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17 years ago
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Will, blue people, Rutger, def Elfelit, red elves, Ossir, 2 months, 2 weeks. In week 1 of month 2, he took a castle from his opponent, but a few turns later, it returned to its original location. The final match ended before it even began.
In reply to Will
17 years ago
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denden (Red, Gnome, Dwarf) lost to raykonnen (Dark, Sinistar). Week 5, of course)

The astrologers really tormented me). A week of illness (though it only affected 3 warlords), then a couple of weeks of witches and minotaurs). And I just wasn't lucky, I never saw an astrologer). In reality, I was just unlucky with the rune that protects against elements.

As expected, on the 1st day of week 5, my 2nd attempt to reach the goal was thwarted. And the next day, Sinistar was already there (we were both level 21)... I had to attack... I wasn't sure if I could make it to the Castle with my log. The battle was fun, but I had money problems and had to run away with 5 warlords.
http://stream.ifolder.ru/12526578

Well, then they naturally attacked my Castle... Where I unexpectedly held out for about half an hour in real time)
http://stream.ifolder.ru/12526588
The battle made me laugh, of course)

Well, as for how I level up the Gnome, I think everyone already knows)
Thanks for the game, it was interesting again.
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17 years ago
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Erazil (Humans, Rutger) lost to dwp (Orcs, Keegan) 231

He gave me Orcs, which he was happy about.
Keegan and Shaq arrived; Keegan became the main player in the Nur prison. He and Shaq, along with Tilshek, focused on securing resources and money on the second map.
Keegan started pushing to capture portals. On the second map, after gaining some experience in adjacent areas, he upgraded his troops and began searching for the treasure on the third week. Initially, the plan was to go for the Castle of Apocalypse (CA), and I decided to pursue that, but on level 19, we received a "non-standard" base, so we chose Anti-Magic.
At the beginning of the fourth map,
Keegan encountered Rutger face-to-face at the first captured exit from the central zone. He could have finished him off right then, as Rutger was level 11, and Keegan was level 21. But with such a difference, he decided to find the treasure, persistently capturing exits from the central zone, and on the second-to-last exit, he finally found it. Rutger, after defeating my hero, disappeared somewhere. The treasure was meager; he captured a few artifacts, entered the city zone, and took a city. Just then, a chain was formed from Keegan to his castle in one turn, and he retreated home. He immediately received reinforcements and, on day 223, captured his own Great Artifact (GA). A couple of days later, on day 226, he emerged from his castle during Rutger's turn. Rutger gathered all his troops and attacked. I had level 27 with the CA and full Anti-Magic. He had level 17,
although he had trained 94 Inquisitors. But with such a disadvantage, he died almost without dealing any damage to me. By that time, I had already played Gesh four times, and the game favored me, so I had an excessive number of troops, although I lost about 50 of them during the game.

Thank you for the game.
In reply to dwp1970
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17 years ago
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I confirm dendena's report.
Naturally, it wasn't in the plans to drag out the game too much. I got Logistics on the second upgrade, Path somewhere around the fifth; the neutrals on the template are weak (imho), so there were no particular problems with experience and money. A Dragon Utopia was spotted in one of the adjacent zones; I took it on the third, which turned out to be a max level one, but without the necessary artifacts, though it had Shock. Although Sinitar came out as a bit of a failure, he managed his task more or less. In the finale at the Castle, I accidentally pressed auto-battle and almost lost—though unlikely, of course—but it was nerve-wracking with Rune Rollback and BDP.
Thanks to den for the game. It was very interesting and educational for me.
Sinitar level 21 11-5-34-20
expert insurmountable
expert chaos
expert education - attraction
expert logistics - path - reconnaissance
expert summon - master of lands (traps helped and raising the dead in the finale was useful)
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17 years ago
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Erazil (Humans, Rutger) lost to dwp (Orcs, Keegan) 231

Confirmed.

The first attempt was a complete failure.
I was leveling up Rutger with Dark and Light skills. I had very bad luck with the guild of mages - antimagic, blindness, resurrection, and unholy word! Absolutely useless spells against a Barbarian.

Lost in one go. But I learned a lot! Thanks for the game.
17 years ago
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Will, red people, Dugal, def, Mopdas, blue elves, Ossir, 12th day
He took the log, the machine, and the firearms and rushed forward. Ossir was unlucky; after breaking through the horde of horses, he ended up right in front of him. Dugal, level 18, didn't give Ossir, level 10, a chance. Thanks for the game.
17 years ago
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I confirm! I give up. Yes, beating the Horde of Horsemen on day 12 is, in my opinion, incredibly cool! I really enjoyed the game; I didn't seem to lose to anyone, I ran around the map like a bloodhound, attacking whoever I could, but Will's great experience and numerous battles put everything in its place. The map is very large - a maze.
In reply to Will
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17 years ago
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Will
Will, blue people, Rutger, def, Elfelit, red elves, Ossir, 2 months, 2 weeks
In week 1 of month 2, he took a castle from his opponent, and after a couple of turns, it returned to its zone. In the final, everything ended before it even began.
Everything is correct, I didn't encounter a difficult opponent, so I had to move further and further away from the castle, and I was also playing with the first deck, thanks for the game );)

