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In reply to SpiriTT
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SpiriTT
SpiriTT (blue, Swamp, Vistan, Vistan) def KostyaN (red, Stronghold, Gurni, Gurni) sm4d 122

Confirmed. We picked our towns without bumping. Decided if I'm gonna train, I'll train properly and took the awkward Stronghold (awkward for me:) ).

Nothing to write about the days - the entire 1st week couldn't have gone worse, not counting scouting. Made a ton of mistakes: didn't upgrade the goblins on 111, and placed the orcs:confused: . Didn't take the external dwelling of birds (just ran the wrong way, plus honestly have no idea how to properly take it on day 1:( ). Also 6 heroes, bears in the Citadel. Almost didn't take the secondary hero - was afraid to push into the block of the elf lot right before the entrance:o . My opponent, as he rushed ahead in the first 2-3 days, kept running like an un-boosted slowpoke. I spotted 3 external dwellings of skeletons near an untaken Necro-secondary + goblins + Tamika was sitting in the tavern as the 7th hero, why I didn't capitalize on that - who knows:mad:. Spotted a total of 6 conservatories, 3 trees (and boots behind the 1st one to boot!) + various Dwarf Cottages and other little stuff. On 122 I took the 1st angel and immediately ran towards a nearby two-hex, but I should have hit the elves and bought the book in the secondary:mad: . After my only little angel received 54 damage in change from an upgraded stack, everything became clear:smile40:; in the end there was a funny situation of my 2 birds with 6 HP vs 1+1 gryphon (by then both bears had also left). Decided not to continue with 2 angels and a bird:smile32: ...

Thanks for the game! (maybe at least now I've figured out a bit how to play this Stronghold properly:rolleyes: ...)
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to Дубровин Павел
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Dubrovin Pavel
Dubrovin Pavel (Red, Dungeon, Shakti, Shakti) def Gomunguls (Blue, Castle, Valeska, Valeska), 2sm4d(3), 1.4.3.

Spawned at the top. One road was blocked by 10-19 Nagas for Pandora's Box (which gave 25 Eyes), so I didn't try to push through them in week 1.

In the first week - for some reason, sacrificed a Necromancer hero on 50-99 Gremlins for a Chest, but 150 Trolls are a plus. Conflux secondary town, Manticoras in the Castle without Minotaurs.

In the second week - a Harpy Specialist arrived, took 4 Medusa dwellings (at 10, 4, 6, 8), there was a choice between placing Dragons or a Minotaur Summoning Portal, whose external dwelling I took in the second week. Chose Minotaurs. Took 25 Eyes for 19 Nagas; the Group stack played carefully, and together with a wounded non-upgraded unit, they morale-checked me and wiped out 30+ Trolls.

In the third week - Stronghold secondary town, minimal Conflux. Via teleport from the Conflux secondary, I enter the Underground Paradise with 2 Dragon Utopias, but didn't try to push into the First-Three since I only had native units and not all were bought back; took 15,000 for almost 100 Wood, then the Library. The opponent takes the Stronghold secondary. I stand by the Dragon Utopia so that on day 1 I can take it and break into the Main one to drive away the adversary. :)

In the fourth week - Dragon Utopia-Three (Red Ball, Oracle's Hat, Sword for All), I break in, catch up with Valeska in another sandy Treasury by the Dragon Utopia without a Barrier, attack; Valya, bravely resisting, perished on the field of battle.

Thanks for the game!

Confirmed!
Yes yes, everything is exactly so!
Took all restarts, even one upon meeting 116. I had one restart left, but I just didn't decide to risk it, because the road led to a secondary town with native land, so I thought maybe it was a native secondary... In the first week I take the Conflux secondary, build horses in the Stronghold... at the beginning of the second week I scout the land and see boots!!! Took the boots and started thinking where to go... my land occupied half the map!!!!!!! But the only things on it were boots, 3 hives, a sword + 2 (attack and defense) and several crypts, that's all((((((((((((... There was nothing left to do, at the end of the 3rd week I go to die on the opponent's land))))) I break through the guard and capture the enemy city, scout the land, don't see the main hero but instead saw a rich piece of land which I immediately rushed towards like a starving man)))))))))))) there I started killing everyone in sight when suddenly Shakti runs up and attacks me... the deciding battle was lost!!!:)

Thanks for the game!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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~no1_knows_me~ (Blue, Castle, Valeska, Valeska) def TerrorisT (Red, Rampart, Kyrre, Kyrre), 2sm4d(3), 2.2.1.

