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I don't think there's a thread like this yet.

Kyle (orange, Sorcerer, Sorcerer) loses to AlexR (red, Host, Harpy, Harpy) in Slugfest (Heated Battle), 123.

On the first day, I made a stupid mistake by taking Hydras into my main army and running around with them. The second mistake was being greedy and not dismissing them. As a result, I lost the initiative on the map, and in the end, I was one step short of catching the enemy hero in the field. The Harpy occupies my Castle, I attack, and I'm destroyed against the walls.
Armies:
Sorcerer: Level 6, 0-1-7-5 (40), Lightning, Arrow, Stone Skin.
2 Green Dragons
24 Gargoyles
12 Minotaurs
10 Griffins
6 Hydras - damn them...

Harpy: Level 5, 1-1-4-5 (26), Lightning, Arrow, Haste, Steel Skin.
6 Druids
3 Unicorns
3 Unicorns
36 Battle Gnomes
30 Elves

At the end of the battle, the Harpy had 12-13 Gnomes left.
The Catapult didn't want to break down the walls. The Harpy used Lightning to destroy stacks of Gargoyles and Griffins. The Gnomes, supported by towers, overwhelmed the Dragons, then, under the protection of Haste (also with the help of towers), overwhelmed the Minotaurs and Hydras, which, by the end of the battle, managed to break through into the Castle.
Lightning doesn't hit Griffins very well... it's a pity...
Thanks for the game. I hope to improve my skills in the future and get my revenge.

Good luck.
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Kyle
Kyle (orange, Sorcerer, Sorcerer) defeated Alex_R (red, Host, Fortress, Fortress) in Slugfest (Heated Battle), 123.

On the second day, he moved his entire army out of his starting area and was predictably attacked by the Knight. Thanks to "slow" and a couple of morale effects in the 2nd and 3rd rounds, he managed to neutralize 8 Paladins and deal with 36 Archers and 14 Cavaliers, losing 3 Phoenixes and one unique unit. But then I had even worse luck; when his 5 or 6 Paladins approached, they gained morale and killed 11 Druids.
On 1-1-3, the Barbarian swapped Castles with the Necromancer, and the Sorcerer finished off the Knight's Castle that I had weakened. As a result, the Sorcerer's Castle fell into the hands of the Warlock (without any visible losses).
1-1-5, 1-1-6: I captured the Necromancer's Castle, killing 34 Orcs and losing only 4 "Steel Skin" Elves.
The Barbarian returned and retook his Barbarian Castle from the Necromancer (the Necromancer was destroyed after the Knight).
The Sorcerer will attack my capital, and the Warlock follows him, also aiming for my head.
As a result of a couple of clever maneuvers and troop transfers, I managed to escape the Warlock, killing all his additional units from the new week at the cost of my last Phoenix and 1 unique unit.
And the Sorcerer successfully moved towards his own Castle instead of mine!
I entered the Warlock's Castle, which was strangely empty, and stayed there, even though I thought I would lose the defense. But I didn't regret sacrificing the hero, as he hadn't leveled up much.
On 1-2-3, there were 3 attacks on all my Castles, and miraculously, I managed to hold out, even against the Warlock, primarily thanks to the helmet against lightning + a well-chosen tactic + the ballista missed the wall about 4-5 times.
At the beginning, they were hitting each other with lightning: 87 Warlock vs. 100 mine. The Elves blocked the Gargoyles, but the 6 Druids were covered by horses and managed to shoot at the Dragons about 3 times, and then they also helped a bit with the Minotaurs, now in a group of 3.
30 Elves died without firing a single shot and killed only 2 Gargoyles with their knives, but 36 Battle Gnomes killed about 12 Gargoyles, 1 Dragon, a couple of Griffons, about 8 out of 12 Minotaurs, and 3 out of 6 Hydras.
After the battle, 11 Gnomes remained. :smile20:
Thank you for the game!
In reply to Alex_R
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I just didn't see the point in creating such a thread / starting a new online season when no one was playing. I myself have played with Gynnar several times recently, but reports were only posted on the Portal because very few people play here...
Per aspera ad astra



In reply to Brennan
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Brennan
I just haven't seen the point in creating such a thread / starting a new online season when no one is playing. I myself have played with Gynnar several times recently, but reports were only posted on the Portal. Because very few people play here...

