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Posts from Reports on online games and their confirmations (Autumn 2009 season).Auto-translated
Gave two paths: GO and orcs to the swamp, decided not to push, but to clear the respawn. Scouted the minimal consulate, tons of money buildings, but not a single external dwelling. Week result - horses in the castle, a few crypts. On the second - medusa dwelling, 4 dwarf dwellings, Valeska with air, attack, tactics, cleared the swamp secondary, took the consulate and go down to the underground near GO (opponent spawned underground), immediately spotted blue's low-tier creature. Next turn (127) Valentin moves out the troops, I take one Necropolis out of two. On 131 I see Galthran with an army, approach him, having vainly passed on the purchased troops. On my turn Valentin attacks, having: up to 200 skeletons, 4 angels, 4 horses, 12 liches and chaff. Stats: 5 4 8 9 I have: 40 marksmen, 1 angel, 6 grand horses, 75 pikemen, 20 crusaders, 23 grand griffins, 9 fanatics. Stats: 8 11 2 6.
Valentin casts mass haste and crashes angels into crusaders, I slow the skeletons and hit the angels and the horses that came running. Then I surround the archers, block the liches with horses, and shoot down the remnants. Victory!
Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
Yeah, I just don't know how to play necro.. forgot to remove them and had to take them myself so as not to give the opponent a red necro.. in the final battle I was just a bit short on attack - my 4 angels couldn't kill one enemy angel :(, otherwise the skeletons would have reached where they needed to go.. Thank you for the game..
Added after 2 hours 40 minutes Wlk777 (red, conflux, random, Nella) def numOne (blue, ramp, Kyrre, Kyrre) 2SM4d(3) 127 Remembering how to play conflux =). While I was remembering, I ate all the rests and then later resigned on 112, many thanks to my opponent for the autosave. About the game - a rich respawn, air elementals not built, scouted half the enemy's respawn from the watchtower and speed boots for 20-49 gr. centaurs (not far from the opponent's capital). The first week was fun - I was grabbing chests and watching the boots - the opponent wasn't in a hurry to take them (even though he had scouted them). By the way, those boots were lying not far from the passage through my secondary town to the enemy's main respawn - I planned to intercept them from under Kyrre's nose if possible; in any case, I definitely had to finish the game faster. On day 115, I take my secondary town, the external dwelling of air elementals.. I really wanted to build birds in the first town, and I had the money - but I didn't have enough ore.. Instead, with that money I bought a ton of meat (46 air elementals, about 30 ice elementals, 4 psychics, and some small fry) - then Kyrre takes the boots and gets within Nella's reach.. 46 air elementals (didn't upgrade them) with Haste and Bless defeated everyone. The opponent tried to guerrilla, I built birds.. On day 127, the opponent surrenders, having killed a horse with 1 out of 2 birds using 8 grand elves and 6 dendroids in the last stand.. (the second bird was bought back). Thanks for the game.
Wlk777 (red, Castle, Valeska, Valeska) def. Wariator (blue, Barbarian, Kragg, Kragg) 2smd4(3) 236 It's a long story; I made a lot of mistakes, and my opponent says he did too. In the final, my stats were twice as low, but morale and luck played a decisive role. Thanks for the game.
Wlk777 (red, Castle, Valeska, Valeska) def Wariator (blue, Barbarian, Kragg, Kragg) 2smd4(3) 236 [thank you! yes, that's how it was!]
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......