After several restarts, we began. Respawn on half the map!!! Plus a native secondary skill on 114. Although on this half of the map there was nothing besides two cons and a Pandora's Box with 10k experience. On week 3 I wanted to go at the opponent (by then I already had 7 angels), but for some reason I felt like going into a Dragon Utopia in the underground. By the time I got to it, I had gutted a couple of Dragon Fly Hives; I came out of the Utopia with only 8 angels. Nothing worthwhile except a Necklace of All +3 and a Book of Air. Hopped around a bit more and collected some wyverns (32 of them). Bought the entire army, upgraded the angels, and headed for Red. Kyrre, seeing the army, decided not to attack, but to dive into the Utopia on her native respawn. She came out of it with a bunch of dwarves, dendroids and centaurs. The next day she died from the arrows of Valeska's archers :)
Thanks for the game.
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
In reply to ~no1_knows_me~
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~no1_knows_me~
~no1_knows_me~ (Blue, Castle, Valeska, Valeska) def TerrorisT (Red, Rampart, Kyrre, Kyrre), 2sm4d(3), 2.2.1.

After several restarts we began. A full half-map respawn!!! And on top of that, a native secondary skill on 114. Though on that half of the map there was nothing except two cons and a Pandora's Box with 10k experience. On week 3 I wanted to go after the opponent already (by that time I already had 7 Angels), but for some reason I felt like going into the Dragon Utopia in the underground. While I was making my way to it, I gutted a couple of Dragon Fly Hives. I came out of the Dragon Utopia with only 8 Angels. Nothing worthwhile except the Necklace of All +3 and the Book of Air. Jumped around a bit more and collected some Wyverns (32 of them). Bought up the entire army, upgraded the Angels, and headed to Red. Kyrre, upon seeing the army, decided not to attack, but instead to stick her nose into the Dragon Utopia on her native respawn. She came out of there with a handful of Dwarves, Dendroid Guards, and Wood Elves. The next day she died from the arrows of Valeska's Archers :)
Thank you for the game.
Thank you for the game!
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Javdet (Castle, Valya, Gunnar) def numOne (Swamp, Vistan, Vistan) 2sm4d3 132

It was early in the game, so there weren't any heroes above level 3 – everyone was fighting for resources.
Angels in the Fortress and in the Tower of Gunnar. On the 3rd day, they bring in a couple more, I take the Consulate, it turns out to be maxed out (good thing I didn't risk it earlier), and I head to the Treasury, where I encounter swamp troops and then kill Vistan on a snake.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Javdet (Castle, Valya, Gunnar) def numOne (Swamp, Vistan, Vistan) 2sm4d3 132

Confirming.
Still, I have a lot to learn about playing Swamp, I just don’t gauge my strength well. I ended up without restorations and got a sparse respawn, archers aren’t built, no caches anywhere. One road splits into a descent into the underground and the GO.
On day 112, I break through the metro guard, and below me, 20-49 Cerberi are waiting. No restorations, and it’s risky to attack — one morale proc for the dogs and it’s a wipe. I ran around here and there, on day 114 I used the Vais to break through a passage (it turned out to be 30+). On day 117, I only reached the Inferno secondary hero, again nothing particularly tasty along the way. And my main blunder was that I miscalculated with wood and was 1 short to build a castle (zombies were guarding a +1 speed pendant and a pile of wood, which turned out to be 5 lumber). It ended up 1-4 and 6 in the citadel.:smile39:
I take a tomb for just under 50 Dendroid Soldiers — it gave the Legion’s Belt. Next is the treasure zone, I head there. I see several Dragon Fly Hives. All would be fine, but the guard is insane everywhere (since artifacts are scattered near the hives) — up to 49 Manticores, up to 19 Devils, a hundred Mages, etc. I only took 2 pieces behind weak guards, which turned out to be minimal artifacts. Then for some reason I attacked 12 Hydras guarding a +2 Hat, didn’t have decent magic, and lost all my backup and 7 Ducks there.:smile04:
I realized there was no point in continuing, but I didn’t want to surrender, so I let myself be honestly defeated.

