red, Tower, Solmyr, Solmyr/Enova) def Avern (blue, Humans, Turis, Bron), 122, 2w4d(3).
Confirmed, thanks for the game.
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#127
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numOne (red, Castle, Valeska, Mephala) def Gomunguls (blue, Tower, Solmyr, Solmyr), 2sm4d(3), 137

Roads are fast, freed Mephala from prison at level 1 - leveling her up. Took several crypts, shield +4, and beat back some gold. Painted native secondary skills, stuck 1-4 in the citadel, 1-6 at home in the citadel. 2 Griffin Conservatories are revealed, 1 checked - a one.
On the second, I take 2 medusa spawns (4+6), the Griffin Conservatory 1, cape 2/2, upgrade griffins, horses, go down to the basement, paint necro-secondary skills there, buy a book, have slow and Mephala already has expert earth. A passage nearby to treasure zone - I go there. Take 3 hives of 6 wyverns, gold mine, visit the university and stand at 127 in the Dragon Utopia.
At 131, I bring up troops, break it - gave necklace +3 to all, hat -2/10, shield +6 and wings. Buy everything up, take the remaining Griffin Conservatory at the respawn (a two), break into the basement again, there's another treasure zone, clear it: +10 ducks and in the Dragon Utopia they give КЗ, КВ, cloak of rejection and black sphere. :) Defense stats are already 25, realizing the game is won. At 137 after clearing, I fly over ГО and reach the castle where Solmyr is holed up with 4 angels - victory!

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#128
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numOne
numOne (red, Castle, Valeska, Mephala) def Gomunguls (blue, Tower, Solmyr, Solmyr), 2sm4d(3), 137

Roads are fast, freed Mephala from prison at lvl 1 - leveling her. Took a few crypts, shield +4, and knocked out some money. Colored native secondary, plugged in 1-4 in citadel, home 1-6 in citadel. 2 Griffin Conservatories revealed, 1 checked - a one.
On the second turn I take 2 medusa lairs (4+6), Griffin Conservatory 1, cape 2/2, upgrade griffins, horses, go down to the basement, color necro-secondary there, buy a book, have Slow and Mephala already has Expert Earth. Nearby passage to treasure zone - I go there. Take 3 beehives with 6 wivs each, gold mine, visit a university and stand on 127 in Dragon Utopia.
On 131 I pull up troops, break it - gave necklace +3 to all, hat -2/10, shield +6 and wings. Buy everything out, take the remaining Griffin Conservatory on respawn (a two), smash into the basement again, there's another treasure zone, clear it: +10 ducks and in Dragon Utopia they give КЗ, КВ, Cloak of the Undead King and Blackshard of the Dead Knight. :) Defense stats already 25, I understand the game is won. On 137 after clearing I fly over to ГО and reach the castle where Solmyr is holed up with 4 angels - victory!

Thanks for the game!

I confirm!
Start is normal, clear respawn... reveal Griffin Conservatory (3), capture native secondary... at the end of the 2nd week and start of the 3rd I take 2 Griffin Conservatories (2+2) (all far from each other((((()... then break a 3... run to the treasure zone and there I beat off a shield +4 to all from 90 diamond golems, lost an angel... right there I attack 95 gorgons, had to fight without Slowness... 2 of them got morale and started pressing... once hit with chain lightning + expert bless and magic ran out... in the battle I lost all troops... 4 angels remained... but I conquered a 5th level magic hat and armor +4 to power... jump to town... next turn I wanted to break Dragon Utopia, but then the capital is attacked... the opponent found the Cloak:) , congratulations... otherwise it would have hit hard))))))))))):D :rolleyes:

Thanks for the game!!!
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Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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#129
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Round 2 will start as soon as the match between Wlk777 - Dirty_Player is finished (the game has started), or on 10/15. I will add the saved time to the second round.
In the game loi - Javdet, I will set 0.5 points for the draw (Javdet is currently unable to play).

If any of the players want to or can take a break in the tournament and then catch up, please let me know. I will then bet against Javdet in the second round, and draw the rest.

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#130
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Boss, you're the boss! We really want to play!
But if it benefits the tournament, pair him with Джавдет!
He's not worthy, of course (compared to Джавдет), but the tournament is shaping up to be very interesting!
Let's have the next round! (Tower forever!!!!)
In reply to Kash
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#131
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Boss, oh boss! We really want to play!
But if it benefits the tournament, pair him with Джавдет!
He's not worthy, of course (compared to Джавдет), but the tournament is shaping up to be very interesting!
Let's have the next round! (Tower forever!!!!)
This won't make the second round start any faster - we're waiting for Дирти and Влк. :)
What I meant was - if any of the warriors have time constraints in the next 2 weeks, let them know. Otherwise, ~no1_knows_me~ will be paired with Джавдет (they both have 0.5) or Влк, if there's a tie.
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#132
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I don't know if we'll be able to prove whether Solmyr is overpowered or not, but it's already clear that the Fortress is a quite competitive castle.
IMHO, of course, but the Fortress is on par with the Castle and the Swamp. You just need to learn how to move quickly on skis (in the snow) and solve the resource problem (which is not difficult at all, given the abundance of resources).
And how beautifully (and at the right time) the early-game strength of Gremlins is replaced by the fighter power of Nagas in the mid-game.
In reply to Avern
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#133
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Avern
And how beautifully (and timely) the Gremlins' penetration on the first is replaced by the Nagas' fighting strength on the second.
It all sounds beautiful, of course, but when it comes to the Dragon Utopia, problems arise...

P.S.: Valentin and I will definitely finish the game over the weekend!
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#134
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And which Castle never has problems with utopoy?
In reply to Avern
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#135
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u necro
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#136
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.... Idk, I played against one of the ....uhhhh pros, who played Tower, and on the second turn he broke two Dragon Utopias, having 10 angels ))). It seems to me that it's not about the cities))).
In reply to Van
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#137
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Who even takes Dragon Utopia units via native growth on random maps?:D
Those are extremely rare cases - everything comes either from trees or cons, or from powerful caches, preferably more than one, unless it's a dungeon...
And the Tower takes cons and trees no worse than others, that' same for sure! (the main problem is getting enough of them to spawn:rolleyes: ...)
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:

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