Actually, even on the Portal, very few people are playing Heroes II lately. Of the active players, it's practically just Gynnar. And online is practically dead. And, most importantly, it's not clear why. All the old players seem to be around. But they don't want to play (or can't?). In short, something needs to be done.
In reply to yasnikov
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yasnikov
Actually, there aren't many people playing Heroes II on the Portal these days. Out of the active players, only Gynnar is really playing. And the online community is practically dead. And the main thing is, it's not clear why. All the old players seem to be around. But they don't want to play (or can't?). In short, something needs to be done.
It's not hard to find my ICQ in previous threads about online play; I already have you in my contacts (at least I did), and I can remind you: 394-777-828. I haven't received any offers to play from anyone except Gynnar (and even from him, not recently). Basically, I have two reasons:
1) No one really offers;
2) If they do offer, it's always Slagfest. I've expressed my opinion about the map many times. My reasoning is that it's too fast-paced, and I don't understand it. In the same amount of time, on Hotspot (my opinion of which is slightly better than Slagfest), you can play a full game. On Beltuwe or Broken Alliance, you can even have a variety of tactical or strategic options.
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Qwerty (Sorceress) def. Sir Gynnar (Necromancer, host), 117 Slagfest (hot battle).
I won't say anything about the first two days because I played terribly. Nikolai made a move to the center, captured the sulfur mine and the mine below and to the left for the Necromancer. However, on the third day, the struggle intensified. By the time the turn changed, Nikolai had a clear advantage, but then the AI intervened! The Warlock defeated Nikolai's secondary hero, and then made a very successful move in the other direction.
I devised a plan to upgrade the Dwarves and defeat all of Nikolai's secondary heroes with 4 Phoenixes. Then, the miracles continued. The AI persistently bypassed my Castle, and on the 4th day, I aggressively moved my main hero (the Sorceress, by the way) with 4 Phoenixes ahead to the isthmus between Nikolai's gold mine and the area with the sulfur mine and gazebo. Nikolai made a beautiful maneuver, exchanging troops to protect his secondary hero. At the same time, the Warlock leader was defeated by the Barbarian leader (that is, the Barbarian leader ended up next to his starting Castle), the Mage leader was wandering around in his treasure room above (where the diamond mine, etc. are located), and the Knight leader was somehow located near his gold mine, clearly eyeing my Castle. But I ignored all of this!!, and boldly upgraded the Dwarves, built Druids, bought Dwarves, Elves, Druids, and moved all of this to my main hero. And!!! I managed to run my main hero into the gazebo and got logistics!!! The battle was interesting; Nikolai had attack and speed, and I had blessing and speed, which I had been hiding until now. In terms of troops: Nikolai had 14 Necromancers, 12 Mummies, 30 upgraded Zombies, 14 Vampires (or maybe even more), and 3 Colossus. I had 20 Elves, 30 upgraded Dwarves, 19 Druids, 10 Unicorns, and 4 Phoenixes. Blessing on the Phoenixes, and the battle began. Thanks to Kyle for the training, who beat me in a battle a couple of months ago, and then we had a draw. In general, at some point, everything started to turn in my favor, and Nikolai decided to fight to the end, although maybe he should have considered buying his way out. As a result, his hero died, and I gained a couple of experience levels, increasing my attack and logistics (both are very important, I must say). I had 1 Unicorn, 20 Elves, 7 Druids, and 24 upgraded Dwarves left. In the same turn, my secondary hero fought Nikolai's secondary hero (in the last square), and I got lucky and won. The turn changed, and the AI didn't attack my Castle, but I visited Nikolai's upgrade building with my main hero and set up an ambush. The second level of logistics came in very handy (it really makes a difference on this map, to be honest), because Nikolai had prepared a couple of heroes with attack on Gargoyles.
And on the next, seventh day, I attack: 20 Elves, 24 upgraded Dwarves, 7 Druids, 1 Unicorn, 9 Butterflies with main attack against 7 Centaurs, 4 Skeletons, 6 upgraded Zombies, 2 Gargoyles, 2 Vampires.
Thanks for the game, Nikolai!

