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Posts from How can we connect the fifth installment with the previous games in the series?Auto-translated
There will also be campaigns about life after the Armageddon. So don't worry. The question is, how do you feel about the existing lore for the fifth game? Should we adapt our campaigns to fit it, or simply rewrite them from scratch? In other words, if we base it on the established lore, then the Dark Elves appeared after the Armageddon, after a conflict with the other Elves. This can be created using the fifth game's engine. Or would it be better to rewrite everything, ignoring the Nival Interactive campaigns?
Absolutely. Ashan is Enroth after the cataclysm, a world that has survived the ashes (asha). But the plan is to include heroes from Axeoth who have decided to return to Enroth in this world.
I suggest the following... After the Day of Reckoning, few survived and began to rebuild Enroth. Centuries later, the inhabitants forgot the memories of the Day of Reckoning and began to consider it a creation! They started calling the Ash World of Enroth, Ashan! If you are interested in my version, write to me in a private message...
That's exactly what we intend to do. Plus, we'll add the return of some heroes from Axeoth back to Enroth. This way, we'll make all parts of Heroes compatible.
The only problem is that there isn't a map editor for the fifth game yet. That's why there aren't any scenarios for the fifth game yet. There are only scenarios for the second, third, and fourth games.
What’s the point of having it for the second game? My campaign starts in the third game and ends in the fifth! This is for the dark factions! And for the light factions, it’s in the fourth and fifth games!
The campaigns for the second game should tell the stories of how many heroes ended up in later installments. For example, how Yog ended up in Bracadia. Or about the adventures of King Nicholas Gryphonheart (and the birth of his illegitimate children). And about many other things.
And what does Heroes of Might and Magic V have to do with this? We're talking about it! Besides, there doesn't seem to be a campaign editor for Heroes of Might and Magic II!
We aim to connect all parts of the Heroes series. The fifth installment should have deep roots. There is no campaign editor for the second game, but you can simply create a series of interconnected maps.
This isn't just my idea; it's about creating a revival that connects all the parts together. The main thing is that when we connect them, we don't contradict the previous installments. Celt, if you have any ideas, please share them in the "Development Ideas for the Revival" thread.
Hmm... I had an idea... What if the events of Heroes 4 were happening PARALLEL to what we're about to do? And then, in the end, we could have a unification?
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