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Finally, I finished the campaign in 1.2 :)
Excellent work! I played as the hero, but since it was too easy, I started playing again with the megaAI v1.2 mod, which enhances the AI opponent megaAI v1.2. The author stated that it might conflict with various mods, but after completing the entire campaign with it, I can confirm that it doesn't conflict at all and noticeably makes the opponent more challenging, especially on the "Ancient Evil" and "Peak of Stars" maps, but still not enough, at least for me.
I was slightly disappointed that there wasn't a final battle with Tenebrous, and he died without my direct involvement :(
Shortcomings:
1. On the first map (the quest to liberate the Temple) and the third map (the quest for the Tear of Ashera, or for Lianna, I don't remember exactly, but one of the two), there are additional quests that, after completion, don't get a checkmark in the list of completed quests.
2. On the Peak of Stars, after killing everyone, the cutscene and message play twice in a row.
3. On the first map, in the artifact shop, there are always 5 artifacts, not 6, and it seemed like they were strictly limited in number (e.g., only 10 artifacts are available in total, and they cycle with a slight reshuffle each month). And it's definitely true that in the Stinking Swamps, the number of artifacts is strictly limited, and they are constantly duplicated in the Tower faction castle and the Orc castle. Apart from the bow with the quiver, I couldn't collect any other complete set. Was this intentional in both cases?
4. The opponent is very weak in the 1st and 2nd missions, and the Necromancer in the 3rd mission; even enhancing the AI doesn't help. In my opinion, the initial armies in all of these moments could easily be doubled to make the game flow more consistently with the other missions.
5. In the last mission, there is a strict limit of 2 months. I finished it in 2 months and 3 weeks, but the game was terribly laggy towards the end, and the console displayed the same phrase in red: (script warning!) value was NIL when getting global name 'false'. Is this related to the 2-month limit for the campaign being violated, or does the game automatically fail only at the beginning of the third month?
Excellent work! I played as the hero, but since it was too easy, I started playing again with the megaAI v1.2 mod, which enhances the AI opponent megaAI v1.2. The author stated that it might conflict with various mods, but after completing the entire campaign with it, I can confirm that it doesn't conflict at all and noticeably makes the opponent more challenging, especially on the "Ancient Evil" and "Peak of Stars" maps, but still not enough, at least for me.
I was slightly disappointed that there wasn't a final battle with Tenebrous, and he died without my direct involvement :(
Shortcomings:
1. On the first map (the quest to liberate the Temple) and the third map (the quest for the Tear of Ashera, or for Lianna, I don't remember exactly, but one of the two), there are additional quests that, after completion, don't get a checkmark in the list of completed quests.
2. On the Peak of Stars, after killing everyone, the cutscene and message play twice in a row.
3. On the first map, in the artifact shop, there are always 5 artifacts, not 6, and it seemed like they were strictly limited in number (e.g., only 10 artifacts are available in total, and they cycle with a slight reshuffle each month). And it's definitely true that in the Stinking Swamps, the number of artifacts is strictly limited, and they are constantly duplicated in the Tower faction castle and the Orc castle. Apart from the bow with the quiver, I couldn't collect any other complete set. Was this intentional in both cases?
4. The opponent is very weak in the 1st and 2nd missions, and the Necromancer in the 3rd mission; even enhancing the AI doesn't help. In my opinion, the initial armies in all of these moments could easily be doubled to make the game flow more consistently with the other missions.
5. In the last mission, there is a strict limit of 2 months. I finished it in 2 months and 3 weeks, but the game was terribly laggy towards the end, and the console displayed the same phrase in red: (script warning!) value was NIL when getting global name 'false'. Is this related to the 2-month limit for the campaign being violated, or does the game automatically fail only at the beginning of the third month?