Thanks for the game!
I need to practice with Swamp, Castle is good, but I’m just too wooden. :)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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Vigo (red, Inferno, Pyrrh, Pyr) def SEM 56 (blue, Fortress, Waleska) 2sm4d3 135

Good start in the sun. A lot of demons and imps, many resources and resource buildings. Left two units from level 2 for later. In the first castle, there were efreets. In three weeks, I got 3 secondary skills. Then I calmly moved towards my reserves through two nagas, but the opponent decided to speed things up and lost in the reserve :(
I didn't offer an auto-win to a skilled player.
Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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Vigo (Red, Inferno, Pyrr, Pir) def SEM 56 (Blue, Castle, Valeska) 2sm4d3 135
It was something, one of the best games for Castle...:D
111-117 dealt out pretty well, skipping around I take secondary skills, 1,2,4,6, in the Citadel, 1,2,4, in the Citadel from secondary skills!!!:)
The second week passed under the slogan, hold me, seven of me!!!
On 122 I hit 40 wood, take mini Dwarf Cottage, immediately hit 26 Roc with an upgraded stack, take max Dwarf Cottage. Then max Medusa pool, 3 crypts. On 127 Angel in the Castle, horses in the Citadel from secondary skills...;)
I went into max Griffin Conservatory so as not to lose tempo, 2 morale in the first round and Valeska's road to the graveyard!!!:smile16:
Thanks for the game, it was my game...:smile51:
Ушел с героев, пока пряники)
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Vigo (red, Dungeon, Shakti, Shakti) def Geroj (blue, Tower, Solmyr, Solmyr) 2sm4d3 123

Good starting stack of troglodytes. Scouted the path to the enemy and took the native secondary resource on turn 1. I take the minimum number of conscripts and move towards the enemy.
Thank you for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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Vigo
Vigo (red, Dungeon, Shakti, Shakti) def Geroj (blue, Tower, Solmyr, Solmyr) 2sm4d3 123

Good starting stack of troglodytes. Scouted the path to the enemy and took the native secondary resource on the first turn. I take the minimum consul and move towards the enemy with a purchase.
Thanks for the game.

:smile01:
)
Хорошо всё, что хорошо кончается.
In reply to geroj
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I decided to post this game because it's my only victory over Sanal from all previous games!!
___
OUTLAW(red, Castle, Valeska, Valeska) def Decontaminator(blue, Fortress, Tazar, Tazar), 2SM4d(3), 1-3-4
We restarted for a long time, then started... Start without built-up archers. Cragg is in the tavern, but Valya grabbed Logistics and immediately became the main hero.
Painted the Stronghold, found a Dragon Utopia nearby, an off-road path to the opponent; through the same-sight I spotted a decent piece of swamp respawn.
7 heroes, home units are horses with a stronghold, Valya has exp. Logistics.
On the second day, I break through a hive(6), preparing everything for a rush through the spotted passage; I took the Ballistics skill specifically for this.
Painted the adjacent Swamp and on the way rolled into an underground treasure zone, where I saw a cluster of hives and a library. On 127—Valya is lvl 14 (they didn't give any magic for a long time, I got tired of waiting and grabbed Water), shook loose 22 vivs, 3 more hives are targeted; home units are castle + built griffins.
At the start of the 3rd day, I continue shaking down the utopias, visited the library. The second metro from the underground treasure zone led straight to the Dragon Utopia. Hives again on the way; I plan to hit the utopia and then tear claws toward Tazar on 137-141.
By 134, already 38 vivs, 2 angels, cons 2-4 on home respawn, another 2 hives within Valya's sight... Sanal decided not to continue.
Thanks for the game!!
__________________________________________________________________________________________________________________

