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Posts from SoY-5: Online Tournaments "Seasons of year" - "Seasons" - Spring Season 2009 Auto-translated

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#126
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geroj
Ready to replay!

.
I'm ready to replay the game. I'll be available starting Friday evenings (after 9 PM). If it's convenient to play during the day, let's discuss it on ICQ. I'll find some time, but not before Friday.
In reply to Avern
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#127
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Alex_R (red Bog Bron) def Ticcer (blue Rampart Ivor) 136 Natural Enemies2 (HW edit)

We started without restarts, I got Bron no wasps, but with snakes, and my second native hero had 3 stacks and the third Inferno hero also had 3 stacks. The 4th hero that came was Mephala — but I never managed to level her up.
On the first thousand and 1-4,6 at the citadel.
On the second turn, I took the opponent's secondary town, which turned out to be native for me, and upgraded the lizardmen there, then did another loop and visited a 2-story magic tower with Bron, then popped out with Bron somewhere I didn't intend and decided to check a Dragon Fly Hive, ended up with 45 snakes, lost about 30 halflings and a couple of units.
By 134, troops finally arrived from my native town, totaling 177 gnolls, 36 upgraded + 20 basic lizardmen, 1+15 snakes, 18 basilisks, 15 wyverns.
The opponent attacked on his own with 15+15 grand elves, 6 pegasi, 32+67 centaurs, and 20+20 dwarves. He set up in the corners with tactics and, buffed with Bless, shot with the first elf then used morale, I waited, then the second elf shot and got morale. I cast Haste on the wyverns and eliminated nearly 50 centaurs, moved the rest in. Next turn, Haste on the wasps and I took out 32 centaurs and 15 grand elves. He shot the wyverns, killing 1.5 wyverns. On the third round, the pointy-ears couldn't move anymore!
Thanks for the game!
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#128
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Alex_R (red, Fortress, Bronze) def Ticcer (blue, Rampart, Ivory) 136 Natural Enemies2 (HW edit)
Confirmed.
Thanks for the game!
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#129
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Group #2 has completed their task!
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SpiriTT
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#130
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SpiriTT
Group #2 has completed their matches!
Yep... they were quick.
There are no changes in the first and third groups yet, so I'm posting the final table for the second group only.
P.S. Spring is ending, and there are still 5 rounds to go.
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#131
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2 hero I'll be waiting for you every weekday from around 4 PM to 10 PM. We need to play.
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#132
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Sorry for the delay – I’m ready to play against any opponent at almost any time.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#133
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Avern (red, Swamp, Tazar, Tazar) def geroj (blue, Inferno, Nimus, Nimus) 141 Divided Loyalties
On turn 111, the opponent restarted, and two of my heroes visited my tavern (Gervulf and Voy). I upgraded the Lizards and headed to the secondary objective.
In the first week, I took the human secondary objective, built structures 1, 2, 3, 5, and 6 in the Castle, and Tazar broke through into the canyon where they give Viv.)
In the second week, I took both hives, collected all the money and artifacts (Shield +4 Defense) that I could.
On turn 132, the Thieves' Guild reported that the opponent still had one more city. I concentrated my forces near Tazar (4 Attack, 13 Defense, 4 Strength, 20 Mana), 20 Viv, 15 Gorgons, 65 Lizards, and some other minor units. I teleported through the teleport in the corner to the opponent.
On turn 141, I caught up with geroj near the Cannery; he had just taken it and hadn't even had time to combine the angels. 3 Angels, 8 Ifrits, and a few Pits became victims of the swamp creatures.
Thank you for the game.
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#134
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Avern (red, Swamp, Tazar, Tazar) def geroj (blue. Inferno, Nimus, Nimus) 141 Divided Loyalties,
Confirmed. :)
Хорошо всё, что хорошо кончается.
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#135
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ewgeniy
regarding the generalization of rules
I think we should create a template with ready-made rules for fixed-map tournaments – so that, for example, I am no longer bothered about the rules like "not attacking in the first eight days," etc.
regarding the rules for the SoY tournament separately: I think rules like banning Conflux and the 200% bonus should remain – this is the tournament's trademark, its label. However, the other parts of these rules definitely need to be refined – so that the trademark remains, and it is possible to play without arguing about the rules.
Zhenya! There is no need to generalize the rules for all fixed-map tournaments. The organizer will come up with and implement their own ideas. The beauty of these tournaments lies in their diversity.
Regarding the SoY tournament. I believe that this spring tournament with the refined rules and maps that you have created will run more smoothly. Unless, perhaps, we can make a change during the tournament, such as 6 minutes per turn, starting from the next stage. And before the next tournament, we will definitely refine all the rules.
For me personally, the SoY tournament is a completely separate event – traditions, the first victory, Adelaide, Evgeny... The very best, the very best, the very best... I will actively participate in the discussion.
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#136
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bRitvo4kA (blue, Castle, Christian, Christian) def Javdet (red, Castle, Valeska, Theodore), Natural Enemies2, 127


Thanks to Roman for the game and for the replay!
В дикім полі
In reply to bRitvo4kA
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#137
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bRitvo4kA
bRitvo4kA (blue, Castle, Christian, Christian) def Javdet (red, Castle, Valeska, Theodore), Natural Enemies2, 127


Thanks to Roman for the game and for the autopass!

I didn't get the point of this map — pointless running between castles, a completely ridiculous underground, and as the culmination a one-way passage with 2 exits — it threw me off in the wrong direction 2 times..
The only positive thing is the reward for Eagle Eye in the metro, but it's very dependent on the quality of the guards and starting army.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#138
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Javdet
I didn't get the point of this map — pointless running between castles, a completely absurd underground, and as a climax a one-way portal with 2 exits — it threw me out to the wrong place 2 times...
The only positive aspect is the reward for Eagle Eye in the metro, but it's highly dependent on the quality of guards and the starting army.
The point is in that very pointless running — you need to control the castles. There's no need to go to the metro at all; everything is over land. The one-way portal is fixed by blocking the unwanted exit with a scout hero.
In reply to Wicc
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#139
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Wicc
The funny thing about this most pointless running around is that you need to control the castles. There's no need to go into the metro at all, everything is over land. The one-way portal is fixed by plugging the unnecessary exit with a scout hero.

And I would have been glad to plug it - but the scout heroes kept popping up wherever daddy needed them :D , and they're not infinite either..
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#140
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2 Javdet: I can only play tonight, after 9 PM, as I'll be traveling all day.