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Posts from Best of HeroesWorld - final of the strongest (autumn 2009) Auto-translated

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In reply to Wlk777
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#80
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Wlk777
Question for the tournament organizers: are the deadlines for the rounds mandatory? The first round seems to be ending today, but only one match has been played. I'm not urging anyone to set technical deadlines, but we need to establish uniform rules for everyone in advance so that there are no further questions later.
The issue will be resolved and included in the regulations as soon as possible. For now, the tournament has just started, so we can still afford to wait for some participants.
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#81
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Wlk777
A question for the tournament organizers: are the deadlines for the rounds mandatory? The first round seems to be ending today, but only one match has been played. I'm not suggesting anyone should be given technical defeats, but we need to establish clear, consistent rules for everyone in advance to avoid further questions.
Yes, that's a good point, thank you. We'll finalize the rule by Monday and add it to the regulations. We already have a draft of a very complex system that could completely confuse both the participants and the organizers)))
The current situation is as follows:
- 1 participant has withdrawn - this gives us 2 additional weeks to complete the matches;
- 7 participants are on schedule or ahead of schedule (some by a significant margin - bRitvo4kA and Dubrovin Pavel);
- vitalic has warned me that he will be away until August 11 - taking into account the 2 additional weeks and the fact that he has a bye in the first round due to the absence of an opponent, we hope he will meet the deadlines;
- but with Vigo, the situation is completely unclear. He seems to have left before the final stage even started, he probably doesn't know about it, he hasn't confirmed his participation, we don't know when he will return, and he hasn't played a single game yet. The first round hasn't ended yet, maybe he'll show up.
In reply to Pit for LM
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#82
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7th round (19.10 - 01.11)
Mizrael(red, Tower, Aine, Grindan) def DubrovinPoll(Dungeon, Shakti, Shakti) Panic 135

Pavel used all his restarts and in the very first generation I get Grindan, with 2 Griffin Conservatories and an external dwelling of gremlins under the castle. I immediately checked the conservatories, a minimum and 3-4. I started heavily leveling Grin, on day 3 I broke through the guard of the necro zone, the external gremlin dwelling is also flagged and papa got Archery. End of week: nagas in the stronghold, a necro village with a mage guild.
121 - Grin takes the naga bank, Aine gets a ring +1 life.
122 - papa broke through home, but didn't have time to break the naga bank due to lack of time, so he spent the night there with the power.
123 - the bank is broken, more meat is bought and Grindan enters the conservatory, it turns out to be a maximum. Gargoyle upgrade gives first speed, and with the loss of 1 naga and almost all mages, the winged ones moved over to me. A scout picks up the monolith, Grin breaks against the mini-conservatory in the necro, and the scout pulls out an angel.
124 - half a step short of reaching the Rampart village, papa spends the night with the power.
125 - the village and the swamp with a fort in the treasure zone are captured. A fresh scout scouts the view: nothing particularly tasty, just gold, a couple of Pandora's Boxes and a quest artifact. I decide to choose the Pandora and then break through, so as not to get stuck in the swamp - for the horde of orcs they give 5k experience. End of week: giants in the castle, 4 towns, Grindan gets Armorer and Air. On 131 Grin starts moving towards the second passage from the necro zone, visiting the arena along the way.
132 - a castle village, we spend the night there, plus a safe Haste.
133 - I scout the view and see that further down the road there's a blue village, and to the right strong guard in the snow, clearly a Tower with a fort - I go there. On his turn, Shakti breaks through a hundred orcs and takes the castle village, thieves kill my scouts.
134 - I size things up with Grindan and see that I can reach Shakti, who is holed up in the village. Gargoyles are brought from home, a ferryman removes the blue thief from the road, and Grindan precisely reaches Shakti. Angels are present on both sides, but due to Grin attacking, he has first speed. Mass Slow, gargoyles and genies cover the gremlins, Shakti hastens the minotaurs and they with morale blow through the gargoyle stack protecting the gremlins, but my angels with Wait cut through the angel and also get morale... Next round, Ice Bolt at the minotaurs + angels hit and only 1 remains, while the gremlins are safely covered - Pavel decided not to continue. Thanks for the game.
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In reply to Mizrael
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#83
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Mizrael
Round 7 (10/19 - 11/01)
Mizrael (red, Tower, Aine, Grindan) def. DubrovinPoll (Dungeon, Shakti, Shakti) Panic 135

Thank you for the game.

