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Posts from "Fathers and Sons"

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In reply to Blackpoint
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:D

P.S. There are now four "founding fathers." They are probably waiting for one or more to join and then they will emerge from the shadows, coming up with a name they like. They don't like being called "founding fathers." They're modest.

Perhaps I was too harsh with the selection process for the "children" in the first post.
Guys, go for it, if you want to learn! I'll think about it and I might even sign up myself if the timing works out.
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Let the mute speak!
The "Fathers and Sons" tournament is very similar to the "Candidates vs. Masters" tournament that was practiced in Soviet chess. As far as I remember, the main drawback of such a competition was the lack of sporting interest among the masters. That is, the candidates fought with all their might, earning master points, while the masters only had to score a certain number of points to avoid a "failure." As a result, masters soon stopped participating in these competitions. I'm afraid the same will happen here, although it starts with good intentions...
A 2x2 match is certainly long; just look at the number of posts in the corresponding thread "let's agree to play with 3 or more players." But if the primary goal is educational, you can arrange a match on a template with computer opponents. The maestro and the novice will play as allies. And the beginner will see how to play (at least at the beginning of the game) and try to repeat it himself (receiving comments from the master in the chat). But this is no longer a tournament; it's a training session.
I was very positive about asm's idea (a game with an open map for one of the players) until I remembered that A. Nobel invented dynamite to help people remove stumps from the ground. And what was the result?
PS In the first online games, there was a constant temptation to reveal the map, but somehow I resisted and now I don't even remember it, and here is the temptation again.
In reply to Avern
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and Vaska listens and eats... (with a smile)

There are now 5 "fathers".
"Children" are still 1 (and it's not me).
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You'll all find out soon...

"fathers" - 5

"children" - 3

Added after 4 hours and 42 minutes
Updated the first post.
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Kash

"Fathers"
5. Blacpoint
"Children"
1. SpiriTT (captain)
If you pit a couple of "fathers" #5 against "children" #1, it's not a given that the exchange of wisdom will go strictly in the intended direction :smile08:
In reply to Alex_R
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I came up with an idea on how to encourage the "veteran" players to play the proposed 2v2 system – not necessarily within tournaments, but just in any free time:smile20:! We should establish some kind of prize or at least an honorary mention for those who, without sparing their time, agree to play long games to train the newbies: for example, after 10 completed such games – and I think that's quite a lot for games that take up the whole day!.. We can also assign titles depending on the number of such games: coach, honored coach, sensei, guru, etc. And, of course, their reports should be taken into account for the two winners, if they wish, and they can be given a "1.5x" score, i.e., with a coefficient of *1.5;. P.S. By the way, yesterday we already tested your open map – it was terrible, I must say:D! As I expected:rolleyes:. You can look at the map for a couple of minutes and say: "I give up" or, on the contrary, "give up, I have the advantage, and you have no chance":D:D:D! :smile40:
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to Alex_R
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Alex_R
If you pit a couple of "fathers" #5 against "children" #1, it's not a given that the exchange of wisdom will go strictly in the intended direction :smile08:
That's a valuable point. But no one will pit a couple of "fathers" #5 against "children" #1. The captains agreed to play against each other. SpiriTT wasn't persuaded to participate in this; it was his personal request. I don't see any reason to refuse.
Blacpoint is waiting for his partner. There have been many newcomers on Hv lately, and I think he can teach them something.
KostyaN
P.S. By the way, we already tested your open map yesterday <...> I must say :D
I completely forgot to thank SEM_56 and KostyaN for their help with testing. Thank you.
You can spend a couple of minutes on the map and say: "I give up"
- you have not a couple of minutes, but two legitimate restarts. And if, despite this, you can't do anything or lose, you'll have more time to observe LeBron's moves. I wouldn't give up.
or, on the contrary, "give up, I have chocolate, and you have no chance"
- tell that to Aldegyr
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I don't like any of the ideas related to revealing the map. And I don't care how it's presented. If you want to teach people something, you should create video tutorials or at least comics (similar to those in the article about templates). If people organize themselves, we can play a match between Wic and HW with the mandatory condition of creating detailed reports in the form of comics.
In reply to КостяN
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The following changes have been made to the rules:

1. Any contact, including 1v1 matches, is prohibited.
2. The representative of the "fathers" team makes the first pick.
3. Mapmakers will not receive any additional gold.
In reply to Kash
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Kash
But no one will pit a couple of "fathers" (level 5) against "children" (level 1). The captains agreed to play against each other.
What system will be used for the tournament? :confused:
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And what if, for example, the "father" captures 1-2 Necropolises and builds a Veil of Darkness there? It's a rare scenario, but possible.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SEM_56
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What if, for example, the "father" captures 1-2 Necropolises and builds a Veil of Darkness there? It's a rare case, but possible.
Indeed. Thank you, I've made a correction to the rules:
Building a Veil of Darkness in a Necropolis is prohibited.

Artem, reinforcements are here - check the first post.

So, now there are five "fathers" and even six "children," which means we can start this questionable adventure. Captains, you can decide who plays with whom and when.
In reply to Kash
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Played the first game, uploading the archive with maps for the pair Entomb - invisible
Entomb (red castle)
invisible (blue rampart)
The archive is password-protected; I'll send the password via ICQ when they're ready to play.

Added later:

Just finished the second game, same castles
for the pair AYMAN - Aldegir
AYMAN (red castle)
Aldegir (blue rampart)
They're playing earlier, so I'm giving them this archive, and tomorrow I'll generate one for the first pair; I'm going to sleep now.
Attachments 1
1 file attached • Total size: 229.8 KB
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If the tournament organizer deems it possible, please register me for any of the teams; in any case, I will approach participation in the tournament with full responsibility. I fully support the idea, by the way.

Added 39 minutes later
KostyaN
I came up with a way to encourage the "founding fathers" to play the proposed 2v2 system – and not necessarily within the framework of tournaments, but just in any free time:smile20:! We need to establish, if not a prize, then at least some kind of honorary mention – for the fact that they agree to spend their time training newbies.
My deepest opinion is that there are no real newbies among those who play Heroes 3 seriously; there are people who have not fully mastered the skill, but to varying degrees, and this is probably true for almost all players, so let's treat each other's skill levels with respect! :)
Всем удачи ! И Морали !
In reply to Wlk777
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I suggest we at least exchange castle maps.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...

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