Skip to content

Posts from Reports on online games and their confirmations (Spring 2009 season).

5.0 (2 ratings)
User Avatar
Auto-translated
Captain (red, Castle, Adelaide, Peer) def Decontaminator (blue, Conflux, Ciel, Neela) 121 2sm4d(3) We played with a completely random setup and without any rests. On the first map, there were Vivs in the Citadel; the scouting revealed a hidden Viv nest – I took it. On map 121, without any growth, I attacked the main Conflux forces. Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
User Avatar
Auto-translated
Captain
Captain (red, Castle, Adelaide, Peer) def Decontaminator (blue, Conflux, Ciel, Neela) 121 2sm4d(3)
Interesting game. Thank you for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
User Avatar
Auto-translated
Wlk777 (Blue, Castle, Valiska) def. Kash (Red, Dungeon, Shakhter) 2SM4d(3) 123
Another rush worked out; I went for it because I didn't have much time in real life, and the map generator allowed it. As it turned out, it was very timely, because having hidden units with Mages and Monks is a completely different story... Just a little more, and I would have had a lot of minuses. Thanks for the game.
User Avatar
Auto-translated
AYMAN (Red, Castle, Dessa, Dessa) def Lanser (Blue, Rampart, Kirr, Saurug), 2SM4d(3) 215
111 Dessa takes a sword +2 attack and defense, Flame Tongue spell, 115 I take a secondary skill, it turns out to be native. I don't really want to go into details, the opponent agreed.
In short, we met at 215, it was a good battle in which I managed to win, the Earth Expert helped a lot, although there was little mana. Before the battle, I got a resurrection scroll, but I couldn't use it.
Thank you very much for the game!
In reply to AYMAN
User Avatar
Auto-translated
AYMAN (Red, Stronghold, Dessa, Dessa) def Lanser (Blue, Rampart, Kirr, Saurug), 2SM4d(3) 215
Yes, I confirm, thank you for the game.
In reply to Wlk777
User Avatar
Auto-translated
Wlk777
Wlk777(Blue, Castle, Valeska) def Kash(red, dungeon, Miner, ) 2SM4d(3) 123
It happened.
Indeed, this game could be dragged out a bit...
I fought off the Minotaur external dwelling. I couldn't break through to the secondary dwellings, so I sent a pawn into the treasure zone - spotted 3 Dragon Utopias, a couple of villages and a portal. No money at all, got the Minotaurs to the citadel with the portal through sheer struggle and luck. Just as I fought back enough money - Valya appeared and took the empty Castle with the entire army.
Thanks, we'll settle up.
In reply to Kash
User Avatar
Auto-translated
Dubrovin Pavel (Blue, Rampart, Kirr, Kirr) def Avern (Red, Inferno, Ignat, Ciel), 2sm4d(3), 1.4.4.

In the first week, he played as Haven, with a secondary Fortress and Dungeon. He used Kentaur units. He managed to capture the Dungeon treasure, but it only contained 100-249 gold. The path to Pandor was blocked by wood.

In the second week, he faced Medusians on maps 8 and 4, a Naga Bank on map 3, used Kentaur units, and Dragons. He only got Air from the mass recruitment. He didn't get Earth.

In the third week, he took a Pandor worth 20,000 experience for 140+ resources, lost all his Dragons due to the morale of the Kentaur units, which he didn't have time to breed, then he took Art, then a nest of Angels, then a Library, 3 Hives, didn't find anything else in the treasure, and lost in the Main quest to get Utopia on respawn.

In the fourth week, he took Utopia-Double (Book of Earth, Captain's Hat), captured the Grand Order (up to 50 Titans), then took an empty castle belonging to Sergei, and then met Ciel on a secondary Haven map.

