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17 years ago
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Avern (blue, Rampart, Kyrre, Vokial) def Lanser (red, Stronghold, Crag, Crag) 2smd4(3), 126

The spawn was decent. An external dwelling of wood right under my nose, a native secondary upgrade, then another external dwelling of elves. My opponent had 2 external dwellings of goblins, and one each of orcs and Roc.
On day 125, my opponent caught my main hero with unicorns and a scout hero with dendroids. But I managed to buy back and bring up the troops that had been lost. Vokial became the main hero, fortunately leveled up no worse than Kyrre. The next day I caught Crag and two scout heroes, dove into a portal, and from there it was a stone's throw to the Stronghold. The siege was fierce, but the advantage in power decided everything.
Thanks for the game.
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17 years ago
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Avern
Avern (blue, Rampart, Kyrre, Vokial) def Lanser (red, Stronghold, Crag, Crag) 2smd4(3), 126

The spawn was decent. An external dwelling of dendroids right under my nose, native secondary skill, then another external dwelling of elves. My opponent had 2 external dwellings of goblins, and one each of orcs and Roc.
On day 125, the opponent caught my main hero with unicorns and a scout hero with dendroids. But I managed to buy back my heroes and bring up the troops I had lost. Vokial became the key hero, fortunately he was leveled up no worse than Kyrre. The next day I caught Crag and two scout heroes, dove into a portal, and from there the Stronghold was within easy reach. The siege was fierce, but the advantage in power decided everything.
Thanks for the game.
Confirmed. Thanks for the game.
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17 years ago
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Piterius,700(Rampart,Kyrre,Kyrre) def Javdet,1650(Fortress,Broghild,Broghild),TE_full,8mm6,131

Despite the starting bonus of 1650 gold, the beginning was tough. There was almost no money, nowhere to expand due to the narrowness of the respawn, I scraped together crumbs on the way to the enemy. And this despite mutually chosen restarts! I took a Barbarian Citadel with a thousand, somehow built 1-6 in the Citadel at home by selling all resources on two markets. I also took Necromancy 1,2 and only colored in the Logistics skill, didn't have enough to buy it outright)))
Next, I chose the most easily breachable direction and gradually found the blue respawn. I took a couple of hives for 10 Wyverns, a Naga Bank, a Pandora's Box for 10k experience, and right on day 131 caught Bron by surprise in his own home. As it turned out, things were even worse for the blue player.

Thanks for the game!
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17 years ago
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Paladin@heroes.by (red,Rampart,Kyrre,Kyrre) def Piterius(blue,Castle,Turis,Turis), 8mm6,141


