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Posts from The seventh stage of the Van Kanegem Tournament – The Return of the Second Heroes! Auto-translated

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#32
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Final results.

Place
Nick
Days
Skills
Mercury
1
vbn
3
7 (3-2-1-1)
0
2
DR28
3
6 (0-2-2-2)
0
3
Pash
3
5 (0-0-2-3)
0
4
Elcidere
4
6 (0-0-2-4)
2

Орден Фениксахаризматический :) лидер
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#33
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Dear tournament participants!
The game is simply wonderful!
The level of play among all participants is simply magnificent!
I was very pleased with the result of the tournament debutant - Elcidere, who not only repeated King Arturo's record but also was the only participant to generate mercury in the mill!
Three of our glorious heroes set a new record on this map!
Pash has been showing very impressive results in the last year, and the battle on the transition between the second and third days was very impressive!
One of the strongest players in the Russian-speaking internet community in Heroes II, DR28, confirmed his high level; by the way, the battle on the third day was simply a masterpiece of the genre!
Our winner - vbn - played in a diverse, interesting, and very strong way! I would like to remind you that this achievement is far from the first in the career of this glorious hero, and we will eagerly await his new achievements!

Орден Фениксахаризматический :) лидер
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#34
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Thank you, Qwerty, for the compliment, but I think I played below my potential because I only had 3 real days to prepare, which is why I only got second place among 4 participants. It was definitely possible to achieve a 3-8-0 or 3-8-x (x being from 2 to 4), not to mention the theoretical minimum of two days.
Thank you for the tournament; it was fun, but there weren't enough participants.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
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#35
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DR28
...not to mention the theoretical minimum of two days.
...
Hmm, let's delve deeper into this – what is this theory you're referring to?
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#36
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If you manage to break through to the gold mine with around 20 butterflies (without dwarves), you'll get 3000 (a lot and a chest). Buy a hero, take a chest (2000) near the castle. Buy a third hero and send them to the gate. The next day, with an army from the first two heroes, break through to the tent and take 2000 (totaling 4000). The third hero captures the castle, exits, and surrenders. Buy a fourth hero (1500 remains), break through the defense at the bottom, and take the chest (even 1000 is enough). Buy a Barbarian without Orcs, go and take the chest (1500 exp) and kill the Comp (another +500+x exp), resulting in 2 days and 8 parameters.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
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#37
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DR28
If you manage to break through to the gold mine with about 20 butterflies (without dwarves), you'll get 3000 (a lot and a chest). Buy a hero, take a chest (2000) near the castle. Buy a third hero, send him to the gate. The next day, with an army from the first two heroes, break through to the tent and take 2000 (totaling 4000). The third hero captures the castle, exits, and surrenders. Buy a fourth hero (1500 remains), break through the defense below, and take the chest (even 1000 is enough). Buy a barbarian without orcs, go and take the chest (1500 exp) and kill the guard (another +500+x exp), totaling 2 days and 8 parameters.
Cool. I still haven't fully figured out what the guard ranks mean in the editor of the second game, but I tried it – 25 butterflies can break through the gold guard with a lucky generation.:)
All that's left is to ask AlexSpl to draw the necessary layout – generating it in the game is suicide.:mad:
In reply to PReDS
#38
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I was able to complete the first part of the DR28 plan (I took the mine and the chest), but I couldn't crack the password. I just couldn't get a weak unit to appear there. Generating weak units for all four nearby units, and the hero without dwarves. Plus, mercury for the most patient players. No, I couldn't do it.
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#39
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The winner will share their tactics, and what about you, Vitaly?

Also, I would like to boost my morale...:o

Когда я умер, небыло никого, кто бы это опроверг
клан "Vampires"
P.S. ...но против креста Я не пойду никогда...
In reply to Elcidere
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#40
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I'd rather just share the save files; there aren't many...
All that's left is to ask AlexSpl to draw the desired layout – generating it in the game is a recipe for disaster.
But no, no, no! As far as I understand from the generation process, the number of starting saves is limited and much smaller than the theoretical number of all possible generation options. For example, if we need to generate 2 guards of level 1 – peasants – and 2 guards of level 2 – regular dwarves, then theoretically such a generation exists, but in practice, it may not be possible to achieve (unless you delve into the game's mechanics). This requires research. And that's really a question for Alex.
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Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#41
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As they say, a father is a father, even in the sequel!!! :smile20:
In reply to vbn
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#42
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vbn
I'd rather just share the save files; there aren't many...

But no, no, no! As I understand it from the generation process, the number of starting saves is limited, and much less than the theoretical number of all possible generation variations. For example, if we need to generate 2 guards of level 1 – peasants – and 2 guards of level 2 – regular dwarves – then theoretically such a generation exists, but in practice, it may not be possible to achieve it (unless you delve into the game's mechanics). This requires research. And that's really a question for Alex.

And it's unclear what the limitation is. Sometimes new ones appear, but more often than not, after about 20-30 attempts, you encounter a circular dependency. And no amount of reloading helps.
Come on, guys, the tournament is over, why are you getting so worked up?
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
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#43
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The achievements of our record-holders have not gone unnoticed, and information has appeared in the events section on the main page of the forum!

Орден Фениксахаризматический :) лидер