Thanks to Sergei for the game, good luck in the future!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
User Avatar
Auto-translated
Dubrovin Pavel
Dubrovin Pavel (Blue, Rampart, Kirr, Kirr) def Avern (Red, Inferno, Ignat, Ciel), 2sm4d(3), 1.4.4.
Confirmed.
I'd like to add that my path to the secondary objective was blocked by a horde of vampire groups, so I had to go around. And I lost twice in the canned replays, both times I tried to congratulate Pavel on his early victory, but he insisted on loading the auto-save. Thank you for your sporting spirit, but I probably won't use auto-saves anymore: if I lose once, that's it - I need to go learn how airplanes work. By the way, in the Facebook battle, the opponent's advantage was so great that my units didn't even get a single turn.:smile20:
Thank you for the game.
In reply to Avern
User Avatar
Auto-translated
OUTLAW(red,Castle,Valeska,Gunnar) def SEM 56(blue,Rampart,Ivor,Ivor), 2SM4d(3), 2-1-5
Start with built archers, Gunnar in the tavern, near the city is a pandora for 50-99 gold rags; I break them with Gunny = get 10k exp, become lvl 8 with Earth and Archery in 3-4 slots, 4 heroes. Near the city is a metro to the opponent's adjacent area(((.
112-marked an external dwelling of shooters, boots and +4 attack are spotted...113-ГО is spotted—cyclops on one road, wyverns on the second (as it turned out later, these wyverns were shifted and blocked the road to my secondary town, while I spent most of the game upset by the 2x4 layout of towns).
114-crypt, external dwelling of horses spotted behind weak guards; on the way to the Stronghold secondary town a shield+6 is spotted, Gunny goes to the city stables. 115-Gunny on 2 horses spends the night before the horse external dwelling. 116-marked the horse external dwelling, in the very corner above it a stable was hidden!! - upgraded 4 horses, visited the arena.
117-houses-1.2.3.4.6 with a Stronghold, Gunny is on champions before the city, no cons or hives visible(((.
121-Gunny entered the city, haste at the stables, raised level at the tree of knowledge. 122-crypt pre-mined, +4 attack, spend the night before a crowd of mummies for boots and junk... Low on cash, can't even buy an extra hero for the folder... Broke through the metro to the opponent's secondary town on lava... Sword+6 behind a horde of swordsmen, secondary town is Stronghold—building Mage Guild there, no slow to exp earth((, nearby is a portal to an underground treasure zone, sped up in the Stronghold.
125-circled around one part of the treasure zone - everyone looks very aggressive - scary to fight without mass slow. In perspective - break ГО(13-13 stats + mass slow), but there's no meat and no slow either(((. Gunny is smoking in the treasure zone. 126-broke 20-49 gold vamps for a lvl 6 growth artifact, dove back to the Stronghold respawn to the overview in hopes of spotting a cons or hive... 127-spotted a hive behind 20-49 cyclops from the overview, bank (checked 4-6), hitting the 6th is too costly... spend the night at the bank, built a chain from the Castle
Houses - castle with griffin growth. 131-bank 4, 132-hive(4), broke back home, learned slow, haste at the stables. I'm stalling at the respawn, choosing what to do - first wanted to go through the metro to the opponent's Inferno secondary town, where a piece of the treasure zone was visible, then wanted to hit ГО (tested later - it could be broken with the loss of 2 single griffins and would lead straight into the opponent's capital with a lucky choice of direction), but realized that the opponent might hole up behind walls, and I have neither flyers nor serious magic..... scrapped. Rushed to clear my treasure zone. 135-137-chests, hive(8), +5 attack, shield+12, Dragon Utopia found. 141-breaking the Dragon Utopia (2nd): +6 all, cloak of renunciation, +10 knowledge, lvl 4 growth artifact. 142-broke back home, replenished mana + stables, acceleration before ГО.
On 143 I break ГО, made a mistake with direction at the fork (had no one land or air overview(((), returned, then kill the blue scout, messed up by not spending the night on the metro.... nearby is an unguarded Dragon Utopia... On their turn, reinforcements jump out of the metro, Ivor takes the Dragon Utopia right under my nose, breaks against me on silver pegasi (both have exp. tactics). 144-scouting opponent's capital, and it's full!! - 5-9 dragons, 1-4 angels, 10-19 horses, 20-49 silver pegasi, 10-19 druids, 50-99 grands, 50-99 dwarves.... Gunny has - 120 bows, 12 wyverns, 24 champions, 12 crosses, 32+1+1 royal griffins.... Got scared and rushed to the metro, there's a scout at the entrance to the treasure zone, heading there while killing the scout on the way.
On their turn Ivor rushed after me, which scared me a lot, stayed the night on the metro and then!!! thinking that Ivor had serious lvl 4-5 magic, changed my mind about attacking him, completely forgetting about my cloak of renunciation :smile35: ...... but if I had attacked (Gunny 18-26-13-10 vs Ivor 17-13-6-11 with exp. offense for both) and even despite the +2 speed of the forest dwellers, Gunny would have won the battle with exp mass slow and stone skin (given Ivor's lack of mass magic), as shown by a later battle with Roman (and I tested it myself 2 times later with different tactics for the forest dwellers, and every time the forest dwellers lost) .... and so many arguments and questions could have been avoided :smile35: .... Not meant to be...