That's how it was.

No hidden strategies.

In the first week, thanks to Aislinn and Deemer, a block of 10-19 Monks didn't harm Shakti. I take a secondary Necropolis, there's a little gold and 2 Premaksi from the Necropolis, allowing me to place 1-6 in the Castle.

In the second week, I decide to take 2 Nago-Banks (3 and 2) and go to the Conflux on the secondary Necropolis. I upgrade Minotaurs and Manticores. There's no money to buy Medusas and Eyes with Harpies.

In the third week, I take the Conflux, a secondary Stronghold, there's no mass magic, no artifacts, nothing to do, nowhere to go, and no money either. I go into contact with Grindan, hoping to catch him without magic, but Grindan turned out to have plenty of magic.

Thank you, Mikhail, for the game!
С истиной где-то рядом...





Лето 2010.
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#84
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The following games have been recorded:

numOne (blue, Castle, Valeska, Peer) def Javded (blue, Tower, Daremyth, Alamar), balance, 132
Mizrael (red, Tower, Aine, Grindan) def DubrovinPoll (Dungeon, Shakti, Shakti) Panic 135

Statistics for 10 games played:

Factions - 2smd4 (3) - 4 games (40%), balance - 3, Panic - 2, 8mm6 - 1.

Participants (listed by the number of games played):
Dubrovin Pavel: 0 0 0 0 0 (0 out of 5)
bRitvo4kA: 0 1 1 0 (2 out of 4)
Wlk777: 0 1 1 (2 out of 3)
NumOne: 1 0 1 (2 out of 3)
Mizrael: 1 1 (2 out of 2)
Javdet: 1 0 (1 out of 2)
LeBron: 1 (1 out of 1)

The deadline for each round is 2 weeks. At least 1 game must be played during this time (except in cases of a round off). Games can be played in any order, but it is not allowed to skip playing. If a player fails to play the required number of games within the deadline, they will be added to the list of debtors. The first unplayed game in the schedule will be assigned as their debt.

The deadline for the first round has passed. Debtor for round 1: Vigo.
Game in debt: bRitvo4kA - Vigo.


Since we have a temporary reserve, we will set a 2-week deadline for completing the round. An exception will be made for rounds 8 and 9.
The opponent of the debtor in the round has the right to request the organizer to schedule a game. The time must be scheduled at least 1 day in advance.
I will be available to schedule game times on weekends (Saturday and Sunday) from 11:00 to 19:00 (Moscow time).
I haven't finalized the rules for dealing with debtors yet. It turned out to be quite difficult to create a general rule that takes into account all the nuances. Perhaps a discussion with the participants will be needed. I will add a draft here within 3 days.

Given the current situation, if Vigo does not post any games by Friday, bRitvo4kA has the right to request a game to be scheduled for August 15th or 16th.
In reply to Pit for LM
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#85
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Pit for LM

- vitalic warned me that he would be leaving before August 11th - taking into account the 2 additional weeks and the fact that he will be resting in the first round due to the absence of an opponent, we hope he will meet the deadline;
- as for Vigo, there is complete uncertainty. He left when the final stage had not yet started, probably he doesn't know about it, he has not confirmed his participation, it is unknown when he will return, and he has not played a single game yet. The first round has not yet ended, maybe he will appear.

