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Posts from Ranger - "Higher Vampire" [5th Campaign, 5th Mission]

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#1
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So, two things prompted me to write this guide: first, the fact that I literally just finished it myself and am still full of emotions about it, and second—the realization of the developers' blatant and undisguised sympathy for Necromancers (but more on that later)...;) [/QUOTE]

Higher Vampire

Fifth Mission

Backstory: During Faedan's absence, the elves managed to lift the siege of Syris Talla and liberate most of the elven kingdom. But victory is still far off—the higher vampire Nicholas threatens Irollan from the southwest, and Faedan must defeat this powerful enemy.

Main Objectives:
  • Destroy the higher vampire Nicholas
    Faedan's main goal is to fulfill Tiera's will and save the world from the danger posed by Isabelle. But Nicholas stands in Faedan's way, threatening Irollan.
    Faedan must return Nicholas to the realm of the dead.
  • Faedan must survive
    While achieving the set goals, Faedan must survive to continue the work he has started.

Additional Objectives:
  • Show the artifacts to the prophet
    Now that all four dwarven artifacts have been found, it is time to visit the prophet again and add phoenixes to your army. They will help defeat Nicholas.
  • Find the ancient dwarven artifacts
    The territory controlled by the undead is shrouded in a veil of Eternal Night, which allows Nicholas to be reborn again and again. According to the seer, having phoenixes in the army can solve this problem. And he is ready to give them to Faedan if he completes his task—finding the ancient artifacts: King of Dwarves' greaves, King of Dwarves' helmet, King of Dwarves' shield, King of Dwarves' cuirass. The prophet believes that only a hero who has collected all these artifacts can possess creatures such as phoenixes.

