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Posts from 2009 World Championship for Heroes IV Online.
I'm for bizarre maps from Heroes of Might and Magic III.
My opinion is that it's not about whether the map is new or old, but about how interesting it is. Even though I haven't been playing for that long, I already know that there are maps that I'm very familiar with, and I have a good chance of winning, but I just don't feel like playing them. And there are maps that aren't super familiar, but I still want to play them. :smile39:
oxygen_hl
17 years ago
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"Am I not being clear enough?", he said, squeezing my neck even tighter )))) Either you're joking, or you think no one reads your posts.
It's just a way of expressing thoughts :)
Backroom deals are killing it. Especially this idea with a commission for selecting maps )) Who needs that? A commission, a council, all these words. What's the point of it now? People, let's not stray too far from reality. There are only five of us here. God willing, there will be at least 10, those who actively discuss the Competitive.
Because not everyone is competent in providing expert evaluations of maps. Even Equi has created an "Expert Wisdom" section. Besides, I don't think the selection process should be "behind closed doors." It should be open, with arguments, so that no one feels offended. But we need to weed out the bad ones. No matter how much you try, Eldorado won't work at the Tournaments.
If you see an alternative method that will be clearly regulated, then suggest it. But not "by agreement" – that's not serious.
Oxy, let's not use sophistry. Okay? Or am I just unaware that in football, there's an editor for fields, balls, and a standard set with add-ons – it's just that no one wants to use them anymore?
Of course, there is. It's called "backyard football." There, you can play with two balls, in one goal without a net, and with girls and boys of different ages, builds, and levels of alcohol intoxication :D Football is a freeware game; change the configuration as you like. But serious Competitions somehow adhere to the same rules. But you wouldn't argue that there are simply tons of possibilities for modification, would you? ;)
Here you go again. Randomness is a matter of chance. You can't test a map with randomness. There will be 2 months to achieve an accurate calculation and a detailed understanding of half of the maps. Even Bizarre can be understood and predicted. In the given time, a sufficient number of new maps will become well-known. So, my position is firm on this.
I'm not against it, what are you talking about!? As long as there isn't something new that is simply impossible to balance in two months, like Lion's Muzzle, BoU, or Eldorado.
Online Heroes 4 Tournaments on AS. They create a theme for the tournament, select new maps to match it, and play. Always new maps. Very interesting, and it can't be compared to randomness.
I absolutely agree with you. But that's a different story, and we simply aren't ready for that. At least because there isn't an established online community. There are few people, and they are passive. I have no doubt that the top players on AS would crawl on their knees for it if given the chance. But again, it's a matter of preference. Some people enjoy playing an unknown map with a random faction, while others enjoy playing PS with the Order for the hundredth time and also get pleasure from it. We need to give opportunities to everyone because this is not a thematic tournament for fun, but the largest championship of the year.
Because not everyone is competent in providing expert evaluations of maps.
I didn't think you would divide participants into competent and not-so-competent. Here are your strange comparisons with equal teams again. Even Dalai Lama has long stopped awarding expert titles. This is what I urge you to do – stop dividing people into the wisest and the rest. Look around, there are very few players. oxygen_hl
If you see an alternative method that will be clearly regulated, then suggest it. But not "by agreement" – that's not serious.
I already wrote about it. This method is voting. oxygen_hl
Of course, there is. It's called "backyard football." There, they play with two balls, in one goal without a net, and girls and boys of different ages, builds, and degrees of alcohol intoxication play :D Football is a freeware game; change the configuration as you like. But serious competitions somehow adhere to the same rules. But you wouldn't argue that there are simply tons of opportunities for modification, would you? ;)
Really? So, does that mean that next year, the Russian championship, at the whim of Mutko (or whoever is in charge), could be played on the beach? Of course not. Because serious football competitions do not involve changing the rules left and right, choosing the type of soil, the size of the fields, or the shape of the balls. But Heroes allows you to choose maps. Please, stop comparing different things. Everything that can be changed is changed in football. Let's not constantly use the same set of maps in Heroes, as Romanstev once exploited his players in the national team. oxygen_hl
...this is a different story, and we are simply not ready for it.
