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#1
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OFFLINE Tournament "Knights of Honor"




I've been looking at various online resources for offline tournaments... IMHO, many find them inaccessible due to their complex and hard-to-execute rules, deadlines, and the difficulty of organizing and control... All these rules are necessary to avoid unfairness... I want to propose creating a tournament where fairness is established not by tedious rules, seconds, and judges, but by the Honor and Valor of the players themselves! As they say, We gentlemen take each other's word for it. :) In our case, something else will serve as the "word," but without any saves, game chronologies, or arena creation. Of course, not everyone will be able to play this way—most likely only proven forum members. The most important things in such a tournament are honesty and reliability. There will be no prize, of course, so there will be no incentive to behave dishonestly. It's like a game between two friends who are neighbors:
- Look how many points I scored on this map!
- That's nothing... Look how many I have!
- Wow! Well then, I'll beat the record!

As for the reward—that's up to the administration... Make suggestions on how to arrange it! Here is mine:

A list of players is compiled (only the most honest and fair!), the organizer selects maps, posts them one by one, players complete them and send a screenshot of the results showing the map name, player nick (must match the forum nick, and an identification mark issued by the organizer can be added), and points. Places will be awarded based on points. The system could be like this—for example, 8 players play a map, the 4 best results are chosen, those 4 players play the next map, 2 are chosen, and so on. Use of cheats, programs, and non-personal walkthroughs is prohibited. All this, of course, depends on your conscientiousness! I think using game bugs can be allowed, but then we'll need to agree on the game version—choice of SoD3.2, WoG, TE. Or we could ignore the version, since final points depend on the map and player experience! The point calculation formula shall be known to all: (200-(Days+10)/(N+5)+25+25)*difficulity :
where Days is the number of days, N is the number of towns on the map, difficulity is the difficulty level (easy=0.8, normal=1, hard=1.2 (seemingly), expert=1.6, impossible=2), first +25 points—if all enemies were killed, second +25 points—if the grail was dug up
Maximum 500 points. Something like that.

Waiting for your suggestions! Be honest!

Participant list:
Varg-Nar
Firelord
Qwerty
VDV_forever
fanat
Alex_soldier
Ta Kotoraya...
AlexeyPank
Supreme
UTER

The list continues to form, submit your applications.
Regulations of the first Tournament of Honor.
1. The tournament is conducted in three stages. The duration of each stage is 40 days. After this period, saves will not be accepted for consideration. There will be no exceptions!

2. Each stage involves three task-saves. Thus, the total number of tasks is nine, one for each race. The goal is to score the highest number of points while being guided by the SPIRIT, IDEOLOGY, and Rules of the save walkthrough.

3. Competitive events are held on maps of size M and L, with dungeons (M, L) and without them (L). Thus, 3 map size options are possible: M with dungeon, L without dungeon, L with dungeon. Computer opponents play in a union ("alliance"), their number ranging from 3 to 4 depending on the map's characteristics. The final decision regarding the number of opponents, map sizes, as well as terrain features (specifically water areas, mountains, teleports) is made by the tournament Organizers.

4. At the end of each stage, the participant sends winning saves and a screenshot of the "hall of fame." The winning save is made before the final battle. Winning saves should be named as follows: task number player nick points. For example: 1 vbs 500. In the screenshot name, put scr followed by the same as in the save name. The map should be completed under the nick registered in the tournament. Address for winning saves: TKoH@bk.ru

5. A player is entitled to send as many winning saves as they managed to complete. Thus, the number of sent saves can be from 1 to 3.

6. It is MANDATORY to save the message sent with the saves until the results are tallied. This is so that in case of email failure, the player can prove they sent the saves BEFORE the deadline.

7. Within a week after the end of each stage, results for each save are tallied.

8. After the third and final stage, general results are tallied. The results of all the player's winning saves are taken into account. Results are tallied by summing the points obtained during the walkthrough of each save. The tournament winner receives the corresponding title.

9. In case two or more participants score the same number of points, the following additional indicators apply:
1) number of days;
2) main hero's experience;
3) sum of main hero's primary skills without artifacts;
4) sum of primary skills with artifacts.

