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Posts from Favorites into Battle - 2

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In reply to Captain
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Captain
I agree, I've played a lot of games focusing on balance – there is a difference; with the Dungeon, the respawn points and resources are better.
And I definitely agree – a Dungeon with a Subterranean realm is much more enjoyable than without.
In reply to Pit for LM
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Pit for LM
Regarding additional applications and withdrawals. We won't touch the draft until Monday. I will try to contact all players to make sure everyone can play. Write to me on ICQ or here if there are any problems. Additional applications are accepted until August 31; then we’ll decide what can be done. If any of the players who have already been drafted are strongly against including a fifth participant in their group, please write it here or send it to me personally..

Yes, I will do that.

To Medium_HP. Regarding balance. Thank you. I forgot to change it. I created a special topic:
/topic/6313/, where in the first post, I drew a diagram of the balance without underground maps and our settings.
In general, I want to collect all useful information there, so please help everyone.. Because it is difficult to search through different topics...
I will think about the wording regarding restarting.

Accepted additional applications (without obligations from the organizers):

Loi
weekends in the morning, weekdays by agreement
Rampart
589481131
prefers 2SM4d(3)"

AYMAN
Weekdays - usually after 19:00 (20:00). Weekends - usually any time of day.
Dungeon
583 780 779.
Only 2SM4d(3).

Slav4eG
Weekdays after 15:00 Moscow time. (Weekends depending on the situation)
Tower Forever
350941084
350941084

Fluffy24 - I want to chat with you on ICQ.
Weekend days, weekdays evening, daytime!
Castle
590360827
2SM4d(3)!

Today I will be online until 21:00 MSK! On 08/28/09, I will be available after 14:00 MSK!
In reply to Fluffy24
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Alessandro, you really came up with something... We drew lots so that the groups would be separated by castles and, if possible, there wouldn't be any duplicates. Okay, since you allowed changes until September, we'll make them. You CANNOT choose a hero for the Conflux!!!!!!

Nagan, thanks for the warning. No problem. There are plenty of replacements here. :D
Everyone who signed up on the waiting list, wait until the weekend! We'll finalize everything then.

To all: If anyone wants to withdraw, please let us know in advance!
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SpiriTT (red, Inferno, Pir, Pir) def Van (blue, Conflux, Labeta, Labeta), Panic, 137
In the first round, Ifrits and Pits are in the castle. In the second round, Devils and a Monk. In the third round, I break through 2 zones, and blue units come to one of them. Pir, with a rush and mass haste, kills all the birds, angels, and storms. Labeta escapes with 2 Psychics. Pir's turn with boots was enough to finish her off in the castle.
Thanks for the game.
P.S: smile06:
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SpiriTT
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SpiriTT
SpiriTT (red, Inferno, Pir, Pir) def Van (blue, Conflux, Labeta, Labeta), Panic, 137
On the first map, there were ifrits and pirates in the castle. On the second map, there were devils and a monk. On the third map, he broke through 2 zones, and blue units came to one of them. Pir, with a rush and mass haste, killed all the birds, angels, and storms. Labeta escaped with 2 psychics. Pir's turn with boots was enough to finish her off in the castle.
Thanks for the game.
P.S.:smile06:
It was a good game, thanks for playing.
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Pit for LM (red, Conflux, random Erdamon, Nagash) def Captain (blue, Tower, Torosar, Nila), Panic, 127. After two rests, the game started on the first day. Nagash was given, and the castle received a crown +4 – by turn 112, there were already 75 mana. There seems to be enough money, and air elementals have been built. But on turn 112, I realize that I can't take a secondary settlement yet – fanatics. So, I upgrade the air elementals, and Nagash moves towards the stables; expert necromancy is already available. On turn 114, I find a Vampire Cloak! During the opponent's turn, I seriously consider how to build birds. On turn 116, there's mercury in the bonfire, and 2000 in the chest, which is enough, but I decide that I can't live without money on turn 121, and birds with -1 morale and mass slow are not as useful as storms and psychics. I build mind elementals and a Stronghold. On turn 121, I go from the stables to the demon lair, and Ciel kills the fanatics. On turn 122, the lair gives expert earth magic and 40 skeletons; I go to the Naga bank. On turn 123, the Naga bank has 3, I break through and buy out a Necropolis village. There are already 242 skeletons; it's a pity that I can't upgrade fairies – I need a fort... On turn 124, there's a barbarian village, and a group of medusas guards the passage to the treasure; never mind. On turn 125, I break through and go in another direction – towards the snow, to the Pandoras. Torosar appears there and sets up with 4 gargoyles. I messed up somehow – I think, it's a tactic, he'll run away anyway – and I didn't split the birds and storms; as a result, two elementals were killed. I send Malekith on a fairy to where the blue player came from. On turn 127, Malekith reaches an empty secondary settlement, and Nila is nearby. I transfer the army there, break through with Nagash, and attack. 150 gremlins and 5 nagas are clearly not enough to fight the elementals and a bunch of skeletons. Thank you for the game.
In reply to Pit for LM
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Pit for LM
Pit for LM (red, Conflux, random Erdamon, Nagash) def Captain (blue, Tower, Torosar, Nila), Panic, 127.
After two restarts, the game started on the first day.
Nagash was given, and the castle received a crown +4 – by turn 112, there were already 75 mana. There seemed to be enough money, and air elementals were built. But on turn 112, I realized that I couldn't pass the secondary settlement yet – fanatics. So, I upgraded the air elementals, and Nagash moved towards the stables, already with expert necromancy. On turn 114, I found a Vampire Cloak! On the opponent's turn, I seriously wondered – how to build birds? On turn 116, there was mercury in the bonfire, and 2000 in the chest, which was enough, but I decided that it was impossible to live without money on turn 121, and birds with -1 morale and mass slow are not as useful as storms and psychics. I built mind elementals and a stronghold.
On turn 121, I went from the stables to the demon lair, and Ciel killed the fanatics. On turn 122, the lair gave expert earth and 40 skeletons, so I went to the Naga bank. On turn 123, I took 3 Nagas from the bank, broke through, and bought them back in the necromancer village. There were already 242 skeletons, it's a pity that I couldn't upgrade fairies – I need a fort... On turn 124, there was a barbarian village, and a group of medusas guarded the passage to the treasure – never mind. On turn 125, I broke through and went in another direction – to the snow towards the Pandoras. Here, Torosar appeared and stood with 4 gargoyles. I messed something up – I thought, it's a tactic, he'll run away anyway – and I didn't split the birds and storms – as a result, two elementals were killed. I sent Malekith on a fairy to where the blue ones came from. On turn 127, Malekith reached an empty secondary settlement, and Nila was nearby. I transferred the army there, broke through with Nagash, and attacked. 150 gremlins and 5 Nagas are clearly not enough to fight the elementals and a bunch of skeletons.
Thank you for the game.
I confirm. Pit started with a necromancer with 30 skeletons + air elementals were built + a Vampire Cloak for +10% necromancer – that's not fair :)

