Paladin@heroes.by (red,Rampart,Kyrre,Kyrre) def Piterius(blue,Castle,Turis,Turis), 8mm6,141
GOOD GAME. TE with experience and morale
on the first week, cavalry in the Citadel + 1 angel repelled,
+2 growth dwarves, +1 gr.elf, +1 gr.pegasus and +1 growth centaur.
d1w1 gr.cavalry (2 units) + elves (and money ran out) I kill 10+ Dread Knights hoping for money, but +10-000 exp total lvl13.
d2w1 Dragon Utopia pre-max and 2 trees scouted
d3w1 I took the center tree, sent the army to repel the hives, while Kyrre was saving up on 1 angel, and then the game could have ended, but Piterius turned out to be too thrifty and spent his movement somewhere) didn't make it, while he himself had 4 angels 1+1+1+5 Vivi 7 champions and 42 archers
d4w1 I gather the army into one group (1 angel +12 Vivi +5 gr.cavalry +11 gr.centaurs +41 gr.elves +70 gr.dwarves!!!) and attack Tiriss, and then a bribe of 17k gold was sent to me.
but I was scared, decided not to press on, satisfied with the money, and didn't go for the city of angels. apparently people paid my officials well))) 17K!!! I paid off all my debts and started living comfortably
d6w1 +1 angel
d7w1 +8 Vivi and Mass Bless, and Pandora's Box for all air magic without Wisdom)))
d1w2 I kill the long-awaited Dragon Utopia: Tome of Water + Wings +12 def +5 knowledge, well now I believed in victory)))
d2w2 +2 angels (total 4) another Dragon Utopia for 10/-2 hat
d3w2 another Dragon Utopia for +5 all +3 all
d4w2 scout heroes killed the neighboring Inferno computer player on gr.pegasuses, Kyrre finds a Dungeon in foreign lands, doubles mana (520), gets destroyed, is bought back in Inferno, jumps, takes Boots of Speed, then the scout jumps and takes +2 Speed, the boss dismisses, back to the Dungeon and into the treasury, there on d5w2 Dragon Utopia for +4/4 chest +4/4 helmet and Tome of Air
d6w2 +6 all +5 magic (good Dragon Utopia)
d7w2 I jump to the Titan computer player, buy +1 Titan in the refugee camp and take the max Dragon Utopia +2 all +4 all +12/-2 sword + Tome of Earth (never found the Portal until the end of the game) I assembled the ALLIANCE-ANGEL, realized this only on d1w3 when my scouts with 8 archangels attacked the scout with 15 archangels, though my scout had stats 21-25-27-27 + Prayer (when it worked, I said "oops", then whispered "we're not playing by HP rules, are we, because tech.pause", then it dawned on me what HP if TE))))
...stop, everything in order... in short, I camp at the Titan's, and then the Blue player seizes the initiative, takes back the Ancestral and gr.ARCHANGELS there and chases my scouts.
d1w3 I turn on my brain, no Portal, the boss is at the other end of the map but there is a monolith, I dismiss on the TE monolith, the scouts, hopping and flying, go from city to city in the center, my boss buys back a bit, goes to meet the scouts, Dimension Doors twice, runs through, and on the last movement points delivers to the human capital, grades Archangels there, 6 +2 buys (no Redraw on 8mm6) and gives to the scout who catches up with the Blue feathered ones and Chain Lightning + Ball of Air, and finishes with archangels, a couple of archangels remain who bravely die and capitulate.
Thank you for the dynamic game.