Skip to content

Posts from Heroes III in high resolution!

No ratings yet — be the first to rate!
In reply to prain
User Avatar
17 years ago
Auto-translated
I think that if such heroes did exist, many fans of the classics wouldn't be playing Heroes 5 right now. :) But as it is...
17 years ago
Auto-translated
Gentlemen, perhaps someone knows if it’s possible (if it is possible at all) to stretch the image in windowed mode from 800x600 to 1024 or even a bit more? I perfectly understand that this will simply increase the pixel size, but on a 22" monitor, it’s not very comfortable.
User Avatar
17 years ago
Auto-translated
the pixels will simply become larger, but it's not very convenient on a 22" monitor.
try setting your desktop resolution to slightly more than 800x600.
In reply to ewgeniy
17 years ago
Auto-translated
ewgeniy
Make the desktop resolution slightly larger than 800x600.
That's not interesting! And it's not convenient at all:smile18: ))
User Avatar
17 years ago
Auto-translated
This isn't interesting! And it's not convenient at all.
First, decide what you find interesting and what you don't. If you want to see the heroes in full screen in windowed mode, set a lower resolution. And "stretching" it will only make it worse. The most necessary programs will work perfectly fine in 1024x768.
In reply to prain
User Avatar
17 years ago
Auto-translated
I think it might be possible to solve the problem. For example, we could use real-time image smoothing algorithms.
In reply to prain
User Avatar
17 years ago
Auto-translated
What's so special about that? They just increased the number of visible tiles on the screen, and that's it. The graphics didn't become any better because of that. Yes, the screenshots are glitchy. P.S. What will happen to the dimensional door then – will it cover half the map in one turn?
In reply to prain
User Avatar
17 years ago
Auto-translated
Someone rightly pointed out that it's quite simple to change the resolution in Heroes, even the developers could do it. It's not like stretching a photo in Photoshop.
In reply to prain
17 years ago
Auto-translated
prain
I recently came across games like Duke Nukem 3D and DooM II, games from 1995 (originally they ran at 800x600, or even 640x480 and took up 10-15 MB). So, I downloaded them and was amazed; they had support for VERY high resolutions, and the graphics didn't degrade; it was exactly the same as in the original, only at 1024x768 and higher. So, it's possible that somewhere there are remastered versions of Heroes III :smile13:, but I'm tired of searching.
Changing the resolution of 2D sprites is not a trivial task, unlike textured 3D objects. I doubt that the original sketches or 3D models of HMM3, from which the sprites were made, are freely available online. I play HMM3 in 2560x1600 resolution (the picture turns out to be slightly anamorphic, "widescreen"). The pixelation is noticeable ><

Added 7 minutes later
AlexSpl
I think it's possible to solve the problem. Use, for example, real-time image smoothing algorithms.
Meaning: blurring the image. This won't create the effect of image detail on large screens... )

Added 6 minutes later
Kluka
and IMO, this is more complicated than rewriting all the other components of the game.
The graphics were also adapted to this resolution from a higher resolution of the original sketches/photos/taken from 3D models, and in theory, a gold edition of HMM3 with 2D graphics could appear, where the sprites are not 64x64 pixels, but 3000x3000 (where you can see every tiny stroke of the artist), and then they are extrapolated (downsampled) to any proportional resolution on the screen... Eh, dreams.
In reply to prain
User Avatar
17 years ago
Auto-translated
Basically, we need to find the developers and extract the source code from them. Then we'll see what we can do. xDDD
In reply to prain
User Avatar
17 years ago
Auto-translated
Yeah, I have a Samsung T220, a 22-inch monitor with a resolution of 1680x1050. It stretches the image in the game, but it doesn't seem too bad!
User Avatar
16 years ago
Auto-translated
The mod works perfectly on my 3.5 WOG. A fool's dream has come true. (
The only problem is that everything turns out to be unusually small, so I have to set the resolution lower than what my monitor supports, but at least the proportions are correct.
User Avatar
16 years ago
Auto-translated
Friends! Indeed, there already is such a mod: "Heroes 3 HD - HoMM3 High Resolution Project". It is discussed here: http://wforum.heroes35.net/showthread.php?tid=1046. Screenshots are also provided there. P.S. I have a CRT monitor, so I play in full-screen mode with the original resolution and don't experience the aforementioned inconveniences. :) It's all the manufacturers of LCDs and their pursuit of megapixels that are to blame. :D

Statistics

Welcome our newest member: recijeb