145-going deeper into the treasure zone, spotted an unguarded Dragon Utopia, an unguarded hive, going further - hive(8), beat 20-49 red dragons for a pandora and +2/+2 power/knowledge, nearby is metro to my Stronghold respawn. On their turn Ivor is again following me, I'm in shock again, wondering what magic they gave him in the Dragon Utopias and again forgetting about the cloak of renunciation :D ... Decide to beat a hasty retreat to home lands and then to the spotted treasure zone on the 3rd week at the other end of the map....
On 146 - replenishing mana at the magic spring and right before it, swapping a pot for a +10 hat and putting on a +2/+2 cloak, I finally saw my cloak of renunciation.. damn... 147 - spending the night before the second treasure zone, while Ivor takes the spotted Dragon Utopia, which turned out to be untaken...(( Once Mirlanda (lvl 20) approached my capital with an arrow doing around 180-190 damage, but she was managed to be stopped halfway.... Then she returned again....
211-hives(6+4), pandora for full lvl 4, Earth boosts, university in the corner (leaving it for dessert), heading to the center of the treasure zone - another hive and a prison are spotted. 212-hive(4), freed 2 scouts from prisons, they spotted pandoras, armor +4/+4, another hive, handcuffs nearby, cons right there behind a block at the opponent's Stronghold respawn. 213-take 6 wyverns, handcuffs, break through to the Stronghold respawn for the cons. Lost capital, growth moved to secondary town. 214 +4 angels, another metro nearby already in the same dungeon, dive into the 3rd treasure zone - there are 2 chests - one for exp and 25 swordsmen. On their turn the blues build a chain to my last city, Ivor took the amulet of courage in the corner of my former respawn. 215 Town Portal to Stronghold, rush to the fork between 2 cities - my former capital and opponent's capital, to be able to reach either on the next turn.
On their turn Roman capitulates. Thanks for an extremely interesting battle, despite the disagreements..
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
User Avatar
Auto-translated
Captain (red, Tower, Torosar, Septienna) def Wlk777 (blue, Stronghold, Gurnisson, Ciel) 134 2sm4d(3) As the opponent said, he's a cheater because he uses Ciel. But this archer against mages is useless – golems and shackles are the best. Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
User Avatar
Auto-translated
Captain
Captain (red, tower, Torosar, Septienna) def Wlk777 (blue, stronghold, Gurnisson, Ciel) 134 2sm4d(3)
I confirm, I see the reason for the defeat in excessive self-confidence after a rather easily won first battle. I went to the opponent's base with only bears, and he pulled out all his troops, which is much more convenient on his own base. Thanks for the game.
P.S. The archer is actually fine; I was just too confident and didn't take all my troops, and the shackles are a real disadvantage.
User Avatar
Auto-translated
OUTLAW (red, Castle, Valeska, Gunnar) def SEM 56 (blue, Rampart, Ivor, Ivor), 2SM4d (3), 2-1-5
I confirm, arguing is pointless, being rude is absurd, I couldn't keep up with Igor's pace, thank you for the game and the lessons on my ignorance!!!
Ушел с героев, пока пряники)
In reply to Wlk777
User Avatar
Auto-translated
Wlk777
Wlk777 (red, Rampart, Kirr, Kirr) def vbn (blue, Inferno, Peer, Peer) 2SM4d(3) 123
That's how it happened. The rush through the adjacent passage in the dungeon was perfectly executed, while the GO was on the rough terrain. In the first week, I foolishly lost the Ifrit to street dogs, regretting not taking meat troops. As a result, Peer spent 3 days idle in the cramped dungeon...
Thanks for the game! I agree to a rematch! ;)
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
User Avatar
Auto-translated
Javdet (blue, Barbarian, Tiraxor, Tiraxor) def Oelm (red, swamp, Tazar, Tazar) 133 Jebus Cross

Barbarians - Swamp 1-1
A dispute arose regarding the weakness of barbarians on SoD.

This time the generator gave out quite well even for Jebus Cross - 2 bigs, one each of 4-5-6, 2 orcs and 2 gobs, 5 cans, 4 hives, 3 Dragon Utopia - far from each other, but almost everything was gathered by 123 except for 2 Dragon Utopia.
The center was late but fully armed, ran around a bit more, formed an alliance and through air view located Tazar with the bracers.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
Auto-translated
Javdet (blue, Barbarian, Tyraxor, Tyraxor) def Oelm (red, Swamp, Tazar, Tazar) 135 Jebus
Confirmed. He was upset about the chess-like control and started to run out of moves from turn 122. Instead of moving to the center immediately, he only reached 125, where the opponent had strong stats. He took a Utopia, Pandora with 15 units, and retreated to his own territory. Then he tried to improve his position on the treasure map, but there was nothing available, except for 2 red spheres! The opponent controlled the treasure castle, as a result, he was able to move all his heroes around, which had an impact when he caught up with me on turn 135 with an alliance and bracers. GG

I said that Barbarians on Jebus are not weak, but unstable. I still stand by my opinion.:)

Statistics

Welcome our newest member: Emil