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Posts from Reports on online games and their confirmations (Summer 2009 season).Auto-translated
Added 2 minutes later SEM_56 (blue, Rampart, Ivor, Ivor) def Wlk777 (red, Dungeon, Shakti, Shakti) 2sm4d(3), 124 Caught Shakti in the Necropolis and shot him down with grand spells, no chance, thanks for the game...
It happened. In the second week I lost all my elves foolishly. In the third week I knocked out a lot of things with mass [haste], but for some reason I walked into the opponent without any money for buyback. With magic (ice bolt for 210) I could have put up more resistance after retreating, but I made a mistake and was killed.
That was the game. I was playing a bit too relaxed and ended up losing, although I have to say that my opponent also played well. BUT... I wanted a rematch and I got it :) Wlk777(Red, Shakti, Shakti) Def SEM_56(Blue, Ivor, Ivor) 2sm4d(3), 143 On turn 111, I took the consulate with the minimum requirements, and with the angel, I experienced rapid development. Due to a lack of time in real life, I was looking for ways to rush, but I couldn't find a way to attack my opponent on turn 2. Then the game was paused, and later I took a Utopia-level 2 dwelling, but there was nothing good there. In the beginning of turn 4, I broke the opponent's Gate of the Month and besieged him in his castle. Thanks to my superior stats, I managed to win. A more detailed report will be available on Monday. Thank you for the game.
We wanted to play TE_light, so I tried to tweak it somehow, but due to light bugs it didn't work out, so we decided on TE full. Against Bronkh in TE after the third week, if everything goes well, there are very few chances. Therefore, the preliminary plan was for quick contact. The plans were ruined by poor respawns, which forced me to take all rests and ultimately end up with a layout of many ranged guards. On 112, after breaking through an army of kentaurs, 26 marks, 23 orc chieftains, and 13 groups of elves, only 6 marks were left in the ranged stack... the single-digit griffins didn't lose morale once during all the battles, so they simply shot them down:( I already wanted to surrender since there was very little money, one pass had 50-99 cerberi, and the teleport had 20-49 ice, but I spotted 2 external dwellings of griffins, 5 of them were still in formation, as well as 45 loyal spears - of course, keep playing. On the first day, I put 1-5 in the citadel, and also took an external dwelling of monks. Further it was easier - I found another external dwelling of griffins and an external dwelling of horses!:) Turke gave me scouting, off, diff, water, logs - I grabbed everything and went into deep one-armying:rolleyes: Result of the second - a Hive with 6 wyverns, took the companion dungeon, there was a portal with griffins, nearby a single consule, took external dwellings of horses and griffins, built up horses in the Castle. Spotted a corner of the Dragon Utopia in the underground. It's already easier. I did have to run a lot along long roads, opened almost half the map both above and below, but only three cities were available. Spotted another 3 trees, consule. Collecting all this, found something else there and a forge. I take it on 132, minimum loot - tome of air, shield+5, junk... 137 second Dragon Utopia - maximum loot. They gave well - kettle, tome of water, boots +2all. I set the angels. On the fourth day, summoned some more to buy out and upgrade all the goods - third Dragon Utopia, many banks, resources - the same-stats worked great! Built TP in the dungeon, upgraded fire with a potion, since Turke has problems with wisdom, and on 211 I arrive with almost all my freshly bought army on swamp territory and spend the night in the green teleport, where enemy banners had flickered back on the third day. 212 That's how it is - growth is cut off, moreover - spotted and practically completely killed not far from the blue main. Losses amounted to 55 basics, 24 groups of bulls, 6 wyverns, and 2 hydras - only 20 lizards managed to escape:) . In the same turn, I take the blue capital. The opponent capitulates, but we still decided to fight for experience in TE. Turis 25 32 28 17 (250) 11 archs, 35 monarchs, 26 cavaliers, 42 monks, 200+1 white chickens, 125 spears. Bronkh 22 25 9 7 (70) 3 angels, 10 hydras, 57 wyverns, 50+ flies, 124 lizards In the first round after prayer, the angels, flies, and half the hydras died, and 200 griffins killed 15 wyverns. Victory!
