Auto-translated
Kitoboi
In version 3.0, this was definitely not the case. It was the opposite:
fury builds up very quickly, but is lost slowly.
I hope you're not taking the skill from education (fury points are lost and gained faster), as there is a clear bug there.
In summary:
I would take Garuna against the dwarves with the orcs. Since finishing off the remaining dwarven units is necessary anyway, and with this hero, it is even more justified. This, by the way, will eliminate the possibility of using the resurrection spell followed by the resurrection rune.
As quickly as possible, destroy the ammunition cart (this is a small Achilles' heel for the dwarves), focus on the thanes first, use shouts (some of which are better and more effective than many spells), and some smart alecks here claim that orcs don't use magic at all! This is a big misconception.
Don't listen to Terminator about the lack of balance. It is very difficult for the dwarves to start on veteran difficulty; they have big problems with crystals and some problems with mercury, so some types of troops are built later, and some are significantly behind.
For example, it is unlikely that the dwarves will be able to build thanes and dragons in time (alongside your cyclops and wyverns).
The dwarves have a low attack parameter and low damage for their creatures, which means it should be very difficult for them to break through your fury.
And also, I don't know if you and your opponent are equally strong. But even that is not the main thing. You see, even if you are equally strong, if he has played dwarves more often than you have played orcs, his chances of winning increase.
Moreover, a lot depends on which parameters were rolled for each player, or which artifacts they have.
You need to be very aggressive on the map, maximize your skills and parameters...
In version 3.0, this was definitely not the case. It was the opposite:
fury builds up very quickly, but is lost slowly.
I hope you're not taking the skill from education (fury points are lost and gained faster), as there is a clear bug there.
In summary:
I would take Garuna against the dwarves with the orcs. Since finishing off the remaining dwarven units is necessary anyway, and with this hero, it is even more justified. This, by the way, will eliminate the possibility of using the resurrection spell followed by the resurrection rune.
As quickly as possible, destroy the ammunition cart (this is a small Achilles' heel for the dwarves), focus on the thanes first, use shouts (some of which are better and more effective than many spells), and some smart alecks here claim that orcs don't use magic at all! This is a big misconception.
Don't listen to Terminator about the lack of balance. It is very difficult for the dwarves to start on veteran difficulty; they have big problems with crystals and some problems with mercury, so some types of troops are built later, and some are significantly behind.
For example, it is unlikely that the dwarves will be able to build thanes and dragons in time (alongside your cyclops and wyverns).
The dwarves have a low attack parameter and low damage for their creatures, which means it should be very difficult for them to break through your fury.
And also, I don't know if you and your opponent are equally strong. But even that is not the main thing. You see, even if you are equally strong, if he has played dwarves more often than you have played orcs, his chances of winning increase.
Moreover, a lot depends on which parameters were rolled for each player, or which artifacts they have.
You need to be very aggressive on the map, maximize your skills and parameters...