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I confirm dendena's report.
Naturally, it wasn't in the plans to drag out the game too much. I got Logistics on the second upgrade, Path somewhere around the fifth; the neutrals on the template are weak (imho), so there were no particular problems with experience and money. A Dragon Utopia was spotted in one of the adjacent zones; I took it on the third, which turned out to be a max level one, but without the necessary artifacts, though it had Shock. Although Sinitar came out as a bit of a failure, he managed his task more or less. In the finale at the Castle, I accidentally pressed auto-battle and almost lost—though unlikely, of course—but it was nerve-wracking with Rune Rollback and BDP.
Thanks to den for the game. It was very interesting and educational for me.
Sinitar level 21 11-5-34-20
expert insurmountable
expert chaos
expert education - attraction
expert logistics - path - reconnaissance
expert summon - master of lands (traps helped and raising the dead in the finale was useful)
Naturally, it wasn't in the plans to drag out the game too much. I got Logistics on the second upgrade, Path somewhere around the fifth; the neutrals on the template are weak (imho), so there were no particular problems with experience and money. A Dragon Utopia was spotted in one of the adjacent zones; I took it on the third, which turned out to be a max level one, but without the necessary artifacts, though it had Shock. Although Sinitar came out as a bit of a failure, he managed his task more or less. In the finale at the Castle, I accidentally pressed auto-battle and almost lost—though unlikely, of course—but it was nerve-wracking with Rune Rollback and BDP.
Thanks to den for the game. It was very interesting and educational for me.
Sinitar level 21 11-5-34-20
expert insurmountable
expert chaos
expert education - attraction
expert logistics - path - reconnaissance
expert summon - master of lands (traps helped and raising the dead in the finale was useful)