10. In case one or more players score the same number of points in the general standings, the following indicators apply:
1) "countdown" - arithmetic mean between a system fixing first and last places;
2) total number of days to complete all saves.

11. In case of doubts about the honesty of the walkthrough, the player is OBLIGED to provide a detailed report. Arguments such as "every squad had morale every turn," "all computer players entered Utopia one by one and died there," etc., will not be considered. If a player cannot provide a satisfactory report on the walkthrough, their save will be annulled. In case dishonest play is proven, the player will be excluded from the tournament without the right to participate in Tournaments of Honor for one year. In case of PROVEN use of cheat codes or other known dishonest methods in a final walkthrough, the tournament organizers will submit an ADMIN request to revoke the player's access to the site ("ban").

12. Tournament Organizers reserve the right to disqualify any participant from the tournament. They are not obliged to explain the reasons for such a step or prove that the walkthrough does not match the SPIRIT of the tournament.

Rules of the save walkthrough.
1. When completing a save, one should be guided by the SPIRIT and IDEOLOGY of the tournament and be honest.
2. Save hacking, use of third-party programs ("hero diggers" etc.), as well as the use of cheat codes is strictly prohibited.
3. Prohibited:
3.1. Dishonest play;
3.2. Use of s/l method (specifically "digging out a hero," forcing weekly/monthly growth, etc.);
3.3. Use of any cheat codes regardless of the walkthrough stage, including "map exploration";
3.4. Loading an autosave, specifically "grinding" a result through constant re-plays of each Gameplay.
4. Allowed:
4.1. Replaying the game twice FROM THE VERY beginning in case of losing the map. However, it is strictly prohibited to use saves from previous walkthroughs during the repeat attempt;
4.2. Replaying the map once from the very beginning without explaining reasons. However, it is strictly prohibited to use saves from previous walkthroughs during the repeat attempt.
5. The game is played as if against a live opponent, without constant saves and reloads.
6. I emphasize again specifically: LOADING AN AUTOSAVE, SAVING THE GAME BEFORE A BATTLE, LOADING ANY SAVE OTHER THAN THE STARTING ONE IS UNACCEPTABLE!, as it contradicts the SPIRIT of the Tournament. Only loading a save from a deferred game in case of interruption is allowed. Naturally, verifying this point is impossible, but the presence of Dessa, Crag Hack, Tazar, Solmyr, Cili among heroes and constant growth weeks, as well as taking griffin conservatories without losses, may lead to exclusion from the tournament.
7. In case of violation of the Rules, the player is guaranteed exclusion from the tournament and other "joys of life."

May Honor and Dignity be with you! Glorious Victories!:)


Starting saves -> Download

Deadline for sending winning saves - October 01, 2006, 22:05.
В крови Огонь, а не вода...
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#167
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My opinion: I don't care.
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#168
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Since I fully trust the honesty and integrity of the organizers, I don't object to using pre-made maps. And to level the playing field between those who know the map and those who don't, you could allow the latter to have THREE restarts instead of two. This way, the first player simply scouts the map themselves, and then everyone is on equal footing.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#169
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Hello everyone!
Finally, something has livened up on the forum.
I've read the tournament rules, but I still can't understand why map scouting is prohibited; yes, in online tournaments they play without scouting, but this is offline, so the point is to choose the optimal Walkthrough strategy. Maybe we should also ban loading, like in online???
Secondly, 40 days seems a bit too short, maybe at least 45, even if only for the first stages, and then we'll see; there aren't very many people, they'll all send their saves and we'll post the results, otherwise I'm afraid I won't make it, as my studies start soon.
Regarding maps, let's go with L everywhere, otherwise it's a disaster, I definitely won't have time, and there's no need for anything larger.
As for opponents, I'm in favor of having three, no more; in my opinion, three is quite enough.
And one more question: will the organizers create the maps or will we be playing on ready-made ones???
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
In reply to fanat
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#170
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Good day, Knights of the Tournament!
I haven't been around for a couple of days due to my PC breaking down (I apologize for this unexpected event).
First of all, I want to thank Qwerty for providing the rules (which he has refined).
Regarding my suggestion about "verified" maps... I was just proposing it and saying that the Knights should express their opinion on this...;) I clearly understand Supreme's concern that some people have played and know the map, while others haven't...(it was just my suggestion...but at the same time, I would like to say that these maps would only enhance the Tournament in a positive way...But if the Knights (that is, you, of course) decide not to do this, then the general opinion will be accepted...). But if there is a chance to implement this idea, then we can make a note that would allow scouting only "verified" maps; again, we need to hear the opinion of the participants..."verified" maps. If the Knights approve, I plan to include one per round (if there is one);)
Please respond to this as soon as possible, as the start of the tournament will depend on it...:)

