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Leolopus (Dungeon, Sinithar, Red) lost to dwp (Winrael, Elves, Blue) on week 7.
Overall, the game didn't go as planned, although it was interesting, which is a shame. I was hoping for a mega-final with a super Chaos Lord against a powerful Elf, but it all ended in a loss due to a clever tactic.
From the start, I had Dira and Winrael. I didn't really want to focus on Winrael because of education; I had other plans for leveling up. But in the end, he started leveling up so quickly that by day 14, he was level 18. I decided to continue leveling him up, and the others started leveling up as Forest Generals (I managed to create four generals, so by the final, I would have had over 300 units). By day 132, he was level 20.
Overall, there were mistakes. I lost 7 blue units at the beginning, then 19. During Magic Week, I forgot about the Daughters of Heaven, and 158 Daughters of Heaven wiped out 40 of my blue units. I managed to recover, but I only lost 19.
I planned for Light with fire resistance, defense in Battle Magic, +10% to sworn enemies in Education, and resistance in Luck. And, of course, I needed to find armor and bracers. But in the end, I had bad luck with leveling up. I only managed to get Light, and even that was not ideal. I didn't get Mass Acceleration, and I got resistance from Luck as the last level-up. I somehow managed to get Mass Acceleration from Attack, just when I was already surrounded and it was my last chance to take them. And, of course, no armor, no bracers, and no Battle Magic.
I had a lot of money, so I didn't upgrade anything. I built the Workshop and the Castle completely. On the second week, and since I "suddenly" got level 20 on day 132, I started building the fifth tower, thinking I could break through the Guardian Order with un-upgraded troops, but then I reconsidered. In the end, I spent three days near the Guardian Order, waiting for upgrades. On day 141, I attacked and managed to break through, but the battles were long, so I only attacked the second guard the next day. I thought everything was going well, and I started looking for a treasure, but I ran out of mana in the treasure and there was no mana well nearby. Without mana, the battles became long, and I started losing units due to mana conservation. I lost two, then another four, and then I gave up and fled to the neighboring zone for mana. And lo and behold, Sinithar appeared two turns away from my castle. I rushed home and upgraded what I had. I gathered the generals and troops. Sinithar was with the Rogues, so I knew he was going for a clever tactic. But four generals with 7 Dryads and some other units drove him back! Then he returned again with the Rogues. In the end, there were about 10 monotonous battles with my Tarakans, Dryads, and some other units. I was lucky that Sinithar didn't have Battle Magic.
In the end, my Tarakans probably killed about 50 Rogues. Sinithar and the city remained. It was clear that there were few Rogues left, but he still took the risk and attacked.
The final was painfully simple.
There were 6 Rogues.
3 Rogues killed the towers.
1 Rogue was taken out by Crystal Dragons.
1 Rogue was shot down by blue units.
And the last Rogue was taken out by Druids with thorns while invisible.
That's how it was.
Thank you for the game. It's a shame that my opponent didn't have the patience to wait for the mega-final