Confirmed. My lack of knowledge about the map and poor coordination (and probably not fully understanding TE yet) let me down, but the start was excellent - in the tavern of Vistan, I even got 30 improved lizards. The result of the week: hydras in the castle without cows, a hidden stash of wyverns was captured, and Broghild reached level 8. At the beginning of the third week, I took the minimum number of utopias; the only useful thing was chainmail +4 to attack and defense... and I didn't find anything else good anywhere... there's nothing in the treasury, only a few hives... And Turis also cut off a lot of my troops... I don't know how to pull through with these conditions yet, but I need to try...
Thank you for the game.
Всё не так плохо как Вы думаете. Всё намного хуже!
It was a good game, I was the one who initiated the attack, but I didn't properly protect my 93 Mark with a golden bow, and they blocked it. Otherwise, we would have played for a bit longer. Thanks for the game!!!:smile10:
Dubrovin Pavel (Red, Castle, Valiska, Valiska) def. Kluka (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 1.3.7.
In the first week, out of 4 guards on the neighboring Respawn point, he chose the Advanced Fire Mages (there were 50 Golems, 50 Advanced Fire Mages, and 50 Ice Golems). He took a secondary Rampart, a secondary Bowmen and Spearman, and horses in the Citadel.
In the second week, he took the Boots and Gloves, pushed to 100 Golems for Pandor for 5000 experience and the Dungeon.
In the third week, he took the Cons-Minimal and the Hive with 6 Vivs. There was nowhere to go except into the Underground on his own Respawn point through rough terrain; he couldn't reach the Dungeon by one square (because he was distracted by a well to replenish Mana). On the next turn, Kirr is defeated in this Dungeon and attacks. Both have Mass Slow. Pasha's trump card is in the Ice Bolt spell. My trump card is in 96 Archers. I managed to force Kirr to retreat, leaving me with 80 Spearman and 50 Archers. On the next turn, I bring in a group of Monks and Griffons from the Castle, scout the area a bit, but return to the Dungeon to replenish Mana. Here, Kirr appears with 11 Dryads and two groups of Centaurs. Now I attack without the Archers and Monks, so as not to waste them unnecessarily under magic attacks. Pasha retreats, then I attack the Main Castle, where 3 Minotaurs and 3 Vivs are stationed together with Kirr.
Thanks to Pasha for the game!
Confirmed. At the beginning, there was a lot of money, but few troops. Three resource nodes – centaurs, elves, and wood – were located in such a way that I couldn't capture any of them in the first week. On day 121, I captured the wood node, but then on days 122 and 123, I captured two dungeons, and in the treasure, I found a devil node. As a result, only 3 devils participated in the final battle (I simply forgot about the other one!) instead of 6. And I didn't immediately convert resources into money, so I didn't get dendroids, which could have changed the course of the battle, even if they were teleported to the archers. That's how I lost.
Thank you for the game; it's been a long time since there was such a balanced final battle.
We decided to play with diplomacy. It turned out to be quite interesting. On turn 111, I opened Shakti, level 5, with a log, who gains diplomacy and becomes a powerhouse. On the first turn, I placed a nag in the castle. And on the second turn, I completely forgot that I had a castle :D because the connection was so bad that I broke through the Guardian Order and entered the Treasury. There, 7 golden dragons joined me, followed by 29 red ones :D I had an advantage in stats and troops, but Tolyan avoided contact and gathered troops, fortunately, there was plenty of space to move around. And it's unknown how long this would have lasted, so we agreed on a draw. I think Britvochka would really enjoy this kind of game!
We decided to play with diplomacy. It turned out to be fun. On turn 111, I opened Shakti level 5 with a logo, who gets diplomacy and becomes a powerhouse. On the first turn, I attacked with a nag in the castle. And on the second, I completely forgot that I had a castle :D because the connection was so bad that I broke through the Guardian Order and entered the Treasury. There, 7 golden dragons joined me, and after them, 29 red ones :D I had an advantage in stats and troops, but Tolyan avoided contact and gathered troops, fortunately, there was plenty of room to run around. And it's unknown how long this would have lasted, so we agreed on a draw. I think Britvochka would really enjoy this kind of game!
Thanks for the game, Tolyan, it was very fun!
Thanks, Kostyan!
Diplomacy rules!)) Then we looked. There were 138 Efreet Sultans joining. Cool game!
РП (Реальное папство!) *Автосейвы не беру и не даю.
SEM_56 (red, Swamp, Vistan, Vistan) def Van (blue, Castle, Valeska, Valeska) 2sm4d(3), 121 The opponent rage-quit twice and decided not to continue, thanks for the game, looking forward to a rematch!!