Wlk777 (blue, Castle, Valeska, Lactus) def Loi (red, Fortress, Tazar, Galtran) 2smd4(3) 125 The spawn was decent — even though the respawn is small and the roads are slow, there are 2 Griffin Conservatories and stables (all not far from the capital), the archery towers aren't built yet but 25 was gathered — playable. No external dwellings, I took a secondary — Tower — from the lookout, revealed an immense amount of gold on the snow respawn — sending two heroes there to collect. There was an external dwelling with genies but I didn't risk taking it — one morale hit on the first turn and it's a wipe. End of the week, horses in the Citadel, money still left. At the start of the second week, I take a Dwarf Cottage on day 1, gather all troops from the castle, upgrade the Crusaders, take both Griffin Conservatories (on weeks 2 and 3), due to morale griffins I left 1 Angel, 4 Cavaliers, 10 Crusaders, all the pokemons, the whole chow there (((.. I see a path through the rough terrain to the mud respawn, the opponent has a Necromancer secondary, a huge chance of meeting him there (and honestly there's nowhere else to go at all, only to the Citadel or through the snow into the swamp treasure zone.. I met him, and super luckily — all his troops were scattered, though I could only reach him with Lactus (no longer quite a scout hero, with advanced Tactics). My troops: 4 Angels, 1 Champion, 37 Marksmen. First I catch Tazar with 25 Lizardmen and 2 Greater Basilisks — he didn't even try to run, died... Then another scout hero with 1 Wyvern.. Then Galtran on the Hive with 7 Wyverns, 70+ Gnolls, and 29 Skeletons.. Without losing a single unit, I win all 3 battles, in the third the opponent conceded himself mid-battle but there too it would have likely been without losses... Sometimes I get lucky too, they compensated for the previous Dragon Utopia =) Thank you for the game.
I didn't play cohesively; seeing the blue player rushing, I broke my own chain and didn't even have time to finish. The punishment came on the next turn – everything was clear, respect. Thank you for the game.
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
The beginning was good... near the city, 3 Utopias... I capture a secondary Dungeon and the development begins... on the 4th day, I take these 3 Utopias and go to the dungeon for the 4th... they didn't give me what I expected, but it's still good... On the 1st day of the 2nd month, I take the enemy's capital and go for a secondary city... the opponent decided to retake the secondary city, I jump into the city through a portal and attack... Tazar had to retreat... after wandering around for a while, they decided to end it there...
Thank you, Ivan, for the game!!! Good luck in the next battles!!!
I chose both rests - for the first one I didn't want to run along slow roads, in the second one, 4 morale in the first 2 rounds halved the neutral army, and judging by everything, the encounter would have been short. In the last one I get slow units, 4 archers from Val, Christian, and some guy with 7 gogs and imps. In the very first battle, faeries with morale kill 2 archers... I wanted to surrender, but an external dwelling of angels and swords is found. Then in the tavern, one after another, 3 necromancers appear, I light up another dwelling of swords. 8 heroes, but every battle is on a knife's edge - morale and total chaos. I go into 2 crypts with 11 marksmen, 20 pikemen, 6 gogs, and 4 swords. Lucky it wasn't max. By the end of the week, horses in the Citadel, more dwellings of monks, pikemen, and archers, and still cash in reserve, but the main hero is only level 3. On the 2nd, Ignat easily takes the dwelling of angels behind a hundred orc grunts, Gosha shakes down naga banks, and then the Germans came)) Moner positioned himself next to the +4 shield, which I planned to take next turn, apparently I didn't make it in time. I take the shield and attack, 9 psychos were disappointing.
Gosha 2 10 4 (20), adv earth and defense, basic tactics, artifacts for morale and speed +1, ballista, 36 marksmen, 82+1 skeletons, 4 champions, 28 crusaders, an angel, and 6 monks
Moner 8 4 5 (30) basic air, 22 storm elementals, 9 psychos, 4 phoenixes, 10 fire elementals, 3+1 air elementals, and a few faeries.
The battle was very tense, too bad I didn't record a video.
I set up expecting phoenixes, but if mass Haste and the psychos dive into the pocket, then it's GG. Only Slow, Arrow, Shield, and Cure from magic. For 2 rounds I don't cast, waiting for Moni's mana to run out - he slowed the champions, cast 2 Arrows at the marksmen, and brought up the psychos to run into the pocket - I confidently cast Slow on them (blue had already cast in the 3rd round) and take out the birds. Extremely lucky there was no Haste or Dispel. Blue surrenders, my losses are an angel, 3 champions, and a few shooters and skellies... but now I have the money to build angels. The next encounter is on snow and now with 7 angels and the rest.