Added 1 hour 36 minutes ago
Elfelite (Dungeon, Vayshan) defeated Mopdas (Lydi, Rutger), 2 weeks
The opponent surrendered because he lost, thanks for the game.
17 years ago
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Mopdas (Rutger) lost to ElfElite (Erin) in a very large Maze.
I surrendered on day 8 after losing 60 upgraded archers at the Mage Guild treasure room because I didn't get the Ballista control skill => the ballista finished off the last 2 mages without any shots, and the tent couldn't resurrect them in time, even though I took the treasure room. After that, I didn't see any point in continuing, as I would have to sit for a week or two without ore and resources, and accumulate archers even without a Stronghold...
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17 years ago
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moz (blue, humans, Rutger) defeated erasiel (red, Necropolis, Zoltan) in week 6.

By turn 146, he had two heroes above level 20 (Deleba + Rudia), had captured a lot of relics in two territories, had 70k gold on hand, and had trained 40 Incubi. Then he decided to find an opponent without a Guardian. He only found one at the end of week 6.

Thank you for the game.
In reply to erazial
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17 years ago
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twaryna (red, necropolis, Orson) defeated denden (blue, elves, Anwen). Week 6.

Ran the whole game without spells on a terrible rice-dead. Leveled up defense, education, logistics, then summoning; everything went smoothly, obviously had good tempo too, but damn, Orson was still a bit slow to level up. Found the treasure zone only at the end of week 4, hit level 24 there, gathered some nice artifacts, cast Mentor, got wiped, and headed to ГО. In week 3, bought a necromancer's amulet in the shop and ended up with 1000 skeletons:) also raised some zombies and a few vampires. Second hero monster-pulled Nur on sharpshooter and BDP. The finale at Den's respawn went without issues. He was just a bit short everywhere (no BDP, didn't get fire protection, he had arm). Thanks for the game.
In reply to sir_moz
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17 years ago
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sir_moz
moz (blue, humans, Rutger) defeated erasiel (red, Necropolis, Zoltan) in week 6. By turn 146, he had two heroes above level 20 (Deleba + Rudia), had captured a lot of relics in two territories, had 70k gold on hand, and had trained 40 Incubi. Then he decided to find an opponent without a Guardian. He only found one at the end of week 6. Thanks for the game.

I confirm.

Don't leave your home city unguarded.
In reply to twaryna
17 years ago
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twaryna
twaryna (red, undead, Orson) defeated denden (blue, elves, Anven). Week 6.

Throughout the game, he played without spells on a terrible raider. He pumped up defense, knowledge, logistics, then summoning; everything was recruited without problems, of course, and the pace was good, but Orson was still a bit slow to develop. He found the Treasure Hoard only at the end of week 4, reached level 24 there, collected some cool artifacts, cast spells in the Mentor, got defeated, and went to the Guild of Heroes. In week 3, he bought a Necromancer's Amulet in the store and ended up with 1000 skeletons. He also raised zombies and a few vampires. His second hero, Nura, farmed on the Archer and Beastmaster's Path. The final battle on Den's rampart went smoothly. He was just a little short everywhere (didn't get Beastmaster's Path, didn't get fire protection, he had Armor). Thanks for the game.
I confirm. He didn't play very well. He also didn't focus on elves; he wanted everything at once. But he didn't implement the concept... Light without fire protection (he was thinking about Armageddon). Chaos without perks (he was also thinking about ice against the Phoenix). Defense without Beastmaster's Path (they just didn't give him evasion). And even attack with Ballistics, but without tactics... Plus, he had some losses at the beginning. It was also funny how the map was generated: a lot of wood, crystal gnomes... but none. As a result, he got wood on day 2, and fights through the market on day 4. He had some fun with a couple of drowned men on the trees under regeneration. Nothing else interesting happened.
In reply to denden
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17 years ago
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Raykkonen (Dugals) def. Drunk (Elves, Gilraen) – first week of the second month. Second upgrade for the machine, third logistics, and it all started rolling. On the third turn, with a bowman, wasps, and the Path skill, he broke through almost everything that moved. On the fourth turn, after gaining experience and collecting artifacts (a staff – initiative, two rings + initiative, and he grabbed manacles), he headed home and went to the opponent. The final battle was a one-sided affair. Dugals, probably level 25. Attack skill – shooting, wasps. Light skill (tome of light). Logistics skill – up to the Path skill. Machine skill – triple, tent. Didn't bother looking for or retraining anything. And there wasn't a mentor along the way. Thanks for the game!
In reply to raykkonen
17 years ago
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raykkonen
Raykkonen (Dugals) def Drunk (Elves, Gilraen) first week of the second month.
He lost in weeks 1 and 2. There were no other options.
Thank you for the game.

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