I'm ready for the battle, I'll call Vigo, according to recent information, he is in Chisinau.
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#86
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6turn
bRitvo4kA (blue, swamp, Wistand, Wistand) def Javdet (red, Tower, Solmir, Solmir), Balance, 132
Lizards are built, Bron arrives, I decide to play. Started without restarts. Secondary on day 1. External dwelling of bulls on day 2. Small and poor respawn. Broke through to a snow secondary, but the road is blocked by a horde of gr. harpies. Had to break through gr. medusas to the necro lands, losing gnolls and non-swamp army. But there's a block of a crowd of monks on the road there. I break through in another direction through a horde of griffins, losing Vivi and take the conf secondary. Problems with gold and wood, and as a result, by week's end only bulls in the citadel. On the second week, I bypass the harpies in the snow and take the Tower secondary, stupidly losing 2 Vivis to air units. The snow secondary turns out to have 4 cons. I return to the harpies, break them and the dwarf fortress. Then a 3rd-level nagabank. I finish building the castle and markets in the secondaries. At the start of the 3rd week, news arrives about a concede. Roma proudly refused the offered auto.
Thanks for the game.
В дикім полі
In reply to bRitvo4kA
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#87
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bRitvo4kA
6turn
bRitvo4kA (blue, swamp, Vistan, Vistan) def Javdet (red, tower, Solmyr, Solmyr), Balance, 132
Lizards built, Bron arrives, I decide to play. Started without restarts. Secondary on day 1. On day 2, external dwelling of bulls. Small and poor respawn. Broke through to the snowy secondary, but the road is blocked by a horde of gr. harpies. Had to break through a group of medusas to the necro lands, losing gnolls and non-swamp army. But there's a block of a crowd of monks on the road there. I break through in another direction through a horde of griffins, losing a viva and take a conf secondary. Problem with gold and wood, and as a result, by the end of the week only bulls in the stronghold. On the second week, I bypass the harpies in the snows and take the tower secondary, stupidly losing 2 vivas on air units. The snowy secondary turns out to have 4 cons. I return to the harpies, break them and the gnome dwelling. Then a naga bank tier 3. At the start of the week, news of a throw arrives. Of the offered auto, Roma proudly refused.
Thanks for the game.

The game exposed 2 serious problems:
-inability to raise BD after a throw,
-inability to listen to your subconscious and take a re even with a normal setup.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#88
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Dubrovin Pavel (Red, Castle, Valeska, Turis) def vitalic (Blue, Rampart, Kyrre, Gurni), 2sm4d(3), 1.2.5.

On the first week - secondary Fortress, external dwelling of Dragon Flies. Checked out Snowy Treasury, breaking through one Teleport guard, but didn't break through the second guard because I saw nothing nearby. Horses in the Citadel. Didn't go for secondary Grass for 50-99 Lizardmen and up to 50 Orcs on the first week.

On the second week - smashed into Main, took native secondary, broke through the passage to Sandy Treasury, where I saw a Dragon Utopia and an external dwelling of Angels. Checked on the Castle secondary Conflux, which turned out to be Maximus, and Turis stubbornly didn't get Expert Air. Decided to go for the external dwelling of Angels. Through the lookout I see Vitalic's heroes, and he has Conflux, which stood at the border of respawns. Here time runs out and I frantically leave troops at Loshka, although I feared Mephala (since a Stable was visible nearby and her speed was unknown), who could break through the guard, take the secondary, and then kill Loshka with the smashed Main. But I was lucky that Gurni hits the second guard of the respawn, which is closer to Conflux, and, trying to take Maximus-Conflux, dies there.

Thanks to Vitalic for the game!
С истиной где-то рядом...