Sometimes you just get unlucky:mad: Everything was going well, the air elementals were built, so on turn 112, I had a bunch of air elementals and a few psykers, with only a few gremlins and birds. I placed them, but it was a close call. My opponent revealed a couple of necromancers. When I cleared out the necropolis secondary town, I discovered a passage to my opponent's town. I positioned myself near the shield and couldn't break through 5-9 knights of death because a valkyrie was standing nearby, and she could steal the shield... My opponent attacked, and as they say, it was 50/50. My opponent got lucky and positioned psykers so that they would attack all the horses, slowing them down, and the psykers were also slowed down (and it's all the fault of the amulet of acceleration:mad:). I realized that I should have taken a scroll for the secondary town; it turned out to be a healing scroll. I didn't go into the sanctuary, where there was also a haste spell... After that, I just let my opponent waste time... When I analyzed the map, I realized that my psykers were just a small part of what the map generator had planned against me:D My opponent got a bunch of copies, rays, 2 swords, monks, angels.... There were 2-3 nagabanks, a couple of gnome dens, several crypts, in short, it was great (even better than chocolate, it was a cake) in one word:D
111 - 10-19 sharpshooters on the road, in the other direction GO, upgrade the harpies and head for the sharpshooters with human archers, then about 50 earth elementals near the beehive and in the pocket 8 ducks and a battle stack of Troglodytes(108), broke through to a secondary town 112 - spotted another beehive behind 10-19 Thunderbirds(didn't risk it), took the Necropolis secondary town, mace +4 attack and headed to the entrance of the treasure zone, scout captured a Medusa external dwelling, an observation tower scouted on native but not free, building a portal of summoning and sending a scout with 4 Medusas and a trebuchet to it 113 - observation tower: half of the treasure zone where Shakti was heading is visible - many beehives and 1 Dragon Utopia but almost everything is still behind impassable guard 114 - scouts open another observation tower: Bone Dragon external dwelling 115 - scout colors the external dwelling while Shakti is in front of a beehive 116 - +6 ducks 117 - breaking through 20-49 pegs on the grass, which I didn't touch before - Rampart secondary town, in it a spell book with Haste(for advanced Air Magic) and Slow, scout crypt by standoff, at home: 1-4 in the Citadel and portal with Medusas 121 - scout captures gold/passage and sees another beehive, heading there immediately(didn't reach 1 square to a tree) 122 - +8 ducks, splitting and we head into the treasure zone through a well with expert Air Magic, scout has a Dwarf dwelling with 15 each 123 - 10-19 Behemoths for 5k experience and Bone Dragon external dwelling 125 - +8 ducks, captured the guard of two beehives(20-49 core Cyclopes and 20-49 Wyverns) and a Vial of Lifeblood 126 - scouts two beehives(+6(-1) and +12- by another scout without losses), Shakti beehive(+4) and a gold mine 127 - beehive(+6), all the earth except Earthquake )), taking another shortcut at a mine, a red ball spotted in this same treasure zone by buildings, at home unchanged, in Necropolis: dragons in the Citadel)) + their 2 external dwellings 131 - scout with mass Slow frees a hero from prison, Shakti +4 ducks and in front of a Dragon Utopia - but the blue player captures the capital through a double GO )) 132 - Dragon Utopia 1 Black Dragon: 20k gold and nothing else, scout takes a Pandora's Box for 25pairs of eyes but didn't take it into the Dragon Utopia 133 - standing in front of the second Dragon Utopia, and the scout in front of the first Griffin Conservatory
But Vitalya didn't want to continue further and conceded the victory to me
Wlk777 (blue, rampart, Kyrre, Kyrre) def Дубровин Павел (red, Valeska, Dessa) 2smd4(3) 134 Nothing special happened. From the start, two native heroes, so I didn't take a rest even though the roads were slow. On the first map, 1-6 in Citadel, an external dwelling of wood, and a secondary dungeon with a portal. On the second map, money and a Hive on day 8. Here and there I lost many uniques... On the third map, having Mass Slow, Tactics, and nearly 30 gr. of wood with the rest of the army, I break the ГО (nearly 100 psychos). The opponent first holed up in the castle with his entire army, but then honestly came out to field battle ))).. The first turn, Tactics and Mass Slow decided it. Even though the meat was roughly equal and my stats were slightly worse, by blocking 37 Grand Elves in the center of the field and intercepting and shooting the enemy's 16 Zealots and 54 Marksmen, I left the opponent no chance of victory. Thank you for the game, and especially for your patience during the unstable connection.
With 3 resource nodes (including a Stronghold and a Fortress), there wasn't a single Cons, and the first-turn advantage decided the outcome.
The Treasury was inconveniently located, as the path passed near the Guardian and it was impossible to predict when it would be destroyed. When the Guardian fell, I was also cut off from the Treasury.