Walkthrough: The goal of the mission is to finish off the unrestrained Mr. Nicholas (or just Kolya), who, without a proper license from the Ministry of Health and other agencies, has taken to committing vandalism in cemeteries, moreover by prior conspiracy with a group of persons of an unhealthy green color, which in itself is the height of sacrilege. You start on a peninsula in the northeast corner of the map, having at your disposal as many as 2(two) cities, granted out of generosity by your kind uncle-level designer (Kolya, by the way, has 6 cities). Many mines are scattered around the cities, which are quite easy to capture; this should be done immediately without wasting time on recruiting troops (this is very easy to do since the hero is quite strong, well... should be...). No one will attack you (and it would be good if they did!:( ). It is best to develop the cities as follows: initially build only troop dwellings and develop the fortress to achieve maximum army growth; give priority to shooters and druids—they are the core of your army (although you've probably realized this yourself by the time you reached this mission). Build upgraded structures only in the eastern city (transfer troops from the other city using a chain of heroes; this needs to be set up as soon as possible), because they can be summoned from there using magic (if you have developed the Life Magic skill, then this and many other problems are neutralized, but I didn't give my hero such an insignificant skill, in my opinion, so let's assume you don't have this possibility either:cool: ). The eastern city also has an archer hut—do not neglect the valuable opportunity to hire them!
Having gathered a sufficient army (at least a hundred archers and some other small fry), head to the very corner of the map—there is a portal to the southeastern peninsula. On this peninsula, there is one Necromancer city with the stunning name Apel-Sin (I wonder if in the English version it's called Or(e)-Anger?:rolleyes: ) and two heroes—Caspar and Rowenna (writing as it was for me, clear?). Rowenna gave me the first surprise in the form of (skull) 2.5K skeleton archers. Why a surprise? Because only in this mission does the enemy get a truly colossal army. After beating the evil lady with minimum losses among your own shooters (resurrect, resurrect and resurrect again, even at the expense of other troops—I hope light magic as a skill is present for your feeble Faedan?!), go eat Apel-Sin. Caspar sits there and doesn't want to share (we shared an orange: many of us, but he's alone... well-well, and for Vol... err-err Kolyan, of course—the peel heh-heh...), but that's not a problem... There is also an important landmark on the peninsula—the seer's hut, you could say the highlight of the program. It turns out that to subdue the rowdy Kolya, it's not enough to wag a finger at him and slightly poke his ribs with a sword. This sly vampire made a deal with the local Chubais and turned off the lights everywhere, so... err... well okay... The seer, an old rogue, offers to give you a huge army of phoenixes in exchange for a full set of King of Dwarves' armor, which supposedly will put all the same Chubaises in their place... uh-huh... You'll have to agree. The set consists of 4(four) items inlaid with the most exquisite... don't swear, I was paid for advertising!.. :D All this good stuff is underground in special bank cells under reliable guard. The portal to the dungeon is located to the north; that's where we go, there's nowhere else (don't forget to replenish your army from time to time, preferably before capturing the citrus city—clear why? After capture, a secondary hero can bring troops; don't waste your own time dashing back and forth: time is money!). Also, in the very corner sit 600 undead guarding the Ring of Life. At this stage, beating them is pointless—losses will be too great, I would say fatal. But later definitely visit for the ring, and you will have two of them, and therefore +4 hp for soldiers.
Forward, into the mountain king's caves! Underground, a whole network of tunnels and two Necromancer cities await you. Essentially, the dungeon is divided into two sectors connected in the middle by an isthmus where one of the cities is built. Dwarven armor lies in vaults, 2 pieces per sector. Beating the guards won't be much trouble (avoid losses and generally try to ALWAYS resurrect troops, even if only a couple of soldiers died!). You start in the northwest corner. Go down and clear the entire bottom sector and to the northeast, capturing the city on the way (I didn't have any decent guard there). Do not enter the portals. The portal on the west leads to the southeast corner of the map and vice versa; the northwest portal will send you straight into Nicholas's claws, but there is nothing to do there yet. Moving into the second sector of tunnels, I encountered the cutie Orson, who modestly clicked past my hero and climbed into the newly captured city. I had to storm it. Orson has a fairly decent army (3.5K skeleton archers plus others). Try to avoid losses among your shooters! Then clear the eastern sector and collect the remaining parts of the armor set. There is another city in the southwest corner—most likely without guards. Besides all this, there are squads of Shadow Dragons in the dungeon and elsewhere; killing them leads to another outpouring of words from the poet-Faedan (strange, it seems like a quest but it was never documented for me...:confused: ).
Having dealt with business underground, return to the seer. This scoundrel gives us a huge army of phoenixes, numbering 5 individuals (free up space for a squad). After this, unfortunately, he managed to disappear, taking the armor set with him. However, naive Faedan actually glowed with happiness... Damn it, played like a fool... Well nothing, it's a small world! :cool:
Well now, the moment has come to meet Uncle Kolya face to face! Gather all accumulated elven troops—there should be many by now—and forward, through the northeast underground portal to the rendezvous...
But first I will describe how events unfolded for me. Giving the miserable phoenixes to a hero who happened to be at hand, admiring the greatness of my army, I ran to visit Nicholas, expecting to tear him apart like Tuzik tears a hot water bottle. Coming out of the portal, I beheld a certain Vlad, whose face clearly asked for a brick (why does he have dyed hair?!). Justly reasoning that he would pose no problem to my power, casually spreading my fingers in the right way, I strolled up to him... So: 4.5K skeleton archers, 90 dragons, 240 archliches, 800 ghosts, 1K zombies, 300 higher vampires, 190 death knights, a level 27-29 hero with plenty of artifacts, army luck rating equals 5... It was an epochal battle... Skeletons and ghosts played the first violin. A successful volley from skeletons (and it was successful in 8 out of 10 cases) wiped out my troops at hurricane speed, and ghosts o-o-o... that's a separate story! When these creatures, ignoring the attack of 40 emerald dragons, SUCCESSFULLY respond, little remains of the dragons... And if this happens constantly... I wonder how many players ended up in the hospital with a nervous breakdown?! The developers have no pity for us at all... What is the probability of ghost dematerialization?! 50\50?! This is madness!!! Essentially, ghosts together with skeletons caused me more harm (ghosts mostly mental) than all other troops combined! Now it's clear why Necromancer troops of level 6-7 are so miserable; dragons are just some kind of weak... And what a story they have! The necromancers would be better off reviving dead Rakshasa sultans, there would be more use in that... :)
After this battle, I had about 600 archers, 200 druids, 120 ents and 10 dragons left, and even then, if I hadn't resurrected, there wouldn't have been any! It is worth noting the fact that the battle took place in an open field... A castle, probably, I wouldn't have been able to take... Assuming that these were probably the main forces, I plodded north and easily took a nearly unguarded castle. Seeing some commotion in the southwest region, I directed my steps there and finally caught Kolya in the castle. Ha! The only thing he had in common with Vlad's army was 4.5K skeletons; other troops were much fewer. But! This is a castle storm! First, your army luck decreases (as often!), second, walls... And Nicholas is very lucky and he has skeleton-s-s-s...
During the battle, I tried to block the archers with dragons and attacked the bony ones with my own shooters. Dragons, of course, were quickly beaten down, but I resurrected them, 5 at a time, which was just enough for one successful hit from skeletons and their lowliest henchmen like vampire lords, spectral dragons, death knights, etc. By the way, Kolya is no fool either; besides the general weakening of my troops, he perfectly silenced MY archers with a swarm of wasps, constantly slowing them down... But! Nicholas fell, drenched in fake blood and spewing curses... And then he rose again near Apel-Sin... Guess why? Correct! There were no phoenixes in my army! HA-HA-HA!!!
What to do? My troops are shattered, there are almost no fresh forces, Nicholas has a huge army and he is going to storm the city where, as luck would have it, a hero with phoenixes and a miserable bunch of soldiers sits... In short! I smartly saved before the final showdown and now I thirst for revenge! For about a week and a half, I transported those damn phoenixes from the city to Faedan, traded them for 800 dryads (ha-ha!) and... Kolya came out to meet me himself. Anticipating loud fame and an easy victory, I... oh no! I have no words to describe what I saw!!! 10K(ten... TEN!) skeleton archers, 1.5K zombies, 1K GHOSTS, 400 vampires naturally higher ones, 380 archliches, 300 heralds, 170 dragons... :eek: You know, the archers were enough for me... What are skeleton archers? It's not just a lack of fur and 3-4 kg of fresh meat but also the ability to easily wipe out any squad with one shot (160 developed unicorns with +4 hp, hero protection of 28 units and "stone skin" spell, for example). Don't forget about Nicholas, who is not only draped in powerful artifacts like a Christmas tree with toys, but is almost equivalent to a level 31 hero and possesses enormous luck. My death would have been quick, but painful. Draw your own conclusions...
I can only recommend keeping the hero with phoenixes nearby. It's quite possible to break the army of dead ones in parts, since Vlad mostly patrols near the portal and leads the main forces with him. The main thing is to catch him without sticking your head out prematurely, otherwise Nicholas might grab all the troops for himself... Phoenixes need to be revived at the end of the battle (I don't know if Kolya will calm down with dead phoenixes?). The problem with reviving is as follows: if someone dies on top of a squad, the squad can no longer be resurrected... And last thing, there is an opportunity to find the Tear of Ashan, but some obelisks are located in Nicholas's territory, so see for yourself...
Thank you for your attention!:D
In reply to Sereo
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#351
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Sereo
I'll say one thing, which in my opinion is quiteintelligent. You don't need to go to the prophet for phoenixes because it's enough to kill all the black "freshly rotten" dragons, as the mage Godric said in the mission.
And now I will play the role of the poor poet Faidaen
And the sky will shine again with light
The fog will dissipate, Faidaen
And he will calm the raging storm
With his sword and axe, to another world