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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Qwerty
Qwerty (Sorceress) def. Sir Gynnar (Necromancer, host), 117 Slagfest (hot battle).
I won't even talk about the first two days because I played terribly. Nikolai made a move to the center, captured sulfur and a mine for the Necromancers in the lower left. However, on the third day, the struggle intensified. By the end of the third turn, Nikolai had a clear advantage, but then the AI intervened! The Warlock defeated Nikolai's secondary hero, and then made a very successful move in another direction.
I devised a plan to upgrade the Dwarves and use four Phoenixes to defeat all of Nikolai's secondary heroes. Then, more wonders occurred. The AI persistently bypassed my Castle, and I managed to aggressively move my main hero (the Sorceress) with four Phoenixes ahead to the isthmus between Nikolai's gold mine and the area with the sulfur mine and gazebo. Nikolai executed a beautiful maneuver, exchanging troops and protecting his secondary hero. At the same time, the Warlock leader was defeated by the Barbarian leader (meaning the Barbarian leader ended up near his starting Castle), the Mage leader was wandering around in his treasure room upstairs (where the diamond mine, etc. are located), and the Knight leader was somehow located near his gold mine, clearly eyeing my Castle. But I ignored all of this, boldly upgraded the Dwarves, built Druids, bought Dwarves, Elves, Druids, and moved all of this to my main hero. And!!! I managed to run my main hero into the gazebo and gained logistics!!! The battle was interesting; Nikolai had attack and speed, and I had blessing and speed, which I had been saving. In terms of troops: Nikolai had 14 Liches, 12 Mummies, 30 upgraded Zombies, 14 Vampires (or maybe more), and 3 Catapults. I had 20 Elves, 30 upgraded Dwarves, 19 Druids, 10 Unicorns, and 4 Phoenixes. I cast blessing on the Phoenixes, and the battle began. Thanks to Kyle for the training; he beat me badly in a battle a couple of months ago, and then we had a draw. In general, at some point, everything started to turn in my favor, and Nikolai decided to fight to the end, although he might have considered offering a truce. As a result, his hero died, and I gained a couple of levels of experience, increasing my attack and logistics (both are very important). I was left with 1 Unicorn, 20 Elves, 7 Druids, and 24 upgraded Dwarves. On the same turn, my secondary hero fought Nikolai's secondary hero (in the last square); I got lucky and won. The turn ended, and the AI didn't attack my Castle, but I visited Nikolai's upgrade building with my main hero and set up an ambush. The second level of logistics was very useful (it really makes a difference on this map, to be honest) because Nikolai had prepared a couple of heroes with attack on Gargoyles.
And on the next, seventh day, I attacked: 20 Elves, 24 upgraded Dwarves, 7 Druids, 1 Unicorn, 9 Butterflies with main attack against 7 Centaurs, 4 Skeletons, 6 upgraded Zombies, 2 Gargoyles, and 2 Vampires.
Thanks for the game, Nikolai!

I confirm that the AI ruined everything for me in the first few days when the starting situation was more or less good (I had magic, and three Necromancer heroes in a row, but I didn't have much money and the artifacts were so-so...). But I probably shouldn't have engaged in battle, but I have to give credit to Qwerty; he fought brilliantly and deservedly won (and I couldn't offer a truce because I didn't have enough money; I only had 300 coins at the beginning...).

Thank you for the game too!!

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