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In reply to Kash
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#442
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Kash
Well, I don't envy Psyche_7, and frankly, I don't envy myself either – because we won't be able to come to an agreement with our opponents. :)
Generator, give me fast routes! :smile41:

Let random decide. No restarts based on routes (unless, of course, they make changes to the rules).
In reply to bRitvo4kA
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#443
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LeBron (red, swamp, VistaN) def Mizrael (blue, Castle, Katya, Marusya) 126 8mm6
took one rest, was afraid to take the second one—so we moved on. Archers aren't built, but there are Dragon Fly Hives on the second hero, so I put Lizards—totaled 24..around turn 113 killed the neutral who was afraid of Basiliks and sat in the Castle with 30 Imps and 5 Dogs, earlier picked up an Amulet of Speed, destroyed a large Dwarf Cottage, built 1-6 in the Castle. There were 2 unknown passages: the sandy one was guarded by Monks, the snowy one by Skeletons—meaning it's a corridor, we go there, was afraid to fight Medusas, but maxed the Dwarf Cottage in one go))) noob finds Shield +4 and Teleport. Dad goes there, from the Teleport there are 2 roads—to another Teleport and further into Terra Incognita, I decide to check the Teleport first—there's an immediate Dragon Fly Hive behind free Rocs = +4 Wyverns, noob spots a Sulfur Mine in another passage, meaning most likely there's already a captured town there. Indeed—right next to the town there are 2 Dragon Fly Hives, I manage to eat both, raise Earth Magic, and sit in the town to replenish Mana:smile54: on the same turn, noob spots a Watchtower that reveals a corridor and part of the opponent's respawn (there's 1 Griffin Conservatory there), spent a long time thinking how best to go: through the desert to the Griffin Conservatory or along the road to the Dragon Fly Hive, decided the road is safer, next turn Marusya takes the Griffin Conservatory:smile35: I take the Dragon Fly Hive on turn 8. Total in the army: 34 Wyverns, 15 Lizards, 9 Cows, 10 Crocodiles, and Flies with an Ogre, a promising Castle siege was shaping up but Marusya crashed and the inept logistician Dessa couldn't finish the marathon
Thank you for the game
P.S. fast roads on this template=evil

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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#444
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LeBron (red, swamp, VistaN) def Mizrael (blue, castle, Katya, Marusya) 126 8mm6

That's how it went. Knowing the map + fast routes = evil:D. I didn't have enough time to gather resources, and on turn 121, I made the wrong decision to split up and head home; it would have been more profitable to walk through the medusa nest/hive. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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#445
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Please provide the save files for analysis; I can’t seem to find LeBron in the game!
Ушел с героев, пока пряники)
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#449
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bRitvo4kA (blue, Stronghold, Gunnisson, Gunnisson) def Psyche_7 (red, Conflux, random Aenain, Labetha), 8mm6, 233

The opponent restarted; I went 1-1-1 due to the absence of a ballista.

Week 1. Wolves not built; on 1-1-3 — 6 heroes. A rather large respawn with slow roads, no external dwellings or money structures; starting artifact — Dragon Eye. I decide to play, since it could be worse. I break through to the metro, stupidly (could have avoided it) lose a Roc on Magogs. On 1-1-7: 1235 in the castle, took an external dwelling of Monks. Remaining troops: 2 Rocs and 3 Monks.

Week 2. Secondary — Castle, Dwarf Cottage minimal, Griffin Conservatory (1); I repel Gloves of the Gauntlet from a crowd of Grand Elves; find a Town Portal scroll (which will come in very handy later); secondary — Rampart in the snow. Gunnisson gets Pathfinding; I scout 2 Dragon Utopias. Harpy Hive (8) and Cyclops' Cave — I lose everyone except the Angel and Rocs. In the castle, I build a Capitol.

