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Posts from - Units in Heroes 3 Auto-translated

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#80
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Buildings must be taken into account. If they exist, it means they can be used, which is a plus for the unit in any case.

And if I understand the idea correctly, units and their upgraded versions should be considered separately. Or, in general, only the upgrade should be considered.
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#81
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Upgraded and non-upgraded units definitely need to be considered separately. Considering only upgraded units isn't entirely correct, as the game frequently features non-upgraded units. In particular, skeletons. And in the early stages of the game, there are generally many non-upgraded units. Moreover, this table should help a new player understand what they are attacking.
In reply to AmberSoler
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#82
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AmberSoler;27067
Then I suggest comparing units within their level range. All units of the first level should be compared with each other, the second level with the second, and so on. This will be more fair... Just without formulas, because it probably wouldn't be accurate.
Heh, that's what I was doing, comparing the first level units with the first level units, and so on. But we definitely won't be able to create a perfect formula. Even Einstein wouldn't be able to come up with it, let alone us... :)

Added 3 minutes later
AmberSoler;27079
And if I understand the idea correctly, units and their upgraded versions should be considered separately. Or even just the upgraded versions.
I think that would be fair...
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#83
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Yeah...
I entered the formula into Excel and used FizMiG to calculate the scores for all units – it turned out to be complete nonsense.
(in principle, most of them were calculated correctly, but some moments... :(, like a non-upgraded halberdier being stronger than an upgraded centaur – it's absurd)

Basically, it's useless.
Герои - это клёво.
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#84
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Because speed was not taken into account. And speed needs to be taken into account.
In reply to Qwerty
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#85
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Qwerty;27548
Because speed wasn't taken into account. And speed needs to be taken into account.
The problem wasn't with the speed.
And it's still unclear how to handle speed.
Anyway, I'm giving up on this! :( :)
It's a dead end.
Герои - это клёво.
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#86
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It's all about speed. Don't even doubt it – it's one of the most important parameters.
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#87
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Yep. First come, first served!
Скоро! Всем ждать! Они явятся!:smile20:
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#88
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Yes, speed is definitely important!
††RomaShSh††[/FONT][/SIZE]

:cool: :cool: :cool: :) :) :)
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#89
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Okay, here's something to keep you busy (instead of goofing around like Beavis and Butt-head... yeah, speed is cool, very cool, very cool, yeah...):)
I'll give you some material for discussion: how it didn't work out for me :-)
It's a complete mess, but it's interesting to look at:

Halberdier 2.00
Centaur Commander 1.50
Skeleton Warrior 1.50
Gnoll Marauder 1.40
Hellish Troglodyte 1.10
Hobgoblin 0.75
Gremlin Leader 0.70
Imps / Familiars 0.70
Fairy 0.35


Storm Elemental 7.88
Battle Golem 4.55
Lizard Warrior 4.05
Obsidian Gargoyle 3.68
Zombie 3.13
Harpy Witch 2.85
Raider 2.65
Magog 2.35
Archer 1.50


Iron Golem 10.78
Ice Elemental 9.50
Royal Griffin 7.65
Cerberus 7.25
Evil Eye 6.40
Dragonfly 6.40
Ghost 4.55
High Elf 3.68
Orc Chieftain 3.40


Great Basilisk 16.80
Ogre Mage 16.35
Crusader 15.60
Horned Demon 14.00
Vampire Lord 13.25
Archmage 11.55
Medusa Queen 11.00
Silver Pegasus 10.65
Energy Elemental 10.00


Mighty Gorgon 35.70
Minotaur King 30.75
Thunderbird 24.95
Dendroid Soldier 24.90
Hell Spawn 24.38
Master Djinn 20.70
Powerful Lich 18.45
Magma Elemental 14.30
Fanatic 14.10


Death Knight 74.25
Naga Queen 59.75
Champion 58.00
Battle Unicorn 53.50
Sultan of the Efreet 47.50
Scorpior 41.60
Magic Elemental 41.00
Cyclops King 38.05
Wyvern Monarch 35.70


Archangel 262.50
Black Dragon 243.75
Titan 240.00
Gold Dragon 229.50
Archdevil 185.50
Ancient Horror 180.50
Chaos Hydra 156.50
Phoenix 126.75
Ghost Dragon 120.63

Accordingly, the numbers are points.

:)
Герои - это клёво.
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#90
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The formula needs to be adjusted. Upgraded fairies are the weakest – this is incorrect. A skeleton warrior is equal in strength to an archer – this is incorrect. A vampire lord is in fifth place in its tier – this is incorrect. Speed, retaliatory strike, and abilities need to be taken into account, as well as, by the way, double strike.
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#91
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Yes, it's necessary... But in general, there are correct approaches (like the one I used), but what specific principle did you use to calculate it?
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#92
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But I already wrote about it. :)\
\
AS\*avg.Dam\*0.05+ DS\*HP\*0.025\
\
If I have time, I'll refine it.\
Approximately - next week.\
Stay tuned! :)
Герои - это клёво.
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#93
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Tested the formula. It needs to be adjusted – the value of the defense stat is unreasonably inflated. The thing is that half of a creature's hit points are almost always noticeably higher than the average damage dealt. The exception, as far as I remember, is snipers, but they are not available for recruitment in the Castle. And, of course, peasants:))).
In reply to Qwerty
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#94
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I think we'll have to sacrifice some universality and focus on the average stats of a unit within a specific tier.

I would have liked to come up with a formula that would allow comparing a dragon and a peasant, but alas. However, as it seems to me, within these parameters, the calculation will be more objective.
Герои - это клёво.