GOOD GAME. TE with experience and morale
on the first week, cavalry in the Citadel + 1 angel repelled,
+2 growth dwarves, +1 gr.elf, +1 gr.pegasus and +1 growth centaur.
d1w1 gr.cavalry (2 units) + elves (and money ran out) I kill 10+ Dread Knights hoping for money, but +10-000 exp total lvl13.
d2w1 Dragon Utopia pre-max and 2 trees scouted
d3w1 I took the center tree, sent the army to repel the hives, while Kyrre was saving up on 1 angel, and then the game could have ended, but Piterius turned out to be too thrifty and spent his movement somewhere) didn't make it, while he himself had 4 angels 1+1+1+5 Vivi 7 champions and 42 archers
d4w1 I gather the army into one group (1 angel +12 Vivi +5 gr.cavalry +11 gr.centaurs +41 gr.elves +70 gr.dwarves!!!) and attack Tiriss, and then a bribe of 17k gold was sent to me.
but I was scared, decided not to press on, satisfied with the money, and didn't go for the city of angels. apparently people paid my officials well))) 17K!!! I paid off all my debts and started living comfortably
d6w1 +1 angel
d7w1 +8 Vivi and Mass Bless, and Pandora's Box for all air magic without Wisdom)))
d1w2 I kill the long-awaited Dragon Utopia: Tome of Water + Wings +12 def +5 knowledge, well now I believed in victory)))
d2w2 +2 angels (total 4) another Dragon Utopia for 10/-2 hat
d3w2 another Dragon Utopia for +5 all +3 all
d4w2 scout heroes killed the neighboring Inferno computer player on gr.pegasuses, Kyrre finds a Dungeon in foreign lands, doubles mana (520), gets destroyed, is bought back in Inferno, jumps, takes Boots of Speed, then the scout jumps and takes +2 Speed, the boss dismisses, back to the Dungeon and into the treasury, there on d5w2 Dragon Utopia for +4/4 chest +4/4 helmet and Tome of Air
d6w2 +6 all +5 magic (good Dragon Utopia)
d7w2 I jump to the Titan computer player, buy +1 Titan in the refugee camp and take the max Dragon Utopia +2 all +4 all +12/-2 sword + Tome of Earth (never found the Portal until the end of the game) I assembled the ALLIANCE-ANGEL, realized this only on d1w3 when my scouts with 8 archangels attacked the scout with 15 archangels, though my scout had stats 21-25-27-27 + Prayer (when it worked, I said "oops", then whispered "we're not playing by HP rules, are we, because tech.pause", then it dawned on me what HP if TE))))
...stop, everything in order... in short, I camp at the Titan's, and then the Blue player seizes the initiative, takes back the Ancestral and gr.ARCHANGELS there and chases my scouts.
d1w3 I turn on my brain, no Portal, the boss is at the other end of the map but there is a monolith, I dismiss on the TE monolith, the scouts, hopping and flying, go from city to city in the center, my boss buys back a bit, goes to meet the scouts, Dimension Doors twice, runs through, and on the last movement points delivers to the human capital, grades Archangels there, 6 +2 buys (no Redraw on 8mm6) and gives to the scout who catches up with the Blue feathered ones and Chain Lightning + Ball of Air, and finishes with archangels, a couple of archangels remain who bravely die and capitulate.
Thank you for the dynamic game.
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17 years ago
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AYMAN ( Red, Stronghold, Crag, Crag ) def Тяжелый случай ( Blue, Swamp, Tazar, Tazar) 2smd4(3), 126

All rests were chosen, distribution was normal, many external dwellings, although one block of 50-99 grej.water-elementals that guarded the Dragon Utopia and simultaneously blocked the passage was disappointing.

But overall it's normal, I only broke through the secondary on the second turn since the blocks are strong, and moreover, I had to fight both.
Roman has two cons, two external dwellings of viv., development is not great.

In the end at 1.2.6. Roman fails in a con, he didn't want to take auto seeing no further prospects.

Thanks for the game, hope to play fully again with those who have grown tired!!!!!!!!!!
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17 years ago
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Piterius
Piterius,700(Rampart,Kyrre,Kyrre) def Javdet,1650(Fortress,Broghild,Broghild),TE_full,8mm6,131

Despite the 1650 gold start bonus, the beginning turned out to be tough. There was almost no money, nowhere to expand due to the narrowness of the respawn, I scraped together crumbs on the road to the computer. And this was after both of us chose rests! I took a barbarian Citadel with a thousand, barely managed to fit 1-6 into the home Citadel by selling all resources on two markets. I also took skills 1,2 and the wood skill, only just painted it, didn't have enough to buy it out)))
Next, I chose the easiest direction to break through and gradually found the blue player's respawn. I took a couple of hives with 10 wyverns, a Naga Bank, a Pandora's Box with 10k experience, and right on 131 I catch Bronh off guard at his home. As it turned out, things were even worse for the blue player.

Thanks for the game!

I didn't throw in the towel out of respect for the opponent - I messed up with the computer, and not only with that...
Thanks for the game and the lesson)))
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17 years ago
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AYMAN
AYMAN (Red, Stronghold, Crag Hack, Crag Hack) def Тяжелый случай (Blue, Fortress, Tazar, Tazar) 2smd4(3), 126

We picked all rests, the spawn was decent, lots of external dwellings, though one block of 50-99 water elementals wasn't pleasing, as they guarded a Dragon Utopia and also blocked the passage.

Overall it was fine, I only broke through the secondary on the second turn because the blocks were strong, and I had to take both.
Roman had two Griffin Conservatories, two external Wyvern dwellings, not a great development.

In the end, at 1.2.6., Roman loses in a Griffin Conservatory, he didn't want to auto-fight without seeing further prospects.

Thanks for the game, and to those who signed up, I hope fully-fledged!!!!!!!!!!