P.S. And regarding my participation in the tournament... I, as a knight of honor, valor, and faith, simply cannot participate in this tournament, as I create and see the map... I made this decision a long time ago; it would be dishonest for me to play maps that I created... Therefore, I am withdrawing my application in order to shed light on you and thereby prove that I am worthy of myself. I apologize for this decision (if anyone doesn't understand), although there shouldn't be anyone who doesn't understand...;) May you have glorious victories!:)
Делай вещи, дела-делай вещи и не залипай!8)
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#171
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Varg-Nar, there's no need to withdraw your application. I completely trust your honesty and integrity. Therefore, I have no objections to your participation, even if you create the maps yourself. Allowing the scouting of verified maps is perfectly normal. The start of the school year complicates the tournament schedule, but I think 40 days will still be enough. Although, if it's 45 days, I wouldn't object either.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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#172
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2 Fanat Yes, you are right, reloading is prohibited. This is precisely what makes the tournament special – we play as if it were an online game. Fairly and openly. We can discuss how many times a map can be replayed. The current proposal is twice in case of losing a map and once without giving a reason. At the same time, it is not allowed to use saves from previous playthroughs, just as it is not allowed to load autosaves.
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#173
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Okay, let's try without scouting and loading. My opinion is that nothing worthwhile will come of this, and we'll only create more headaches for ourselves.
Initially, the idea was simply to play through the map and then discuss the strategy, but now everything has become so complicated:confused:.
Fine, it's your decision how to run the tournament, but I still vote for scouting and allowing loading.
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
In reply to fanat
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#174
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I fully support the fan... (Or he supports me ;) ) But okay, if the organizers insist, let's try playing with these rules... If I don't have time, I can always withdraw from the tournament... Just let's start it as soon as possible. I suggest we do a headcount to see if all participants are available to play right now. (Let everyone leave a post below about it), and let's begin!
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
In reply to Supreme
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#175
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I repeat...
...Regarding my suggestion about "tested" maps... I was just proposing and saying that the Knights should express their opinion on this... I clearly understand Supreme's concern that some people have played and know the map, while others haven't... (this was just my suggestion... but at the same time, I would like to say that these maps will only enhance the Tournament with their presence... But if the Knights (that is, you, of course) decide not to do this, then the general opinion will be accepted...) But if there is still a chance to implement this idea, then it will be possible to make a note that will allow scouting only for "tested" maps; again, we need to hear the opinion of the participants... "tested" maps. If the Knights give the go-ahead, I plan to put one on each round (if that's the case).
Please respond as soon as possible about this... as this will determine the start of the tournament...

Please, everyone, answer... if so, it will be possible to allow scouting only for the so-called "tested" maps, answer...
Делай вещи, дела-делай вещи и не залипай!8)
In reply to Varg-Nar
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#176
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Varg-Nar;28337

P.S. And regarding my participation in the tournament... I am a knight of honor, valor, and faith, and I simply cannot participate in this tournament, as I create and envision the map... I made this decision a long time ago; it would be dishonorable for me to play maps that I created... Therefore, I am withdrawing my application to shed light on you and thereby prove that I am worthy of myself. I apologize for this decision (if anyone doesn't understand), although there shouldn't be anyone who doesn't... ;) May you have glorious victories!:)
Varg, you don't need to withdraw your application! You will know at most one map out of three in each round if there are "verified maps." I would really like to see you personally in the tournament, and I will be sad to play without your valiant example!

I already regret that I started this topic about "verified maps," if it made you withdraw your application. I was just trying to ensure the integrity of the Tournament and its adherence to its Main Idea - Honor!

Forgive me for this message, and please don't withdraw your application!