Week 3. Library behind a crowd of Maniacs with an upgraded stack (losses: 3 Wyverns, 2 Rocs); 2 Imp Cottages; Medusa's Cave; Dwarf Cottage. I take secondary Conflux; buy a spell book; in a hut, I scout a Log; the computer dies on the Conflux castle guard; I take a Griffin Conservatory (1); build Bird Houses. In the capital, I build Behemoths; hire Gunnar, who clears the native respawn.

Week 4. Griffin Conservatory (3), Cyclops' Cave max; another Griffin Conservatory (3). To be able to use the Town Portal scroll, I build level 4 magic in Conflux; return using the scroll to that city; build a University of Magic and learn Basic Earth there. Gunnisson goes to the snow secondary; there, he takes a Cyclops' Cave, a Harpy Hive (6), and captures the built-up Tower castle. Gunnar takes a Cyclops' Cave; crashes into the main; deals with the aggressive computer; takes a Naga Bank.

Week 5. Earth advanced; I gather troops using Town Portal; Library in my own respawn; Armor of the Wonder +1 All Stats, which I accidentally use to blow away my own 4 Nagas with Bird Houses through a wind tunnel. In the Dragon Utopia (1), it gives good stuff (Helm of the Alabaster Unicorn +6 All Stats, Shield of the Dwarven King +6 Defense); in the Dragon Utopia (3) (Gladius of the Swift, Mantle of the Resistance, Sandals of the Saint); I take a Naga Bank. Gunnar, meanwhile, takes secondary Tower; goes to the metro; there kills the computer; external dwelling of Devils; Pandora's Box on Expert; Sword of Judgement +6 Defense; another external dwelling of Devils; he experts Earth and thanks to the word — Griffin Conservatory (3).

Week 6. By adding 2 Devils from external dwellings, Gunnar takes Dragon Utopia (2) (Wings of the Angel, Boots of Resistance, Shield of the Dwarven King +6 Defense); meets up with Gunnisson, who takes the built-up secondary Dungeon, and they swap artifacts. Gunnisson teleports to Tower, where at the Artifact Market he buys Boots. Labetha catches Gunnar, but he immediately buys back on Tactics, kills my level 10 hero hired from the tavern with small troops. Ciele takes a Griffin Conservatory (1); Gunnisson takes a Griffin Conservatory (3); Harpy Hives (4), (6), (8); I assemble a little Elixir. Gunnar visits the Library. Malekith takes a Harpy Hive (8). I play with 4 fighting heroes. My 2 mages suffer significant losses of meat due to lack of mana.

Week 7.
- Labetha catches Gunnar with growth from Dungeon; he kills a significant part of the troops and buys back.
- Gunnisson flies to the opponent's respawn, where Labetha teleports and buys out, and he deals with them without issue, already having in his arsenal a Meteor Shower scroll worth 1k.
- My heroes: levels 20, 19, 13, 13.
- Opponent: levels 19, 10.
The opponent chose a mistaken strategy by taking a GG mage, and as a result, the Log didn't trigger for the rest of the game, correspondingly affecting the tempo.
Thank you for the game!
P.S. The template is terrible. And playing on XL+U is just perversion
В дикім полі
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#450
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There's something unsettling written in the report's header...
But overall, the template is quite good; if it were a bit smaller, it could be used for a full season without any issues.
Ушел с героев, пока пряники)
In reply to SEM_56
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#451
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Kash (blue, dungeon, Shakti, Shakti) def Hermit (red, swamp, Tazar, Tazar), 8mm6, 133

Made a lot of blunders, somehow won randomly.
111 - troglodytes 120 - hesitated because of butterflies on the road, didn't upgrade, placed evil eyes. Had to fight the Griffin Conservatory guard (13 gogs + 13 magogs) with unupgraded troops, 102 troglodytes survived, very unpleasant
112 - the conservatory turned out to be a level one - we play) angel on one front, surviving 85 troglodytes on the other. Revealed a Dragon Utopia closer to the center, but behind a pillar. Boots there too.
113-114 - blundering. Identified green, but the road to him wasn't optimal. Another Dragon Utopia and again behind a pillar. By mistake went the other way
115 leveled up on the guard near purple), at night pink Luna attacks. Shakti on the angel cut down almost everyone, but took 4 hits of 40 and fled
116-17 leveled up, external evil eye dwelling, stable, a couple of level-up buildings. Set up a sucker for Luna too
Week result - Shakti level 8 with armor and earth magic, minotaurs in citadel without mushrooms and without money (6500 spent on ransom), explored about a quarter of the map, in different places 2 conservatories and 2 trees