Added after 26 minutes
[/U]OUTLAW(red, Castle, Valeska, Valeska) def Hermit(blue, Rampart, Kirry, Kirry), 2SM4d(3),1-4-3
Vladimir took his restarts on my best generations; I actually felt sick at first....
Here I start without built-up archers, but their external dwelling is near the castle, a corner of the swordsmen's external dwelling is visible, home Dragon Utopia, a fork to metro and 2 other directions. Good!! Painted the archer external dwelling; Labeta is in the tavern (backup option just in case).
113—breaking through metro into the dungeon, took +1 all, spotting 2 cons, a hive, Necropolis. 114—Necropolis painted, Valya grabbed Air.
ГО—a crowd of mighty liches. Roads are slow; I manage to keep Valya on the move. 116—sword+4. A golden bow is spotted in the opponent's territory :smile07: . 117—broke through the block to the grass toward Rampart, the road was blocked by 20-49 gr. woods guarding a utopia.
Home units are horses with a stronghold. Valya has exp. Air. I got distracted in real life here and played purely on autopilot, not really thinking about where Valya is going or why. When I re-engaged with the game, I found Valya standing before a hive. Before that, it turns out I broke through giants for Air buffs and a cloak+2/+2))), and a gnome-den(20).
The hive guards were broken easily, but as for taking the hive itself, there was no one left after the giants; the max might not have handled it. Thanks to exp. Air, I control all blue movements. The scout bravely perished in the nearest con, managing to report at the end that it had 2 angels. Basically, I blew the first 3 days instead of breaking through the woods to the 3rd Rampart secondary, where free chests and piles of gold were visible :smile35:
I look at both my respawns and realize there's not much to strip besides cons—of which there are already 4!!—a hive and 2 nagas. There was no haste in the capital; I build GM1 in Necropolis, got it!!! Basically, I send the army along a chain to clean up remaining piles and the only medusa-den. Meanwhile, Valya spends the night in Necropolis, replenishing mana.
Basically, by the end of the week, I put a castle in the capital; the swordsmen's external dwelling turned out to be behind snipers, not great... Valya spends the night on a con. Everyone runs more or less briskly thanks to stables in the capital and the general assembly flag, which somehow compensated for Valya's lack of Logistics skill.
131—cons(2+2). 132—con(3), hive(6). 133—the chain cleans nagas(2+2), Valya breaks back to capital, speeds up at stables, goes to the 4th con.
134—I paint Rampart secondary, Valya breaks a con(4), breaks back to Rampart, spends night at utopia(3). 136—the chain brings an army with devour and shield+3, Valya breaks the utopia: sword+6, shield+12, helmet+10, cap of 5th magic!!, break home, go to ГО, there's a well nearby.
137—replenish mana at the well, speed up on angels before ГО (it turns out the opponent saw all my preparations thanks to same-sight). Kirry is working in the snowy treasure zone meanwhile. 141—bring growth, DD into opponent's territory; 3 steps short of Rampart as planned due to red-rush. On their turn, forest units move their growth away, leaving the capital with single-digit buddies.
142—I take blue Rampart, scouts spot nearby territory. I leave single units there, and DD myself to the kindly left golden bow behind a pack of thunderbirds. I plan to take the home utopia and the utopia whose edge I spotted behind a mountain in the snows.
Take the golden bow, DD back to my territory, hand over army, break home, then fly to stand before the mountain, behind which is the utopia and armor +4/+4.
On his turn, Vladimir surrenders due to lack of prospects.
Thanks for the game!!
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
In reply to OUTLAW
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OUTLAW (red, Castle, Waleska, Waleska) def Hermit (blue, Rampart, Kirr, Kirr), 2SM4d(3), 1-4-3
I confirm, but I think I only took 113th place and had one 5th-level hero. Although I placed 1, 3-6 in the castle on the first map and captured a hidden location with centaurs and a hidden location with elves, and added dragons on the second map, I still could have played better, using the rich respawn points more effectively. And if I had found the very rare hives hidden in the corners of large respawn areas in time, they, combined with a full four-week growth, might have helped me withstand the 11 angels, but I only took one, lost a lot in the utopia, and it didn't give me anything... There was no chance.

Thank you, Igor, for the game.
Всё не так плохо как Вы думаете. Всё намного хуже!
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AYMAN (Blue, Swamp, Tazar, Tazar) def smoke_mk (Red, Stronghold, Gurnison, Gurnison), 2SM4d(3), 2.4.4. The match was quite long, and it's a bit awkward. I won't describe it now because I'm already feeling tired. Thanks to "Smoke" for the game and the experience! Screenshots may be available later.
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A difficult case (blue, Dungeon, Shakti, Shakti) def Javdet (red, random, Inferno, random, Calid, Dimer) 2sm4d3 127

Born under the sun. A rich free-respawn plus immediately took the Dwarf Cottage and 3-4 crypts. On 115, an external Manticore dwelling. End of first week - 1,2,3,4,6 in the fort + portal + tome of earth for the miner as a bonus. Took a ramp secondary. At the start of the second, broke home and went with 12 Manticores to explore two found Griffin Conservatories. One 3-4 with upgraded stack - didn't risk it. The second one without upgraded guards. Entered - tier 3. Sacrificed the Manticore, 60 creatures, and fodder. Immediately took the tree for 6 Wyverns and a Medusa dwelling. Moved along the swamp towards the crypts and the entrance to the underground to Dimer's expected secondary. But didn't make it in time, the opponent surrendered)
Thanks for the game)
In reply to OUTLAW
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OUTLAW
OUTLAW (red, Castle, Waleska, Waleska) def Decontaminator (blue, Fortress, Tazar, Tazar), 2SM4d(3), 1-3-4
Thank you for the game!
I fell behind significantly. Decided to concede.
Thank you for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.

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