many considered my strategy to be childish (although, honestly, I struggle to play it:D).
Posts from Islands of Secrets
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The elf is transferred to the 4th mission "naked," i.e., with level 1? Or is this a "critical error"?
By the way, if you load the maps through the mission selection, they don't get transferred. And that's not my fault. Also, my campaign editor is kind of messed up; it keeps resetting the settings.
in the new version, there's a bug in the scripts for "Ancient Evil"; when you take the Tears of Ashera, the quest isn't marked as completed, just like with the cathedral in the first mission.
But that's not a quest; it's a story message.
It's impossible to complete this campaign! I completed "Ancient Evil," leveled up the Town Portal spell well, and then loaded "Peak of Starlight," but all the heroes were transferred except Aeron; he's level 1 in the fourth and fifth missions! Now I have to replay the fourth mission.
No, playing through the campaign mission by mission separately is ridiculous.
Man, the author probably went to his country house, wanted to finish this campaign quickly, but there are no updates yet.
Linaas
1
Linaas
3
Shadwyn
4
Ferigl
4
Linaas
4
1 - Misty Forest
3 - Stinking Swamps
4 - Peak of Stars
When playing through the maps, everything is fine for me, but I started from the beginning. At the same time, if you load missions that the hero has already completed, they will be at level one, which is natural. Heroes are only transferred forward.
P.S. I have version 3.0, but I don't think this is a hindrance... so I don't know what to say... I will continue to work on it, maybe I can fix something (provided I find something to fix)
P.S. Don't pay attention to the allies (Ancient Evil and Stinking Swamps); they're essentially just there for show.
Lux in tenebris,
I'm working on the second part, and I think it will be ready by summer. This time, it will be more challenging, with plenty of opportunities for strategic thinking, even for champions in the hero league.
Excellent work! I played as the hero, but since it was too easy, I started playing again with the megaAI v1.2 mod, which enhances the AI opponent megaAI v1.2. The author stated that it might conflict with various mods, but after completing the entire campaign with it, I can confirm that it doesn't conflict at all and noticeably makes the opponent more challenging, especially on the "Ancient Evil" and "Peak of Stars" maps, but still not enough, at least for me.
I was slightly disappointed that there wasn't a final battle with Tenebrous, and he died without my direct involvement :(
Shortcomings:
1. On the first map (the quest to liberate the Temple) and the third map (the quest for the Tear of Ashera, or for Lianna, I don't remember exactly, but one of the two), there are additional quests that, after completion, don't get a checkmark in the list of completed quests.
2. On the Peak of Stars, after killing everyone, the cutscene and message play twice in a row.
3. On the first map, in the artifact shop, there are always 5 artifacts, not 6, and it seemed like they were strictly limited in number (e.g., only 10 artifacts are available in total, and they cycle with a slight reshuffle each month). And it's definitely true that in the Stinking Swamps, the number of artifacts is strictly limited, and they are constantly duplicated in the Tower faction castle and the Orc castle. Apart from the bow with the quiver, I couldn't collect any other complete set. Was this intentional in both cases?
4. The opponent is very weak in the 1st and 2nd missions, and the Necromancer in the 3rd mission; even enhancing the AI doesn't help. In my opinion, the initial armies in all of these moments could easily be doubled to make the game flow more consistently with the other missions.
5. In the last mission, there is a strict limit of 2 months. I finished it in 2 months and 3 weeks, but the game was terribly laggy towards the end, and the console displayed the same phrase in red: (script warning!) value was NIL when getting global name 'false'. Is this related to the 2-month limit for the campaign being violated, or does the game automatically fail only at the beginning of the third month?
2. Hmm... it failed for me once. But it sometimes happens anyway. I'll refine it.
3. I decided to limit it in both cases, perhaps unnecessarily...
4. Yes, that's true, but it would require a large-scale change. I suggest waiting for version 2.0 (the continuation). It will be difficult to achieve 100% success there. I'm currently testing the first map, and I barely managed to complete it with a Warrior. I don't even dare try with a Hero.
5. It's set for 3 months. And strangely, it starts to lag when you defeat everyone except the last one. I'll try to fix it. In short, I'll have to release version 1.3. The only problem is that I don't have much time:(.
5. It lasts for 3 months. And it's strange, but it starts to lag when you defeat everyone except the last one. I'll try to fix it. So, I'll have to release version 1.3. The only problem is that I don't have much time:(.
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