Лето 2010.
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#89
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Since our tournaments are serious sporting events, we need to consider maintaining sporting discipline and regulating the behavior of players and hosts. The hosts discussed this issue and offer players a draft of the rules for assigning technical results. I ask the tournament participants to express their comments and suggestions. This is an absolutely new matter for all of us, so let's discuss everything constructively. If we come up with a serious option, we will develop a general rule for all tournaments based on it.
Rules for assigning technical results in the Best of Hv tournament (final), which is held in a round-robin system.
(draft)
- You can play in any order. - During the time allotted for the round, each player participating in this round must play at least 1 game. - A participant who has not played a game on time is placed on the list of debtors. The first unplayed game for the round appears in their debt. - The debtor's opponent has the right to demand that the hosts schedule a time for this game, regardless of the debtor's wishes. - During rounds 8 and 9 (November 2-29), any participant can request a time to play with any other participant, regardless of which round they were supposed to meet in. - According to messages from participant Y on the forum or in ICQ to the hosts, such as: "I am unable to play with participant Z (without references to the fact that the opponent is to blame), I ask that a technical result be assigned in our game," the result Z vs Y 1(t)-0(t) will be recorded. - At the end of the tournament on November 30, in all games for which there is no report and confirmation on the forum, the results of 0(t)-0(t) will be assigned - even if the game has been started and postponed. There will be no judgments based on saves. Players have the opportunity to write a report about a draw. - A technical result is not considered a game /this is so that the winner of the tournament is not a player who managed to get many technical wins/. If a player in our tournament gets 4 technical wins (and has 4 letters "t" next to their nickname), this means that they have not played 50% of the games, and they are automatically disqualified, and the results are canceled. Please do not abuse technical wins. Everything below applies only to cases where there are serious difficulties in agreeing on a game. Once again, I hope that we will avoid this. The exact time to appear for the game is set by the host, based on the wishes of the debtor's opponent, or both opponents, if there are no debtors among them, on any day off (Saturday or Sunday) from 11:00 to 19:00 (Moscow time). Within 1 hour, both players must inform the host of their arrival and the start of the game. If one of them does not appear, a technical win is awarded to the one who appeared; if both do not appear, a technical draw is awarded to both. The results will be recorded as: 1(t)-0(t) or 0(t)-0(t). /Thus, the situation will be resolved if, for example, one player wants to play only at night (from 0:00 to 6:00 Moscow time), and the other only during working hours (from 9:00 to 18:00 Moscow time), and similar situations, i.e., cases where players cannot agree without outside help./ Now, how will we deal with one of the opponents delaying the game? Here is a possible solution: When the time is set by the host for the first time, the participants of the match must play at least until the moment when restarts are no longer possible. The player who wants to postpone the game to this moment receives a technical draw. If the game is postponed when restarts are no longer possible, both players inform the host about this and also inform the exact time to start the continuation of the game (weekends 11-19 Moscow time). In the second and subsequent rounds, at least 2 game weeks must be played each time. The algorithm for assigning technical results is the same. The hosts are not responsible for any other agreements and will not seek to determine who is right and who is wrong. Added 15 hours 48 minutes ago The game has been recorded: bRitvo4kA (blue, swamp, Wistan, Wistan) def Javdet (red, tower, Solmyr, Solmyr), Balance, 132 The game has not yet been recorded: Dubrovin Pavel (Red, Castle, Valeska, Turis) def vitalic (Blue, Rampart, Kirr, Gurni), 2sm4d(3), 1.2.5. because there is no confirmation. bRitvo4kA is going on vacation for 10 days and will naturally not be playing. He has scheduled games for the next 2 months))) Have a nice vacation! Statistics for 11 played games: Templates - 2smd4(3) - 4 games, balance - 4, Panic - 2, 8mm6 - 1. Participants (listed by the number of games played): bRitvo4kA: 0 1 1 0 1(3 out of 5) Dubrovin Pavel: 0 0 0 0 0 (0 out of 5) Wlk777: 0 1 1 (2 out of 3) NumOne: 1 0 1(2 out of 3) Javdet: 1 0 0(1 out of 3) Mizrael: 1 1 (2 out of 2) LeBron: 1 (1 out of 1) Debtor for round 1: Vigo. Game in debt: bRitvo4kA - Vigo.
In reply to Дубровин Павел
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#90
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Pavel Dubrovin
Pavel Dubrovin (Red, Castle, Valeska, Turis) vs vitalic (Blue, Rampart, Kyrre, Gurni), 2sm4d(3), 1.2.5.

