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Posts from Reports on online games and their confirmations (Spring 2009 season). Auto-translated

5.0 (2 ratings)
In reply to Дубровин Павел
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#541
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Pavel, maybe it's inconvenient for you to bother the guys again, I understand that, and I'm being so persistent...
Just give me their ICQ numbers, I'll contact them myself and ask them everything...
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Дубровин Павел
#542
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Volland (red, Barbarian, Kreg) def Caрtaine
(blue, Tower, Nella, Dessa), 2SM4d(3), 132
My opponent failed to place a Knight on the first turn, and it became difficult after that.
Thank you for the game.
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#543
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Volland
Volland (red, Barbarian, Kreg) def Captain
(blue, Tower, Nella, Dessa), 2SM4d(3), 132
The opponent failed to deploy even mages on turn 1, even though they broke through to the secondary resource node on turn 111 – there were no mines anywhere.
On turn 131, they were stingy – 5 Imps with Dessa rushed to the treasury, but the morale of the Gorgon group and their evil glare killed all 5 Imps at once... 49 Gorgons guarded the Pandemonium and blocked the passage to the treasury, where there were many more valuable resources.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#544
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Quell (Blue, Castle, Turis, Turis) def headache (Red, Tower, Doremi, Doremi) 2SM4d(3) 312

We played for a long time. There were a lot of resources and artifacts. In general, both players leveled up. But the speed of the Angels is higher than that of the Titans + tactics. + higher hero stats. Thanks for the game.
In reply to Quell
#545
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Quell
Quell (Blue, Castle, Turis, Turis) def headache (Red, Tower, Doremi, Doremi) 2SM4d(3) 312

I confirm
Thank you for the game.
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#546
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:smile08: SEM_56 (blue, swamp, Tazar, Tazar) def Vigo (red, Castle, Valeska, Valeska) 2SM4d(3) 212
Took a rest, Victor both, dealt well, though Tazar started leveling with Learning at level 3...
111-117 two lizard nests, one gnoll nest, enough gold. Tazar kills 17 swordsmen with an upgraded stack, blocks with 24 marksmen, and at 115 takes native secondary skill, week result 1-6 in the main Citadel and 1-3 in the secondary...
121-127 I clear resources and treasure chests, take a Dwarf Cottage at 75, Tazar runs with 96 lizards, got archery, good. Also took 2 gnoll nests, broke through to the treasure zone, there are Pandora's Boxes, a hivelings nest, and I spotted a Dragon Utopia, 1-6 in castles!!
131-137 I take a minor medusa zone, Tazar has Earth Magic, I buy a spell book, upgrade lizards (120 of them), go into the treasure zone, take a Pandora's Box for 34 efreeti, Expert Earth Magic. Another Pandora's Box for 28 cats, gave 15 vampire lords, I take a library for 70 upgraded liches, I scout another Dragon Utopia, in castles +2000 gold per day...
141-147 Pandora's Box for 23,000 experience for 90 upgraded hell spawns, killed 4 Wyverns, I level up Logur to Expert. I trade everything I can, bring up troops, Valeska takes the hivelings nest for 9 Wyverns, and Tazak takes the first Dragon Utopia....
211-212 Valeska kills the guard and stands right before the capital gates, Tazar takes the second Dragon Utopia, buys out almost all troops from the capital and across the chain, transfers to the secondary. Tazar splits there to restore mana, Valeska approaches the secondary, having killed my scout along the way....
I managed to buy a lot, because I built early (troops had accumulated like crazy). I attack Valeska, I have advantage in everything, both in stats and magic and troops, Victor decided not to fight, VICTORY, thanks for the game...
P.S. I pushed my advantage almost to the maximum!!:smile08:
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Ушел с героев, пока пряники)
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#547
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SpiriTT(red, necro, Goshan, Goshan) def Monstro_aka_h3 (blue, rampart, Kirya, Kirya) 142 2sm4d(3)
Wanted to try and control with Kiryukha, throw the blue one into a hole if possible. And they gave red GOsha the sun; well, we'll try to hit the Dragon Utopia early :) but I couldn't find them. Nearby is cons-2, GOsha was immediately given log and earth, slow in the guild, but in the last days he really messed up and lacked 1 sulfur for liches in time. In the end, liches are in the castle, secondary is castle, next to which is an external dwelling of angels. At the end of the 2nd—430 skeletons and 6 angels—I want to go to the Dragon Utopia, but I didn't find it until the end of the game. On the third, I took a couple of artifacts for stats, + 2 to speed. Became 16 12 11 12. Sneaked up from the rear on 141 from the blue dungeon—but Kiryukha ran for an exchange, but missed and ran to GO—angels and scorpies. I thought about it and as a fool took the capital, while Gosha broke 37 angels with a GR stack and reached Kiryukha; she didn't manage to move around. By the way, Kira had to run 15 lev to my capital for 3 days :) but thanks for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SEM_56
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#548
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SEM_56
:smile08: SEM_56 (blue, swamp, Tazar, Tazar) def Vigo (red, castle, Waleska, Waleska) 2SM4d(3) 212
Everything is as described. The initial distribution also seemed good, with two hidden stashes of horses and a hidden stash of angels. But after scouting the second respawn point on the surface and the underground one, I realized there were no prospects. In none of the castles or in the three respawn points in the sanctuaries were there any slow or speed spells! :(
On the fourth turn, I gathered all the available resources and moved towards the Guardian of Order, as there was nowhere else to go:smile27:
16 winged creatures easily defeat 110 kittens, even without magic, although it's not very useful. Tazar got a large advantage from the respawn point and geared up completely. No chance, thank you for the game, you played excellently, and the pace was great!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
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#549
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Mizrael (Dungeon, Shakti, Shakti) def Scorp(red, Conflux, Brissa, Brissa) 2sm4d(3) 134