I didn't build gargoyles, but I had gargoyle and gremlin lairs near the castle – 2 crypts and a lot of gold. On turn 113, I thought about restarting – there was a crowd of elves on the teleport – but Torosar kicked them out, losing only 2 gargoyles. Then a necromancer appeared, and they stole 2 Pandoras from under my nose and brought down 2 phoenixes, which dampened my fighting spirit.
Thank you for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
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Captain
Confirmed. Pete has his air units built... I haven't built my gargoyles...
Conclusion: we switch to TE-lite and enable the option to build level 2 units.
Discord  5884
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What? SoD is a classic!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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I suggest renaming TE-Lite to SOD+.
In reply to Medium_HP
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Medium_HP
I suggest renaming TE-Lite to SOD+.
When I was coming up with the name, I considered many options, including this one. You can't just leave things like this to chance; a well-chosen brand can guide the movement in the right direction on its own. I even consulted with a friend who works in advertising.
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1) on weekends (Saturday - evening, Sunday - all day).
2) Dungeon.
3) 405111978
4) 2SM4d(3)
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numOne (blue, Stronghold, Gunnisson, Gunnar) def Alessandro (red, Conflux, random, Ciele), balance, 134

Having spent all rests, we started. Respawn - so-so, most of it is blocked by mountains. Gunnar arrived - I assign him to the folders. By the end of the first 1-5 in the citadel, the native town and the Inferno town are painted, 3 external goblin dwellings and 1 ogre dwelling. I took a sword 2/2, a hat +3, bought a book.
On the second week, a Pandora's box with 5000 experience. Already Expert Air Magic and have Haste. I broke the minor Medusa dwelling, looted a cloak 2/2. Leveled up quite well by the end of the week and, after splitting up, I double my mana at the mana pool and go to dive to 49 gr. cows for Teleport. Problems with wood, I had to choose between upgrading birds and a level 2 Mage Guild in Inferno (hoping for Bolt), built the Mage Guild - no Bolt... Oh well, nothing terrible.
On the third week, I break the cows, on the other side I paint the secondary Necropolis and see Ciele nearby on Storms and birds - I attack. After Mass Haste, I take down all of Alessandro's birds, he buys back with the remnants and surrenders on the next turn.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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numOne
numOne (blue, Castle, Gurnisson, Gunnar) def Alessandro (red, Conflux, random, Ciel), balance, 134
Thank you for the game!
After the eliminations, there were 2 templates left: cm-ka and balance. I decided to try the balance template. It produces interesting generations: sometimes 4 roads, sometimes only one. The last generation turned out to be poor.
The template reminded me of 8mm6, but smaller. Two heroes move towards each other, and whoever sees the hero first attacks and wins. When attacking, Ciel had no magic and was still gathering momentum. It reminds me of a song by the Leningrad band: "...A ticket to heaven is issued very quickly, you go out into the street - a random shot...". However, after learning about my three opponents, I realized that I had little chance of advancing.
Thank you for the game.
Discord  5884
In reply to Alessandro
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Alessandro
Conclusion: switch to TE-Lite and enable the option for upgrading troops to level 2.
Did you draw the conclusion for me? ;)
I also mentioned that he found a Necromancer cloak that boosts Necromancy.
And in that game, even the birds and skeletons wouldn't have been effective if I had managed to build a Guild of Mages level 5 with a library – usually, this is done in the second week, but this time the generator gave me a "gift" in the form of a lack of crystals – and labyrinths where the mines were hidden.
Therefore, I only managed to build level 4 magic with a library by day 127.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.

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