I think I'll say one thing (in my opinion) that is quite intelligent:smile26:

So, if you don't be lazy and read the forum, not starting from the last page, some smart things will seem to have been voiced repeatedly:smile52:
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#352
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Here's a brief summary of my Walkthrough: I gathered everything on my island, went through the portal, immediately to the Seer, right next to it is a dragon's lair, which we also destroy, then we capture Orange and go into the Dungeon, while simultaneously teleporting reinforcements, I only took money from the chests, it's very needed, especially at the beginning. Then down through the Dungeon, we collect the dwarven artifacts, captured the lower Castle, then up, there are two more artifacts and at the same time the second Necropolis Castle. Both were almost fully built, and Orange too (although it didn't help me, I didn't hire any additional heroes and didn't buy undead either). We deliver the artifacts, take the Phoenixes, gather the accumulated troops from the castles, upgrade them if they haven't been upgraded yet, as in my case, and run through the Dungeon to Nicholas at the top, and also destroy the lairs in the Dungeon. Before the portal to the surface, we teleport the accumulated troops (these were my last reinforcements). At the top, I was surprised:eek: by Vlad and Lucretia, each had 4807 skeletons, 212 liches, 161 undead, and 431 vampires in their army. Vlad also had 120 dragons and 2778!!!!!:smile15: ghosts. All were upgraded. For comparison, I had 122 unicorns, 378 elves, 167 druids, 99 ents, 351 dancers, and 32 emeralds, also upgraded. So, the most difficult battle for me was with Vlad, I fought several times, at first he cast Berserk on the druids, and the ghosts were not affected by anything at all, and only, I don't remember which battle it was, he suddenly stopped casting Berserk, and I unsuccessfully attacked the ghosts, I defeated all his troops, and then I got to the ghosts, and he fled. I defeated Lucretia in an autobattle without losses, and all that remained was to find Nicholas, while destroying the lairs. Nicholas ended up hiding in a castle with 1 vampire, I wanted to at least see his level, but it didn't work. He died immediately. P.S. Faidean had upgraded Chaos magic, education, logistics, attack, and luck. His sworn enemies were necromantic dragons, undead, and liches. All were upgraded.
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#353
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okay, 2700 ghosts :)
what's your difficulty level? and what month is the confrontation with Vlad, considering he has such an army?
by the way, what dwarven artifacts did you collect? I'm curious, because I collected 4 and didn't get any dates (see above).

