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#1
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I suggest posting all news related to the project here. This thread is not for discussing the news; you can discuss them in the adjacent thread dedicated to the game itself.



An interview with the developers of "Legends" has appeared online. It contains a lot of interesting information about the upcoming expansion to the game, as well as about the game in general. If you love the game, you have already managed to save Endoria, and you are eagerly awaiting new adventures, then go here! :)
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
#2
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Patch version 1.6 has been released. It introduces many changes, and one of the most welcome is that the developers have removed the game's DRM and disc dependency; now, you no longer need to insert the disc to launch the game. Additionally, further balancing and optimization have been implemented. You can download it here (5.5 MB). Readme.txt contains the complete list of changes and additions.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#5
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To all King's Bounty fans, I suggest you download the new patch 1.6.1, which includes all the changes from patches 1.0-1.6, plus has new additions:

PATCH 1.6.1
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Fixes:
- Fixed a shader error on older ATI™ video cards (only relevant for version 1.6).
- Fixed crashes during saves (only relevant for version 1.6).
- Inactive enemy phantom units are removed from locations (only relevant for older saves).
- Fixed incorrect operation of counters for collected resources or killed enemies in some quests.
- Fixed a conflict in the sequential output of multiple in-game messages.
- The Mage receives two magic scrolls after defeating the Turtle.
- Fixed the disappearance of portal icons on the map.
- Fixed the probability of different children appearing for wives (requires starting a new game).
- Haaz's embodiments killed before receiving the quest from Ska'ar will be counted (those killed before installing the patch are not counted!).
- The morale of enemy units is always neutral.
- The message about taming an item does not appear if the item that has lost control has changed its morale itself (only relevant for version 1.6).

Additions and improvements:
- Added control of the hero using the "WAD" keys, "E" - to dig (parameter "setf ~enablewsad 1" in the "game.ini" file).
- The "C" (Cast) key in the arena opens the Spellbook.

Additions and improvements for modders:
- Added a dev mode, in which debugging hotkeys are available. Its activation is noted in the save files.
IMPORTANT: dev mode is not intended for playing! The developers disclaim any responsibility for possible errors when
dev mode is enabled.
(to launch the game in dev mode, you need to launch KB.exe with the -dev parameter)
- Added the Game.Log() function, which creates a "logs\gamelog.txt" file.

I also highly recommend downloading the Interactive World Map, which, frankly, is simply amazing!

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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#7
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A new patch for the game has been released, now version 1.6.4.
List of changes:
In the settings window, the "Default" button resets the value of all settings parameters.
The "C" key in adventure mode opens the spellbook.
When transitioning between locations, the loading bar is blue.
It is no longer possible to interrupt the dialogue with the Furious Paladin during the destruction of statues.
Improved the logic of the bear from the "Missing Bear" quest.
Fixed a rare crash when loading a save.
Fixed an error in the calculation of morale from items, as well as the morale tooltip for identical items.
The calculation of the hero's level and spirits in the leaderboard takes into account the difficulty level.
Neok's wife can now have children (relevant for versions 1.5 and higher).
The battle does not start if the hero is in the process of picking up a chest, digging up treasure, or moving using the Book of Life/Death.
Vampires after transforming into bats do not become uncontrolled.
The order of unit turns is updated after each action.
The change in "initiative" of a shocked unit is taken into account in the current round.
AI. Enemy heroes no longer use magic on our invisible units.
Improved the rendering of the damage tooltip during ranged attacks.
The "Oil Slick" spell receives damage bonuses from items and does not reduce the resistance of creatures immune to fire.
Snakes can use the "throw" ability against any attackable objects in the arena.
Fixed the damage tooltip for the "Phantom Blade" spell when hovering over a target.
Fixed the operation of the 3rd level "Dispel" spell on hypnotized and charmed creatures.
Includes changes from all previous versions.

File size: 5.6 MB
File release date: September 16, 2008
Download
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#8
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If there were errors displaying the Russian text, this patch will help. Patch: Text fix (RU) File size: 416 KB File release date: January 10, 2009
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#9
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Gameland Award 2009 Legend
On April 21st, the fifth award ceremony in the field of computer and video games, Gameland Award 2009, took place in Moscow. As a result of the voting by twenty thousand gamers, the best game projects of the past year were determined.

The adventure saga “King's Bounty. The Legend” became the winner in the “Best RPG” category and took second place in the “Best Domestic Game” category.

Thank you to everyone who voted for our game!
Details can be found here.
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In reply to SandroXXL
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#10
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King's Bounty: Crossroads of Worlds
Create your own legend
Genre:
Turn-based strategy / Role-playing game

Platforms:
PC

Developer:
Katauri Interactive

Publisher:
1C-SoftClub

Release Date:
Q3 2010

The King’s Bounty series, revived by Katauri Interactive, is perhaps the best Russian game project of recent years. The gameplay, combining turn-based battles with an engaging exploration of a fairy-tale land, has been a great success with both critics and the public. After the release of the large-scale add-on "Armored Princess," there was a long silence, but recently 1C announced another addition to the game – "Crossroads of Worlds."
Orcs turn green in the meadow
As it turns out, this add-on was planned even before the release of "Armored Princess," and most of the work was done by the game's fans, the most active and skilled modders – Katauri Interactive has a large and successful experience working with fans.
The first item on the "Crossroads of Worlds" menu is the new campaign "Orcish Horde," an expansion for the original game. It adds a lot of interesting content, starting with a storyline about orcs and ending with more than fifty new items. According to Ivan Magazinnikov, the lead designer and project coordinator, the new story allows the player to get fresh impressions from the already familiar game and reveal a few more secrets of the world of Teana. The original storyline is not affected, and the new quests are linear.
An internal conflict has broken out among the orcs, and we will be able to participate in it, testing the significantly reworked green-skinned race. "It's no secret that in the original game, they were not the most popular race. Now everything will change. Each orc has a set of combat skills and learns them right during the battle, becoming a real machine of destruction. And the green-skins have also added four new warriors to their ranks," says Ivan.