121 Shakti runs through the stable to the nearest tree, the sucker fights through to green. Green Gurni pops out at night and chases away the scholar - another minus 2500
122 the sucker kills Gurni, Shakti only at the tree
123 +12 wyverns and +2 angels at green's respawn. The sucker went there, skirmished with the greens - took the castle in one day, 124 revealed the lookout, little of value
125 - bank of 3
126 - level three conservatory in the treasure zone near purples-pinks
127 - sucker takes 12 wyverns in the center, lost the angel. Shakti bank of 4 in the same place, and we finally run to the reds

131 - 30 monks given in a box, roaming the center
132 - split up - determined the direction. Shakti is now running precisely towards the reds
133 - after disconnect, the 9th hero duplicated. Reloaded - same thing. While I was stalling what to do with them, sent troops to Shakti, was compacting - got pinged. 8 seconds before the end of the turn saw red's flags, let the sucker through, stable, killed two, in the last second all in a sweat I take the swamp. Army: 5 angels, 28 wyverns, 30 evil eyes, 30 monks, 13 core minotaurs, 18 core medusas, 35 harpy hags. Shakti 13-8-5-3, 17th level, armor, earth magic, wisdom, expert logistics. Volodya refused to continue.

Thanks for the game

Added after a few minutes
And the template is great - I liked it.
More development options - gave me something to think about during the opponent's turn.
Playing for the second time, with the map in hand you can already orient yourself as to where you are. With the angel and boots I was indeed lucky :o
In reply to Kash
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#452
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Kash
Kash (blue, Dungeon, Shakti, Shakti) def Hermit (red, Swamp, Tazar, Tazar), 8mm6, 133
Confirmed. That's exactly what happened... In the first game, I made a major mistake - I built a Stronghold and didn't have enough gold to build Hydras, so I lost momentum... It seems that was the deciding factor... My opponent had a lot of Hives and Factories, and even if I had taken another explored Factory and Hive, I still wouldn't have been able to withstand that rush, unfortunately, because I had nothing to counter 5 Angels and 28 Wyverns on turn 133... Even if the Factory and Hive had been at their maximum level, it would have only been 5 Angels and 18 Wyverns.

Thanks for the game.

P. S. I think I'm starting to understand Wlk777...
Всё не так плохо как Вы думаете. Всё намного хуже!
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#453
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Unfortunately, the game time of my opponent (Alex R) doesn't suit me at all! If a reschedule is not possible, please set a timeout.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to bRitvo4kA
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#454
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bRitvo4kA
bRitvo4kA (blue, Castle, Gurnisson, Gurnisson) def Psyche_7 (red, Conflux, random Aenain, Labeta), 8mm6, 233

Built 3 mage guilds, but didn't get either a Berserk or Armageddon. Not even an explosion. Got control late.

P.S. The map is terrible...
...on slow roads. This is one of the reasons why the game lasted more than 12 hours. Overall, the map isn't worse than others, it just has its own specific features.
In reply to Psyche_7
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#455
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Pavel Dubrovin (Blue, Castle, Valessa, Turis) def Pit for LM (Red, Tower, Niela, Niela), 8mm6, 1.3.7.

Restarted all Restarts. I got lucky with the last Respawn, even though it was screen-sized, it was very rich.

In the first week – Maxi Crypt, Boots of Speed, Sword +3, killed the Necro-Comp, who never left the Walls of his Castle. Ran further along the path. Home Cavaliers in Citadel. Revealed at Home external dwelling of Cavaliers guarded by 50-99 Royal Griffins. 2 Medusa Nurseries, Naga Bank, on Fortress secondary – Dragon Utopia.