With Great Respect to Varg-Nar, Supreme

Added after 3 hours 1 minute
At the request of the Honorable Varg-Nar, I will express my opinion.
I am in favor of verified maps. Let there be. I will play in any case with or without scouting, as I don't consider this to be the main thing in the tournament. The main thing is the spirit of Honor and to have a good time relaxing for a couple of months with your favorite game.
Supreme
Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!
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#177
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I'm in favor of well-tested maps and the option for additional replays for those maps. This way, the first playthrough can be exploratory, and then two replays can be played, just like with the other maps.
P.S. Varg-Nar, stay!
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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#178
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Greetings to all Knights of Honor!

1. VARG, you simply MUST stay! After all, Knighthood and Honor are your destiny! ;) We all believe in you without a doubt!

2. Since opinions have diverged regarding scouting, I will express my own:

a) I agree to a replay only if the map wasn't completed on the first try (which is unlikely :D).
b) To avoid misunderstandings, simply post the map along with the save file! This way, everyone who wants to can take a look at it and outline their future strategy!
c) After viewing it in the editor, we load the downloaded save file from www.heroesworld.ru and play without using scouting, codes, etc., as in point a).

I think it's simple!

P.S. My friends, that's what the Knights of Honor tournament is for! So that everyone plays fairly and WITHOUT SCOUTING!
PLEASE DON'T FORGET THIS! IT'S ALL ON YOUR CONSCIENCE!


NO SCOUTING, NO LOAD/SAVE, NO CHEATING - THIS IS THE MAIN HIGHLIGHT AND UNDENIABLE FEATURE OF THIS TOURNAMENT! I completely agree with QWERTY here!

3. VARG, your NON-PARTICIPATION in the tournament would simply be unjustified;

4. I am ONLY FOR TESTED MAPS!!!

Sincerely, VDV_forever
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#179
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My opinion:
1. Varg-Nar should participate in the tournament.
2. The rules should be the same for all maps.
3. The Rules contain point 4.2. (Allowed: One-time replay of a map from the beginning without explanation. It is not allowed to use saves from this game in subsequent playthroughs). This point is a permission for map exploration. But exploration achieved not through cheat codes, but through one's own efforts. At the same time, "cheat sheets" (saves for exploration) are prohibited. In my opinion, this is quite consistent with the SPIRIT of the game.
4. For less experienced players, point 4.1 is provided. (Allowed: Two replays of the game from the VERY beginning in case of losing a map. It is not allowed to use saves from this game in subsequent playthroughs). Thus, in case of losing a map, there is an opportunity to start over again. And even if after that the map is lost, it is possible to start over again!
5. Until it is clarified what each participant means by the permission for exploration, a decision cannot be made.
6. My traffic is running out (the mini-chat takes up a lot, even though I don't participate in it), I will appear from time to time until September 1st. From September 1st, I will be able to actively participate in the discussions.
In reply to Qwerty
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#180
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Good day, Knights of the Tournament!

Initially, the tournament was conceived as a game without looking at the map in the editor or using any tricks, you just load it and play...
But, considering your feedback on the issue of "verified" standard maps for the version (the fact that we will feature one of them in the tournament, out of a total of 3), we can include in the rules the possibility of viewing "verified" maps in the editor, but only "verified" ones, since some people have played them and others haven't...

Please, Qwerty, add a point to the rules... "verified" maps can be viewed in the editor, but not during the game on the map, but before it starts...(only "verified" ones).

Regarding my participation. I am, of course, pleased to hear feedback from my friends and the Knights in the tournament, but I can explain: I create maps in the editor myself, I know them, I try to perfect them, and that's the reason. I can't play on such maps because it contradicts the rules and the spirit of the tournament, even though I have enough knightly virtues, but I won't be able to play knowing where to go and what's where... I wouldn't deliberately turn around and do the wrong things on the map... If the tournament involved viewing the map in the editor, then I could participate... And after that, you would still insist that I participate...
It's too late to change the rule, and Firelord is currently absent, so it's not worth making any radical changes without his decision.
Делай вещи, дела-делай вещи и не залипай!8)
#181
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I honestly don't see a problem; feel free to participate. Otherwise, according to your logic, anyone who has any connection to the maps on which the rounds will be held won't be able to play... In short, the problem is far-fetched.

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