I didn't think you would divide participants into competent and not-so-competent. Here are your strange comparisons with equal teams again. Even Dalai has long stopped awarding expert titles. This is what I'm urging you to do – stop dividing into the wisest and the rest. Look around, there are very few players.
Dalai stopped awarding Expert titles for another reason. And you know it.
There are few players, yes. That's why it's necessary to screen the maps; otherwise, the whole group would just play more and determine them by voting. Besides, I'm the one leading the voting, but the voting should be for maps that have passed Quality Assurance. Otherwise, the largest community for the fourth game represents Eldorado, and it's not obvious to me how to prevent it from being allowed into the tournament by voting.
I already wrote. This method is voting.
In this case, voting does not guarantee the quality of the map selection.
Really? So, does that mean that next year, the Russian championship could be played on the beach, just because Mutko (or whoever is in charge) wants it to? Of course not. Because serious football competitions do not involve changing the rules back and forth, choosing the type of soil, the size of the fields, or the shape of the balls. But Heroes does involve choosing maps.
Who said that it doesn't? Where is it written? You are now stating what is customary, presenting it as some kind of immutable postulate. If they played with a ball of a new shape every year for about 50 years, that would also be perfectly normal.
So, you've decided for everyone?
Slow down. Or do I need to add "imo" to every word I say?
Besides, I'm leading the voting process, but the voting should only be for maps that have passed Quality Assurance.
Again, these unclear words... oxygen_hl
For example, the largest community for the fourth game features Eldorado, and it's not obvious to me how voting could prevent it from being included in the tournament.
Why would the goal be to prevent a map that was selected during QA from being included in the tournament? oxygen_hl
In this case, voting doesn't guarantee the quality of the map selection.
Really? And what is the indicator of quality when selecting maps? And why doesn't voting guarantee it?
oxygen_hl
Who said that they don't consider it? Where is it written? You're just stating what's familiar, presenting it as some kind of immutable postulate. If we played with a new ball shape every year for about 50 years, it would also become commonplace.
Well, I asked not to stray from the topic of Heroes. Or should we continue discussing football? oxygen_hl
Slow down. Or do I need to add "imo" to every word I say?
Come on. Don't be like that. I hope I don't have to add that my questions and suggestions can be ignored. There are too many of them. I'm just waiting for the regulations
Why aim to prevent a map chosen in the Armageddon's Blade from being used in the tournament?
The goal isn't that, of course. It's just an example.
Really? And what is the quality indicator when selecting maps? And why doesn't voting guarantee it?
That's why I'm using Eldorado as an example, because there are more people on Armageddon's Blade than anywhere else. If they nominate this map, you can expect them to vote for it and it will pass. I'm still worried, though :)
And the quality indicator is the absence of rushing and balance. Not ideal, of course. But at least some. Otherwise, on Iron, there's a factor that decides the game regardless of the player's skill – I want to avoid that. I want to play good games.
Well, I asked not to stray from the Heroes topic. Or should we continue discussing football?
Well, I love football, what can I do? :)
Come on. Don't be like that. I hope I don't have to assume that my questions and suggestions can be ignored. There are too many of them. I'm just waiting for the rules.
That's great, I'm a little late, please forgive me, I'm a bit busy in real life. But it will be ready no later than Sunday.
By the way, regarding Lescandra. Just so you know.
The French modified it. Personally, I felt a bit uneasy playing the new version, especially with my friend marcel. I don't remember all the changes, but if I'm not mistaken, now before the major and before the prison (which has now disappeared, and instead, a hero simply stands there), there are random and stronger guards. You never know who you'll encounter when you attack. I think there's even a guard of level 4 there... Also, you can immediately see through the mages' window which second town is in the dungeon.
So, what I'm getting at is... the French probably won't want to play the old version. And we'll all have to get used to the new one.
Let us try out the new version:smile17: so that we don't feel sad! Ilya, please provide the link:smile51: