Well, I just didn't boast on every corner that I'm a strong player, etc...
You're doing the right thing by not boasting. Those who can understand it, already know it.:smile20:
Remembering our game :smile33:, I secretly still hope for a rematch.
New here? I'm Roha — want a quick tour?
Well, I just didn't boast on every corner that I'm a strong player, etc...
Actually, I believe that limitations should be imposed by the map itself, not by the rules. If I can reach the opponent on day 115, why should I wait until day nine? Fixes are for fixing things.
For example, I saw somewhere in the rules about Mullich and his company. You could simply ban him on the map, and that's all. Is that logical?
Of course, red rushes need to be limited. Because there's no way to prevent them on the map itself.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
1) Change 118 to a normal redraw
2) Ban the amplifier for Necropolis
3) 6 minutes?
and also - bring Bron back to universal! =)
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
I also banned Stracker (Undead) and Ufetin (Dungeon).
The most important thing is Pikedram, because his arrival makes the Tower completely unplayable.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
I think he's not that bad - 12-15 gargoyles, scouting, and speed 7 - if you add 9 more gargoyles, together with 50 caps, it will be very good... but that's just my opinion :)
Talking about game over is definitely an exaggeration; hiding Gremlins or Mages can easily compensate for it, or a hero with ranged attacks can do the trick. Of course, the pace will be slower, but with certain bonuses, you can develop normally.