In the second week – stupidly lose 20+ Marksmen to 20-49 Monks and Gr. Stack. Didn't reach them with Cavaliers because we hadn't leveled Tactics. Completely forgot that the Witches had drained all Mana, as a result both stacks shot at the Marksmen, which I apparently had also placed on Direct Shot. I take the Tower secondary. I take Sword +2+2, Shield +6, Gloves. Broke into the Main, took 2 good Medusa Nurseries, external dwelling of Cavaliers. Forgot to build Castle in the Main, because the number 4 Cavaliers per week confused me, and I forgot that I had taken the external dwelling. Revealed 2 Cons at the Necro-Comp and 1 Cons on the Tower secondary. Several Hives.

In the third week – I take 2 Hives of 20 Wyverns, 3 Cons for 9 Angels, beat Dragon Utopia (level 2) (Boots of Resistance and Titan's Plate). I take Fortress secondary. From the teleport on the Fortress secondary appears Petr's Loshek. I build Angels. I go into the teleport. With a scout I reveal the so-called GO (20-49 Royal Minotaurs and 10-19 Scorpicores), I attack, exit to Petr's Respawn, kill Petr's Loshek from the group, cutting off the Army from Niela.

Here the Generator was on my side.

Thanks to Petr for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#456
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Dubrovin Pavel
Dubrovin Pavel (Blue, Castle, Valeska, Turis) def Pit for LM (Red, Tower, Niela, Niela), 8mm6, 1.3.7.
Yes, I took rest on day 113 with an acceptable setup, but something terrible happened. On the first day, it was not bad – I freed Alamar from prison, there were a couple of chests, and the army was normal. But already on day 112, I realized that things were going badly because the only road led to the Dungeon, where right at the entrance there was a guard in the treasury – 20-49 Basilisks and 20-49 Silver Pegasi. I lost to this guard – there were almost 50 Basilisks... Thanks for the auto-save, although I could have surrendered then. I went to look for luck in the snow. There was a decent amount of money there – Nagas built up in the Stronghold, and I didn't find any hidden resources.
At the beginning of the second week, I see a Conservatory and an exit to the Dungeon. I buy out whoever I can, selling all the resources at the only market. But the Conservatory turns out to be a tier 3 building, there is no good magic, and the probability of losing is too high – I go underground. And there, almost immediately, there is a block of snipers guarding a Naga bank, Pandora, and a +4 shield. I have to retreat and go along the road. By the end of the week, I finally break through the Basilisks, then another 100 or so Ghosts, and I reach open space. But it's already too late...
At the beginning of the third week, a faint hope appears – I take the maximum Gnome warehouse, buy an army, capture a city belonging to my companion with a Capitol, and take a tier 2 Conservatory. There are 2 more such Conservatories nearby. I kill the snipers and go with 6 Angels to the Conservatory in the snow. I send the rest of the army to take the Mage stash behind the Dendroid horde near the Castle. But on day 137, Turis kills a hero from the chain (the Boots of Swiftness gave her an unexpectedly long move range for me), and it is not possible to transfer the increase of the new week and the old army to Niela. And she dies trying to break through Cerberuses on one Gargoyle – 2 morale.
Then I looked at the place where I wanted to go if I had managed to lead everyone there – there was nothing there, the road almost immediately led to a village on Barbarian land, and there were no useful objects in its vicinity.
Thank you for the game.
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#457
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Wlk777 (red, Castle, Valeska, Turis) def. Javdet (blue, Rampart, Kirr, Kirr) 8mm6 233
The game turned out to be very interesting; it would take too long to describe everything. We fought several times; at first, I was losing (the opponent had a hidden stash with unique creatures), but then I turned the tide by suddenly capturing a well-built Necropolis with a huge number of unredeemed troops. After that, all the opponent had left to do was find me, but he caught me in a castle... and paid the price. Of course, on this map, the Boots of Haste and the Log Boots helped me a lot. Thank you for a very interesting and dynamic game.
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Всем удачи ! И Морали !