Damn, 99 ents (weekly growth +2, based on two castles +4)... so it turns out you reached him after two years (approximately)??!!
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#354
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Of course not:cool:, the encounter with Vlad, even though I managed to escape from him, happened on day 4, week 2, and month 4.
Your castles are strange:rolleyes:, I have a +5 Ent increase in each castle, totaling +10 per week, and I last recruited troops by summoning them from the castle before heading to Nicholas on the island.:D
I collected the greaves, shield, helmet, and cuirass, all of which were located near garrisons, and then I watched a cartoon about these artifacts and brought them to the Seer.:)
I played on Veteran difficulty, version 1.6.
I have a theory why there were so many ghosts:
1. It was likely from two armies because the second heroine had almost the same number of everything, except for dragons and ghosts.
2. There were many ghost dwellings, so by the time I arrived, there were probably a lot of them there as well.
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#355
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So, it turns out I did have a bug with those artifacts.
I collected everything the same way, but there were no animated sprites or dates. And the prophet went on a bender, locking himself in his hut. Oh well :)

+5? I'm just looking at the 3rd manual now, and it says +2. I don't remember for sure, my memory is failing me :)). But +5 still seems like a lot for a level 6 unit.

Veteran... probably that's why the Necropolis has better troops. I was playing through this mission with a Warrior :)
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#356
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I checked where the +5 Ents come from: weekly +2, Ent alcoves +1, and Castle +2. As far as I remember, the bonus doesn't depend on the difficulty level; maybe you didn't build the Castle and alcoves???? :smile32: :smile40:
In reply to bonchik
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#357
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bonchik
They never gave me a defeated hero in this mission, as if it's already too generous.
By the way, yes. Besides the Legendary creatures, I didn't see any other heroes in the taverns.
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#358
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Yeah... There was a time when I played missions with the "kill everyone" approach. :smile17: Then I started reading the objectives more carefully. Our poet is a Ranger, and that says it all... Through the bushes, through the gardens, sneak out, shoot, steal the artifact, and then... brothers... back to the hole... :smile50:
I gathered an army (Ossir showed up very opportunely at the very beginning, by the way), went to the prophet and through the gardens, gardens... to the Dungeon in search of artifacts. Faiyan went with Luck and Diplomacy, and along the way, neutrals started joining, I don't remember the number of Forest Archers. In general, he collected the artifacts, showed them to the prophet, and received the Phoenix... And then the most interesting part began... A game called "Now try to catch Nicholas!"
He ran away, in short... :smile39: By the way, if you take the lower left Necropolis in the Dungeon, he (Nicholas) is somehow drawn to it, like a fly to honey. :smile24:
It's better not to approach Nicholas without Phoenixes. At any danger, teleport to the city. You know, he revives after a fight, the undead ghoul:smile24:, and his army grows exponentially.
By the way, in the English version, he is not Nicholas, but Nikolai:D
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#359
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In Russian, his name is also Nikolai, but he was called Nicholas when he was a Knight:smile13:
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#360
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Once, I managed to get Nicholas Anwen through a scenario, and she was only level 1 at the start, fighting undead creatures from just one Apple-Cinnamon town. She leveled up immediately to level 13.
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#361
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Here, you will learn how to complete this mission without wasting too much of your precious time! :smile44 And so, we begin. Immediately capture all the mines on your small island. Head to the tower where the Seer resides – it or they, or perhaps something else entirely – and it will show you the location of five or six Twilight Dragons on different parts of the map. And if you wish, you can eliminate them all. And there's no need to search for dwarven trinkets:smile50. Eliminate all these MONSTERS, and the sky will become clear. And then, what next?:smile32 Ah yes, gather a decent army and go to war against Uncle Kolya! :smile14 But here's my advice: 1. Gather your troops. At least 1000 Master Archers, 500 High Druids, and I advise you to bring 200 Ancient Ents, and the rest is up to you!
2. Level up your hero to level 31, and then everything will go smoothly!:smile20
Good luck!
#362
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So, to reach the last group of dragons, you'll inevitably have to face Nicholas or Vlad (so Phoenixes won't be out of place).
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#364
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Gentlemen, are you all making things up? In 2 months, I found the Tear of Asch, and I was building up my army. I can even list what I had! Then Kolya shows up with 17,000 Skeletons and 6,000 Dragons and completely destroys me! And after that, you're going to tell me about 1,000 Skeletons?????
#365
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Nathaniel Roberts - you've been idle for too long - 100%, you need to simultaneously conquer territory and build castles. And 17,000 skeletons means you haven't destroyed a single dragon lair yet - DON'T SLEEP:p
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#366
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No, that's not it! The problem isn't that! I've been developing for 2 months... And you know what the biggest problem is? I don't have Astral Gates! And many people, I've read here, already have them! I've been playing Heroes for as long as I can remember, but I've never encountered such a mission... It's a serious paradox... Yesterday, I downloaded the patches, and all my desire to complete this mission disappeared... Oh... Do you happen to know what the growth rate is and what the interval between this growth is? Thank you in advance! P.S. I tried to complete everything in two weeks, and I was easily defeated...

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