Ranged unit blocks. Went to clear my native respawn. Took two external Wyvern dwellings and plugged them into the Citadel. Zero money) Bumped into a Naga guard - a crowd. One Griffin Conservatory - 3-4 with a greater stack, the second Trog without upgraded. Climbed in with 15 Wyverns and 45 Lizardmen, and it was max there))
Thanks for the match.
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17 years ago
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Paladin@heroes.by
Paladin@heroes.by (red,Rampart,Kyrre,Kyrre) def Piterius(blue,Castle,Turis,Turis), 8mm6,141


GOOD GAME. TE with experience and morale

Thanks for the dynamic game.

Yeah, what a fountain of a game! So many banks and gold were dealt out that I didn't know where to run or how to build chains to gobble up all that good stuff)) Plus Valya as a helper, a stable under the castle, a market in play! In short, a crazy setup, too bad there were no caches)), but overall the position was winning - too bad I didn't have the brains to realize it. Turk gets the log and runs to the computer - a stop-block, 20-49 grelf-drapes are guarding the peppers, I strike at the cost of seven rays, I light up 2 Griffin Conservatories and again a bunch of banks! But I don't reach the computer, there are shooters there again, I send the army back to work and wait for the horses. By the end of the first, I take the computer with Conflux, at home I set 1-6 in the castle, mom is level 7 with the exp log and drapes standing on a level-two Griffin Conservatory with a griffin stack.
121 - two level-two Griffin Conservatories
122 - Pandora's Box for all of fourth level
123 - Dragon Fly Hive of eight, gold, gold, gold
Then I decided to turn back to my respawn (there was nothing to fight against) literally for six hundred moves to visit the stable and charge into the center at full speed! And this, combined with capturing a bag of +1000, became a fatal mistake that turn - in a few squares someone's huge force was visible, which later turned out to be Kyrre, boosted on an angel.
Naturally, they attack me with all their might, having first visited the university I had captured)) After estimating the odds, I buy myself off, leaving only 500 rubles in the treasury. If Kyrre hadn't retreated, I would have come with reinforcements, but as it was, I had to go scavenging again.
By the end of the second, I built angels! Valya with Edric at level 7.
But then everything is sad - Turk kept running around and around, all to no avail. Scouting was given too late, he ran past Dragon Utopias and didn't realize, then he bit his elbows watching the saves. And Palych successfully collected all of them! He only found one Dragon Utopia with slag, gathered some meat, but didn't find any parameters. As a result, my archangels fell under his rook like flies on the way from the native town captured on 137 to mom, and then the game lost its meaning.

Thanks for the game!
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17 years ago
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OUTLAW (red, Castle, Valeska, Grindan) def Lanser (blue, Dungeon, Shakti, Shakti), 2SM4d(3), 1-3-3
We picked all restarts. There were no built archers from the start, only 20 archers total, but Grindan turned up in the tavern — an excellent father for a rush :smile51:
The roads were fast, but the GO turned out to be off-road. At the start of the first week, I already flagged the adjacent Inferno; the second road from it led to the opponent's respawn... I thought for a long time — whether to play or go for a restart upon meeting — but Grindy won out... Grindy leveled well, took the Archery skill, and by the end of the week — already expert Slow, found 2 Griffin Conservatories... Broke through to the second secondary on the surface; at home — cavalry with a citadel, a home Dragon Utopia, an external shooter dwelling flagged, 7 heroes. On the second week, I flag my own secondary, then the Griffin Conservatory(1), the library. In Inferno, I built 2 Mage Guilds, but — no Bolt and no archers(((.
The second Griffin Conservatory was also a mini(((((((((((., which was next to the block on the Dungeon's respawn (as the uncovering later showed, Grindy with the stables would have needed half a move on 127 to sit in the empty capital of the blues, where they were building dragons!!!), in short, I got scared, blundered, went to take +2 speed and break into the capital, where the 1st Mage Guild had archers. In my own secondary — swordsmen with a citadel; at home — 1-6 with a castle. On 131, I broke back home, built 2 Mage Guilds — there was a Bolt with 210 damage, 110 mana, good!!!
On 132, I am already camping with the army in front of the block to the opponent (in the spellbook — a full set: Slow+Shield+Skin), on 133 I break through and after a few steps I see the empty capital of the blues, next to it Shakti with total crap. I flag their capital, and there!!!!!!! — unclaimed growth from as early as the 2nd week + 3 dragons. I attack Shakti with my forces, he capitulates.
The opponent later tried to claim in AC that if he had been sitting in the castle — I wouldn't have broken him... But, he apparently forgot that at that time he had under 5,000 gold and minimal resources, which wouldn't even have been enough to buy 2 dragons... So how was Shakti, level 5 with 3 Manticores, 15 Medusas, 4 Evil Eyes, and 7+1 Troglodytes, going to defend the capital against that much meat from Grindy????? :smile45:
Thank you for the game.
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
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17 years ago
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OUTLAW (red, Castle, Valeska, Grindan) def Lanser (blue, Dungeon, Shakti, Shakti), 2SM4d (3), 1-3-3

