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Dubrovin Pavel
Dubrovin Pavel (Blue, Castle, Valeska, Turis) def Pit for LM (Red, Tower, Niela, Niela), 8mm6, 1.3.7.
Yes, I took rest on day 113 with an acceptable setup, but something terrible happened. On the first day, it was not bad – I freed Alamar from prison, there were a couple of chests, and the army was normal. But already on day 112, I realized that things were going badly because the only road led to the Dungeon, where right at the entrance there was a guard in the treasury – 20-49 Basilisks and 20-49 Silver Pegasi. I lost to this guard – there were almost 50 Basilisks... Thanks for the auto-save, although I could have surrendered then. I went to look for luck in the snow. There was a decent amount of money there – Nagas built up in the Stronghold, and I didn't find any hidden resources.
At the beginning of the second week, I see a Conservatory and an exit to the Dungeon. I buy out whoever I can, selling all the resources at the only market. But the Conservatory turns out to be a tier 3 building, there is no good magic, and the probability of losing is too high – I go underground. And there, almost immediately, there is a block of snipers guarding a Naga bank, Pandora, and a +4 shield. I have to retreat and go along the road. By the end of the week, I finally break through the Basilisks, then another 100 or so Ghosts, and I reach open space. But it's already too late...
At the beginning of the third week, a faint hope appears – I take the maximum Gnome warehouse, buy an army, capture a city belonging to my companion with a Capitol, and take a tier 2 Conservatory. There are 2 more such Conservatories nearby. I kill the snipers and go with 6 Angels to the Conservatory in the snow. I send the rest of the army to take the Mage stash behind the Dendroid horde near the Castle. But on day 137, Turis kills a hero from the chain (the Boots of Swiftness gave her an unexpectedly long move range for me), and it is not possible to transfer the increase of the new week and the old army to Niela. And she dies trying to break through Cerberuses on one Gargoyle – 2 morale.
Then I looked at the place where I wanted to go if I had managed to lead everyone there – there was nothing there, the road almost immediately led to a village on Barbarian land, and there were no useful objects in its vicinity.
Thank you for the game.