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In reply to Wicc
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#16
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Wicc
What does the space do? Sorry for the silly question.
It simply swaps the heroes' positions.
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#17
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I've encountered this situation three times in my gameplay. It usually happens when there are more than 8 heroes. A hero from the garrison is cloned within the castle. I was able to resolve it in the following way: I moved the clone out of the castle by a few steps and then dismissed him. After that, the second copy exits the garrison and enters the castle, and I can control it. If I don't do this and start exchanging troops between the clones or combining them, I lose control over another one of my heroes.
В дикім полі
In reply to bRitvo4kA
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#18
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The following situation occurred. The save file is attached. When loading a multiplayer game (or a hot-seat game) and after passing the turn to the blue player, Heroes crashes (however, if you load the save file for a single player, the red player, the blue computer plays without any problems). This is not a hero duplication issue, but it would still be interesting to know what is causing it.
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Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
#19
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vbn
Here's the situation. The save file is attached.
When loading a multiplayer game (or a hot-seat game) and after passing the turn to the blue player, Heroes crashes (however, if you load the save file for a single player, the red player, the blue computer plays without any problems). This isn't a hero duplication issue, but it would still be interesting to know what's causing it.

I think I fixed it.
Check it out.
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#20
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Another bug occurs when you enter an allied castle with a hero. If there is an allied hero in the town, pressing the spacebar can duplicate him and... assign him to you. It happens in different ways; the hero usually duplicates when you "give" him away.
In reply to asm
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#21
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asm
I think I fixed it.
Check it out.
What exactly did you fix? Here, I skip a turn with red, then move with blue. If I click on any hero, the game crashes. And, first and foremost, I'm interested not in a working save, but in an answer to the question of what the problem is... ;)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#22
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Hmm... It works fine for me, no errors (I mean the original save file).
In reply to vbn
#23
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vbn
What exactly did you fix? I skip a turn with red, then move with blue. When I click on any hero, the game crashes. And most importantly, I'm not interested in a working save file, but in finding out what the problem is... ;)
I was too hasty....
It's not working yet....

Now it crashes when selecting a castle for the blue player.

I'll dig around a bit more.... or later in the evening after work from home, because I don't have many tools here.
In reply to asm
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#24
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We pass the turn to the blue player. It's the turn of the hero Voy. We don't press anything. We press "H" - the turn is passed to Pasis. We press "H" - a crash occurs (the turn should have been passed to Vidomine). This is an example of where to set a breakpoint during debugging. In general, a crash also occurs during Voy's turn if she is sent to a specific cell on the map. I have Windows 2000 installed (Heroes 4.0, English Version). I checked on XP (Heroes 4.0, Russian Version) - it also crashes.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
#25
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vbn
We pass the turn to blue. It's the turn of the hero Voy. We don't press anything.
We press "H" - the turn is passed to Pasis.
We press "H" - the game crashes (the turn should have been passed to Vidomine).

This is an example of where to set a breakpoint when debugging.
In general, it also crashes on Voy's turn if she is sent to a certain cell on the map.

I have Windows 2000 (Heroes 4.0, English Version). I checked on XP (Heroes 4.0, Russian Version) - it also crashes.
Is this data already from my save file?

vbn, please send another working save file from the previous day.

The problem is not with the heroes, but with the castle... something strange happened to it....
1) It's not on the mini-map.
2) If you click on the mini-map where it is supposedly located (I don't know where it is, but I click on the lower left part of the map), the game crashes.
3) Even if you open the map during the red player's turn using a cheat code and click on the mini-map in the blue area, the game will crash.
4) Apparently, Voy is in a "bad" area.
5) I just tested it, and the red player doesn't even need to open the map; simply moving around in the dark will cause the game to crash
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#26
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This is an example of where to set a breakpoint when debugging.
It's easier to take a screenshot of the error message.
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#28
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I personally observed the duplication happening twice, in online games. Both times, there were 9 or 10 heroes, and the hero located in the castle was duplicated. The most unpleasant thing is that one weak hero disappeared from the hero list. Luckily, it wasn't a hero participating in the chain, but a scout.

Here's another interesting thing that happened for the first time (save file attached).
In the second game, Christian scouted a tier 3 resource, died there, but his spirit continued to guard that resource for a week. If you release Christian, the game crashes. I had to kill him.
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In reply to Kash
#29
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Kash
I actually observed the duplication happening twice, in online games, both times with 9 or 10 heroes. The hero who was in the castle duplicated. The most unpleasant thing was that one weak hero disappeared from the list of heroes. Luckily, it wasn't a hero participating in the chain, but a scout.

And here's another interesting thing that happened for the first time (save file attached).
Christian scouted a tier 3 resource, died there, but his spirit guarded that resource for a week. If you release Christian, the game crashes. I had to kill him.

I fixed vbn's save file; it turned out that only 1 byte was corrupted. I don't even know what byte it is, because I don't understand that structure... it's also difficult to say about the causes (((

The save file with Christian can also be fixed....
In reply to asm
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#30
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You can also fix the save with Christian...
Thank you. But only if you find it interesting yourself :) I don't need this save, I've already killed Christian.
In reply to Kash
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#31
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Not long ago, there was a bug (the save file is gone). I attacked a Fairy with a scout and a small army and lost the battle :D. And in the next attack on the Fairy, the battle wasn't with them, but with my hero who lost under a neutral flag, but as soon as his army's turn came, the game crashed :confused:. I've encountered this duplication issue many times, both when playing against the computer (when you and the computer have the same hero) and when playing online in a town; the hero duplicated, and I had to dismiss the main hero :(. I even encountered a duplication of a Castle, and even when they turned gray. P.S. Take a look at the blue player's save file; is it a bug or...?
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