Confirmed, thank you for the game.
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17 years ago
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numOne (blue, Rampart, Kyrre, Kyrre) def Wlk777 (red, Barbarian, Gurney, Gurney) 2smd4(3) 123

On the first — an external dwelling of pegasi, horses in the Citadel, Barbarian's secondary hero. An external dwelling of horses is revealed for up to 19 Death Knights. The respawn is not particularly rich, but it's playable. Kyrre stands on the gnome dwelling, takes it on the next turn, then breaks through the passage into the underground for up to 19 mages, etc. But Valentin conceded in the game and decided not to continue.

Thanks!
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17 years ago
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numOne
numOne (blue, Rampart, Kirr, Kirr) def Wlk777 (red, Barbarian, Gurni, Gurni) 2smd4(3) 123

On the first turn - external dwelling of pegasi, horses in the citadel, secondary Barbarian hero. External dwelling of horses revealed up to 19 death knights. Respawn not very rich, but playable. Kirya stands on the dwarf dwelling, takes it next turn, then breaks through to the underground up to 19 mages and so on. But Valentin conceded in the pub and decided not to continue.

Thanks!
Confirmed, the only path besides ГО into the snow - went there on the first turn, took the external dwelling of genies, on 117 missed the bears by about 400 gold.. Got upset, at the start of the second turn took a minimal Griffin Conservatory, but got tired of wandering the snow, randomly entered a hive with 1 angel, 4 genies, and about 20 gremlins, where I was defeated, the hive had 12.. Thanks for the game.
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17 years ago
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SEM_56 (blue, Dungeon, Shakti, Shakti) def DENCHELSEA (red, Inferno, Pyre, Pyre) 2smd4(3) 215
Took all the rest, plus a rest from the encounter on 116, and it went completely crazy...
Right before leaving, 21 ice elementals, right next to it, a horde of air elementals blocks the path, thankfully the neutrals aren't fast and there's some gold, 1-5 in the Citadel, took a Troglodyte horde, secondary Tower!!!
Lurked in the snows until 124, until the horde of air elementals came to be attacked. Turned out it had an upgraded stack, 112 Troglodytes wasted...
Luckily got the Log, Shakti started hopping a bit faster, took secondary Rampart, with 3 crypts and a pre-max medusa lair nearby. Cats set up in the Citadel...
131-137 barony week, raking in some decent cash, took 2 cat hordes, archers guarded the eye horde too, 1-6 in the Castle, plus a Portal of Summoning...
141-147 expert air, a hive on 8 Wyverns, beat 29 unicorns, took the Library...
Pandora's Box for all earth spells, and another one for 15 Roc...
211-214 found a Dragon Utopia, took it, shield for all spells, Book of Earth and Air, insane luck!!!
Town Portal home, double my mana, beat 80 upgraded Psychos, 40 Hydras, and took the opponent's empty castle. Next turn, Pyre heads to my castle, I pick up the cloak +2 speed, Town Portal home and reach Pyre, no chance, thanks for the game!!!
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17 years ago
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SEM_56
SEM_56 (blue, Dungeon, Shakti, Shakti) def DENCHELSEA (red, Inferno, Pyra, Pyra) 2smd4(3) 215
We took all the rest, plus a rest on the encounter at 116 and it gave crazy luck...
Right before the exit 21 ice elementals, nearby, a horde of air elementals blocks the path, fortunately neutrals are not fast and there is some gold, 1-5 in Citadel, took a Troglodyte dwelling, secondary town Tower!!!
Roamed the snows until 124, while waiting to come beat the horde of air elementals. As it turned out with an upgraded stack, lost 112 Troglodytes...
Thankfully got Angelic Alliance, Shakti started hopping a bit faster, took a secondary town Rampart, there nearby are 3 crypts and a pre-max medusa dwelling. Harpies spawned in the Citadel...
Weeks 131-137 of Baron, farm a decent amount of gold, took 2 Harpy dwellings, archers guarded and an Eye dwelling, 1-6 in Castle, plus Portal of Summoning...
141-147 Expert Air Magic, a beehive with 8 Wyverns, beat 29 unicorns, took the Library...
Pandora's Box for all spells of Earth and another one for 15 rocs...
211-214 found a Dragon Utopia, took it, Shield spell for all, Book of Earth and Air Magic, crazy luck!!!
Town Portal home, double my mana, beat 80 upgraded Psychic Elementals, 40 Hydras and took the opponent's empty Castle. The next turn, Pyra goes to my Castle, I take the Cloak of +2 Speed, Town Portal home and reach Pyra, no chance, thanks for the game!!!
Confirmed! Thanks for the game!!!
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17 years ago
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Paladin@heroes.by (red, Dungeon, Shakti, Shakti) def Aldegir (blue, Rampart, Kyrre, Kyrre), 2smd4(3) ,211