The new quests are impressive in their variety. For example, the player will have to take a journey through time. The game will feature assemble-and-disassemble artifacts, familiar to players from the official "Bag of Gifts" mod.
In addition to getting to know the orcs, there will be many other reasons to return to the world of Teana. "The player will finally be able to solve the mystery of the White Kraken, visit the mysterious Tower of Mages, which appeared from another world," Ivan continues. "We have also introduced several popular user modifications into the game – for example, a network of Military Academies has appeared in Teana, where you can improve your warriors and get unique skills for your hero, corresponding to his class."
New puzzles will keep us in the world of Teana for a few more hours (if you want to discover and explore all the new features and secrets – much more). A lot of time will also be required to study the updated game balance, new features, and items. For example, it is known that the abilities of the Spirits of Fury from "Legend of the Knight" will return as spells, and the magic of Summoning will play with new colors. Lovers of hot battles will be able to summon an Infernal Dragon, and those who prefer something cooler – an Ice Orb. At the same time, the strength of the summoned creatures will now directly depend on the mage's Intelligence and his Summoning skill.
There will be nine new warriors. For example, humans will finally get a fifth-level warrior – the Rune Wizard, who possesses a unique (but not yet named) feature. Also, the funniest goblin in the world – the chieftain Rakush – will want to join us. According to our interlocutor, the weakest of the newcomers is the Faun, a warrior of the elf race. He can lull enemies to sleep and then send nightmares to them, causing great damage.

In the Military Academies, you can get a quest and, in exchange for trophies, improve your troops. "Crossroads of Worlds" is made on version 1.3 of the game, so technically it is the same "Armored Princess," only more polished.
Some old creatures have mastered new tricks. For example, the Assassin now has the ability "Knowledge of Vulnerabilities" – killing a squad with a critical hit or a backstab, he receives a permanent bonus to damage against these creatures, and the bonus can be increased up to double damage. Alchemists have learned to create new potions right during the battle, and the warrior has received the class ability "Counterattack," which allows his humanoid warriors to more often respond to enemy attacks.
The Gladiator is also his own director
In addition to "Orcish Horde," there will be two more campaigns: "Defender of the Crown" and "Champion of the Arena," focused on battles. "Each won battle will open up new opportunities for the player so that he can prepare for the next battle, which will be even more difficult," says Ivan Magazinnikov.
In "Defender of the Crown," we will have to sequentially liberate islands and castles, gaining access to new buildings with troops and items. When starting a new game or moving to a new island, you do not know who will be your ally or enemy. Here you command the dwarves, helping them clear the island of lizards. And on the next island, you lead the undead in battle against humans…
"Champion of the Arena" is built on the diversity of opportunities and their limitations. "The player starts the game in a foreign world and must fight fierce bosses in the gladiatorial Arena, and you yourself decide who will be your enemy," explains Ivan. "At your service are 9 Gladiator Guilds with their troops and a set of items, the Mercenary Guild rents out more than a dozen Squires, each stronger than the other, the School of Magic is overflowing with spells, and the Bounty Hunters – with contracts. Levels are gained in packs – you just have to learn new skills. Isn't that great? But… the guilds are fighting each other and putting forward such demands to candidates that you want to tear your hair out. Want to be friends with humans? Kill the kraken! Command the orcs? Defeat the spider and forever say goodbye to the possibility of joining the Lizard Guild. Want to join the undead? Bring the head of a paladin as a gift and forget about the Elf Guild…"

Among the new characters will be, for example, the mysterious master of the Tower of Mages and the greatest master blacksmith of Teana – Lothar. Finally, there will be a bug in the game. By the way, according to Ivan, the authors have an inexhaustible supply of humor, and it will last for several more games.
Finally, the game editor will allow players to expand the world and the possibilities of the game. However, this is not an easy task. "Unfortunately, the huge functionality of the editor does not allow it to be simple to learn and understand," says Ivan. "Making ordinary maps, items, quests, and dialogues in principle, any player familiar with game editors can do. But arranging a naval battle, teaching monsters to snatch chests from you, or creating a quest with 20 endings will only be possible for hardcore mapmakers. However, the editor comes with an illustrated 160-page manual with examples and a training location. Compiled, by the way, by one of our forum members."
The difficulties are unlikely to stop the dedicated fans of the game, and after some time after the release of the add-on, we will certainly see many interesting modifications and even new campaigns. When asked if there is a chance to see a full-fledged third part or whether King’s Bounty Online should be considered as such, Ivan Magazinnikov answered evasively, but optimistically: "We'll live and see. The potential of the King’s Bounty universe is enormous, and it will last for many games."
Taken from ProIgry@Mail.Ru.
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#11
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The news was already posted, but in the “Princess” thread. However, there’s more information here. I wish we knew the exact date instead of just a vague “third quarter.”
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#12
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Final release of the update!
Author

Hello everyone!

The day we've all been waiting for has finally arrived!
It's time to release our update to the main branch. All interface improvements, compatibility with modern operating systems and aspect ratios, achievements, and much more are now standard for "King’s Bounty. The Legend". No need to switch between branches anymore; just launch the game!

But that's not all! We have prepared a couple of surprises and gifts for you.

After all, King’s Bounty recently celebrated its 18th anniversary. So, we seriously prepared for this “coming of age”.

For example…

https://store.steampowered.com/news/app/25900/view/667243351111631066

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