On the first week - Fortress secondary, external dwelling of Dragonflies. Peeked into Snowy Treasure, breaking through one Teleport guard, but didn't break the second guard because I saw nothing nearby. Horses in the Citadel. Did not go for the secondary of Grass for 50-99 Lizardmen and up to 50 Orcs on the first week.

On the second week - split into the Main, took my own secondary, broke through the passage to Sandy Treasure, where I saw a Dragon Utopia and an external dwelling of Angels. Checked the Castle's Consu secondary, which turned out to be maxi, while Turis stubbornly refused to get Expert Air. Decided to go for the external dwelling of Angels. Through a scout I see Vitalic's heroes, and he has Consu which was standing on the border of the respawns. Time runs out and I frantically leave troops at Loshka, although I feared Mephala (since a Stable was visible nearby and I didn't know her speed), who could break the guard, take the secondary, and then kill Loshka with the split main. But I was lucky that Gurni hits the second guard of the respawn, which is closer to Consu, and while trying to take maxi-Consu, dies there.

Thanks to Vitalic for the game!

It happened, I ate all the restarts, then they gave me a block, I couldn't break through 70+ nomads. In the tavern Mephala and Gurni, the machine gunner immediately rushed to hit everything and everyone. On the first week, the elves were mercilessly eaten, constant morale and fast units hit them immediately((. Took the swamp secondary, started eating it off-road – a mistake, I should have gone faster to the one adjacent to the opponent. Built up not badly, at home unicorns with castle, in the secondary vives in citadel and markets everywhere. On the second week, no money, and the opponent started flickering at the border. I urgently take a conserva at my place, it turned out to be minimum!! And I rush to the conserva that Pavel checked and even buried Loshka there for accurate recon. It was maxi and Gurni with his great attack couldn't handle it, I should have waited a day or two, took it with wood, but adrenaline clouded my judgment…
I liked my treasure where the Book of Earth and Sword of Justice were behind reasonable guards.
Thanks for the game

PS played with Wlk777, the game was left, one could say, for one turn because he stubbornly comes to kill me, writes in ICQ there's nothing else to do. But he doesn't want to finish, should I send saves for awarding?
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#91
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Javdet(red, Inferno, Pyrrh, Pyrrh) def Mizrael(blue, Tower, Ayn, Kragg) 8mm6 133

Decent map, but you have to engage in trades with neutrals to maintain momentum. 6 angels, 21 vivas, 30 monks from the chest, and some smaller units. The map was scouted, and I was planning to bring in reinforcements, but I didn't have time - Kragg with the golden bow attacked. Despite my incredible lack of haste on the vivas, I still managed to win.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#92
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Javdet(red, Inferno, Pyrrh, Pyrrh) def Mizrael(blue, Tower, Ain, Crag) 8mm6 133

It happened. Crag got hold of boots and a logistician and rushed to grab everything, and quite a lot had been scouted; then comes Pyra right towards the Dragon Utopia. I couldn't just give away the Dragon Utopia for free, so I tried using my father - he reaches, I organize the transport of troops (thankfully chains are always there), but a new idea ruins the original plan - as a schoolboy I teach Luna magic (arrow and bolt) and put 7 pegasuses in her hands, while completely forgetting about the transport from home! In the end, I have half as many mages in battle as I should have and no stack of golems - that's exactly where the damage fell short. I laughed for a long time, but a fact is a fact. Thanks for the battle.
http://www.twitch.tv/mikevalentine/
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#93
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For Jebus, there's still a correction needed:
Mandatory rest if there are no roads leading to the central treasure.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#94
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vitalic (blue, Castle, Valeska, Valeska) def Javdet (red, Barbarian, Tyraxor, Kirj) Jebus cross 116
Did not build archers, but on 111 became level 5 and got a log. On 113 saw an external dwelling of horses, a conservatory, a Dragon Utopia, money around 10000 (with 8 purchased heroes), it's playable. On 115 took the external dwelling, decided not to upgrade archers, building horses with the castle. See an external dwelling of angels behind weak guards, will have time to take it by 117. The opponent, seeing no prospects, surrendered.
Thanks for the game