Spawned on the surface, at the respawn three Griffin Conservatories, an external dwelling of Medusas. The castle exit was blocked by a lot of Green Witches for a Pandora's Box on home territory, but Adgit brought 7 Evil Eyes, built another 7 units, plus Taz's troops and the empty Pandora was mine... By the end of the week I captured a secondary Castle, where two external dwellings of Pokemon were found, and Minotaurs were built in the castle. I bought all Minotaurs, Pokemon, Evil Eyes, and Troglodytes, at 123 I broke a tier-3 Griffin Conservatory without a spell book, on the same day another Conservatory for 3 Angels. I gave the Angels and the remaining troops to Taz, and at 125 he broke another tier-3, losing all the growth there. I built a chain to break through to the next respawn, however at 126 Brissa jumped in and took out a scout on the respawn border! Taz captured a Shield +3 and a Helm +4 from a horde of Medusas, gave all this to Shakti, and sat him down to replenish mana. Brissa continued her march, and at 127 she was met by the father with Expert Earth, 9 Angels, and supporting troops. I wiped out Brissa's entire army with the loss of 2 Angels and immediately moved to where she had come from. At 134 Shakti stormed the red capital, 3 birds and the small fry couldn't stop 7 Angels. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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#550
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Mizrael
Mizrael (Dungeon, Shakti, Shakti) def Scorp(red, Conflux, Brissa, Brissa) 2sm4d(3) 134
That's how it happened, for sure.
Thanks for the game :)!
In reply to Quell
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#551
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bRitvo4kA (red, Castle, Valeska, Dessa) def smoke_mk (blue, Stronghold, Gurnisson, Gurnisson), 2SM4d(3), 135
Confirmed.
419691449
In reply to SpiriTT
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#552
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SpiriTT
SpiriTT (red, Necropolis, Goshan, Goshan) def Monstro_aka_h3 (blue, Fortress, Kirya, Kirya) 142 2sm4d(3)
Confirmed. Kirya was unlucky with the magic; he didn't get Earth or Air, so he had to become Water-based, against Gosha's mass slow mass air. Thanks for the game!
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#553
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Blacpoint (Red, Stronghold, Gurnison) def no1_knows_me (Blue, Tower, Neela) 2sm4d(3) 132
111 Wolves built. Building birds, scout heroes scatter, lots of gold visible, picked up a bunch of crystals, now have over 10.
112 Find a GO. Go the other way. Build the 1000.
113 Approach the neighboring respawn on grass. It's guarded by a horde of Gog's, next to a crowd of Magogs. Didn't decide to fight either. The main army goes back to the castle and down to the revealed external dwelling of birds and Cyclopes. Build Orcs.
114 Lots of gold. Build Bears. Gurnison takes out/recruits at the tavern, runs to the external dwelling with one ancient creature. Scout heroes capture resources.
115 Take the external bird dwelling, losing the rest of them and get 3 new ones. Nearby passage to swamp, fight a horde of Hell Hounds. The scout hero runs there. Nothing new in the castle.
116 Build citadel. The scout hero runs further and sees a Necropolis castle. Gurnison just barely reaches it on his speed (this is all off-road). Take Necropolis, build a tavern there.
117 Markets in both towns. A Griffin Conservatory and a beehive are visible on the swamp.
121 2 native heroes in the tavern. The scout hero runs through the swamp, picks up a chest, some resources. An external Bone Dragon dwelling is visible, with a +4 flail behind a horde of Squires. Gurnison checks the conservatory (the one next to the castle) - 1-stack. The scout hero recruits in the native castle and, with the army he has +1 Bear, transfers all these troops to Gurnison. He takes the conservatory.
122 Using the scout heroes' army on 1 Angel, I take a hat +4 to Knowledge. I sit in Necropolis, build a Mage Guild there (no Slow, no Haste). Scout heroes run around capturing resources.
123 Army back to Gurnison again, fight a horde of Advanced Squires (exactly 99). They eat up all my mana. But get a flail and take the external dwelling without losses. Go to another revealed conservatory. Build a Blacksmith in Necropolis.
124 Check the 2-stack. Give the Dragon to the scout heroes, they go to take chests. Build a Munit [Munitions? Or keep as Munit? - keeping as is] in Necropolis.
125 Buy the second native hero, he also buys Bones and Wights. Sacrificing all the support troops, the conservatory is taken. The Dragon flies back.
126 Killing the Cyclops Kings guarding the tree at the cost of the Dragon. Take the tree for 8 Wyverns. Don't quite make it to the castle. Give the army to the scout hero, they take a Crypt. Spot another conservatory. Check with Ivor at 3rd level. Strong. If it were a horde, I would have taken it. Capture an artifact +2 to Wisdom.
127 Sit to replenish mana. Army back.
131 Through a chain, everything bought in the native castle is transferred to Gurnison. +3 birds from the external dwelling (this costs all resources). Move onto the snow to the blue player.
132 Assault on the capital. After its fall, the opponent surrendered.
Герои 3 - слоупоки ликуют, задроты - пичале...
#554
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headache (blue, Castle, Valeska, Valeska) def Quell (red, Rampart, Kir, Kir) 2sm4d (3) 222

Thank you for playing.
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#555
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headache
headache(blue, Castle, Valeska, Valeska) def Quell(red, Rampart, Kir, Kir) 2sm4d(3) 222

Thank you for the game.

confirmed