Shakti's start is scarce: 35, the helper has 35 troglodytes)))
Barely broke through to the conflux, captured the respawn only by the end of the week, the town turned out to be far away. At home, medusas on the citadel and troglodyte growth at the very edge of the respawn. Shakti is only lvl 5. And with 70 troglodytes.
The second week passed in the same scarce vein, barely beat off another secondary swamp. The boss took a single money point (mini gnome). And decided to head to the treasury with an army of 140 troglodytes, greater eyes and greater medusas; scouted the treasury, found 2 Dragon Utopias and took angel growth.
127 broke the medusa dwelling and thanks to that built a portal and bought another angel there. Over the entire second week, Shakti gained only 2 levels)) colossal.
131 headed to the swamp treasury, which seemed rich.
132 220 troglodytes, 3 angels + medusas and eyes persuade 7 Azure Dragons to give up the wings, loss -40 troglodytes and a dozen shooters. But wings came in handy, otherwise it would have been time to surrender.
133 +6 wisps
134 found boots in the swamp + quest: guards, 114 mages)) gave a serious beating. Troglodytes dwindled to 70)))
135 flew out for a day from the treasury and took the Griffin Conservatory +2 angels and barely put Shakti on the fast track.
136 kill 100 genies, they give +all 4th level +2 angels and a bunch of resources nearby were guarding, then 10+ angels gave a Pandora's Box with 20 liches (I hate Necromancers)
137 Dragon Utopia +5 dragons. And at that moment Kyrre devours my capital, but my boss spends the night in the swamp secondary to replenish mana. And I build a wisp there without a citadel.
141-142 Kyrre consumed a max Dragon Utopia near my town and was left with 10+ greater horses and a few dendroids, nearby 40 elves at the noob's. I fly to him with 7 angels and 2+2+2+2+2 wisps, and here's a letdown — Kyrre is a tactician, slowing is useless, and then there's Armageddon and recall, I was left moping in the field with 5 angels))) too bad I had no anti-magic. But I got revenge on the noob, killed all the elves in one fell swoop.
144 5 angels and 17 liches take +8 wisps and break a Dragon Utopia, all liches and -1 wisp lost, gave the Water Key and a 4/4 cap
145 5 angels and 7 wisps resurrecting take another Dragon Utopia for a Black Orb +15% resistance, nearby 50 greater minions gave +3 dragons.
146 upgrade to lvl 3 magic and finally anti-magic
146-147 we head into the swamps, opposite the Dungeon, and wait for Kyrre, who will shield my main town with his chest.
211 and so it is, I attack the night-staying Kyrre (18-23-18-7) with 8 evil horses + all sorts of minor Dungeon riffraff, Shakti (20-22-25-20) with 5 angels, 18 fire wisps, 5 air wisps and 50 butterflies)))... first cast: anti-magic on the 5 angels, and after that, no chance.
Thank you for the game.

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