Posts from Mafia: general discussions.
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Maybe you could share an example with roles and so on?
We should also add Harry Potter and Saruman.

За всем следят машины благодати и любви.
At night, a murder takes place, and in the morning, they find the victim and discuss it.
P.S. In short, Knights and Barbarians are not involved here.

За всем следят машины благодати и любви.
The game takes place in a medieval castle. Until recently, the inhabitants lived a peaceful life, but gradually, those who disagreed with the rule of King Verens began to appear. They organized their secret order and set out to seize the kingdom. Also, an unknown scientist wanders around the castle, who, after an unsuccessful experiment, became obsessed with bloody sacrifices. But the troubles of the castle's inhabitants did not end there: when one of them went for a walk in the forest, he was bitten by a black wolf. It infected the unfortunate man with lycanthropy, and now the inhabitant turns into a ferocious werewolf every night, killing another unfortunate person.
So, all the inhabitants are divided into the factions "castle", "conspirators" and "undecided". The goal of the castle is to destroy all the conspirators and the werewolf. The goal of the conspirators is to destroy all players belonging to the "castle" faction and the demonologist. The undecided will win if they destroy all players, except themselves.
Roles:
Castle:
King Verens - A rather secretive person with signs of paranoia. He rarely shows himself even to those close to him. He constantly walks in the rags of an ordinary castle resident. But he can reveal himself, and then his vote counts as 2, and he receives 50% protection from attacks.
Armed with a sword.
Status: Good
Court Healer - An old, wise man with deep knowledge of medicine. Night action - can try to save any selected player (except himself) from being killed. Unarmed.
Status: Good
Priest - A faithful pastor of the church. Night action - checks the status of the selected player; if he encounters a werewolf or demonologist, he dies. He can convert, but if he encounters an assassin, demonologist, or werewolf, he dies. (Conversion is a separate night action).
Unarmed.
Status: Good
Captain of the Guard - A brave defender of the castle. Night action - can take one of the players under his protection from the demonologist or from the werewolf (but not from the assassins) (if a werewolf attacks the protected player, the captain kills him) or can kill a player at night; but if he kills someone who belongs to the castle, he stabs himself that same night.
He can be converted and then becomes an ordinary assassin. Cannot be converted back.
Armed with a sword.
Status: Good
Falko, the King's Brother - A sick man suffering from insomnia and somnambulism. Night action - comes to any of the players; if an attempt is made on that player, he dies instead. Unarmed. Can be converted.
Status: Bad
Maid - A beautiful woman living in the castle. Night action - blocks the night action of any player. If she comes to the king at night, he cannot reveal himself during the day. Can be converted.
Unarmed.
Status: Good
Court Spy - A young and ambitious subject of the king. He is the only one who knows who the king is. Regardless of the priest, he also checks the status of the players; if he encounters a werewolf or demonologist, he dies. But, unlike the priest, if the spy finds the leader of the assassins, he reports this to the captain of the guard. (even if he has already been converted). The spy can be converted.
Unarmed.
Status: Bad
Castle Resident - An ordinary person without special abilities.
Unarmed.
Status: Good
Conspirators:
Assassin Leader - A strong and cruel man who has vowed to kill the king and all his subjects. Night action - can kill like ordinary assassins; he knows all the conspirators.
Armed with a dagger and a crossbow.
Status: Good
Assassin - A regular member of the conspirators. Night action - can kill; he knows all the conspirators.
Armed with a dagger and a crossbow.
Status: Bad
Charming Courtesan - A beautiful and cunning seductress. Night action - can convert to the side of the conspirators or can kill.
All those she converts still do not know who the assassins are, although they move to their side. The courtesan acts as an intermediary and transmits instructions from the conspirators to the converted.
Armed with a dagger.
Status: Bad
Undecided:
Demonologist - A crazy mage-scientist studying occult sciences. Night action - every night he sacrifices someone for his experiments.
Armed with a ritual dagger.
Status: Bad
Werewolf - Once an ordinary resident of the castle, now sick with lycanthropy. Night action - kills at night. Cannot be converted or blocked. He must kill someone every night.
Armed with huge and sharp claws and teeth. If they try to convert or block him, he kills the one who tried and does not touch anyone else at night.
This is a preliminary draft that may change based on your suggestions and the total number of participants.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
The Priest recruits using the "trial and error" method:)
By the way, I'll finish writing the details regarding the checks for the Werewolf and Demonologist soon.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!

За всем следят машины благодати и любви.
As for the captain... c'est la vie. The number of "maniacs" depends on the player.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!

За всем следят машины благодати и любви.
