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Castle + Barbarian against Inferno + Dungeon - there was a significant advantage with the Archmages and creatures. Tower + Necropolis against Inferno + Dungeon - Vitaly read my tactics and destroyed all the archers. Tower + Barbarian against Inferno + Rampart - high hit points decided the outcome, plus the opponent's questionable tactics.
Thanks for the battles!
Oelm vs Medium 1-1.
Yeah. I was thinking... In the last game, all I had to do was stall, but I immediately went on the offensive and got punished... It was a fun battle! :smile29:
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
I have a suggestion to replace Fire to Sky with Gunnar. Is anyone against it? P.S. Kostya, you have a chance to replay this match, what do you say? (although in my opinion, the chances of winning are very slim :smile08: )
What's with this sudden "slim" chance:smile19:! I'm not a pro in TC3, but I still play better than on SMK and other templates. Of course, I'll play! Send me the opponent's ICQ!;)
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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Sure, I'll play! Send me the opponent's ICQ number.
Rhox (Dungeon, Necropolis) def bRitvo4kA (Castle, Barbarian) I messed up in a winning game: I cast Blink too early and got hit with a Word of Pain in return. As a result, the griffins didn't reach their target, and the vampires bit everyone. Rhox (Castle, Rampart) def bRitvo4kA (Tower, Barbarian) Thanks for the games!
bRitvo4kA (blue, Stronghold, Dungeon) lose Mizrael (red, Rampart, Necropolis), Tier 3 - the first battle was shocking for me; I have never seen anything like it before. Due to the -1 morale for ghosts (4.2%) in the first 3 rounds, they missed 7 stacks. In turn, the opponent gave the Black Knights a curse twice (on the behemoths and ogres), and the ghosts aged the behemoths...
bRitvo4kA (blue, Castle, Tower) def Mizrael (red, Rampart, Inferno), Tier 3 - I managed to win against a Berserk with a Mashak.
bRitvo4kA (blue, Stronghold, Dungeon) def Mizrael (red, Stronghold, Castle), Tier 3 - both had Earth, but thanks to the Cyclops slot and the opponent's mistakes, I managed to win.
bRitvo4kA vs Mizrael - 2:1 Victory! Thank you for the games.
I confirm the battles with Britvochka. The first battle was a mass-pruning of abilities. The second battle was close, and one round decided it – I lost a cast because I miscalculated the speed. The third battle was lost during the artifact acquisition phase – I took an anti-berserk artifact, +2 speed, earth, and armor: as a result, I didn't have enough money to buy everything, and instead of Cyclops, I bought "Pokémon." My opponent had full stacks, +2 speed, and earth+resist triggered on his runners and scorpions, protecting them from the slow effect, while only my "Pokémon" were lucky – no chance, the mistake was that I didn't guess where to spend the main artifact more profitably; I couldn't win in the battle against attacks with a weight of 3 stacks (runners, scorpions, and dragons). Overall, too much depends on where the main artifacts are spent; it's not my style.
Titans, golems, dragon riders, nagas, dryads, pegasi (units are listed according to their placement) +2 speed Offense, armor, water. +2 health, boots, 40 mana, 4 spells
The opponent took dragons, riders, vampires, skeletons, golds, unicorns, and dryads, also +2 speed. Water, tactics, I think offense.
Vbn attacked, his dragons hit my units, defeating the nagas. I used dragons against his, Necrodrakes tried to age the Titans, unsuccessfully :) Pegasi hit Necrodrakes, Titans leave one. Then vampires and 2 packs of riders kill my nagas, they didn't even get a turn. Riders hit golds, 4 remain with 4 health, skeletons wait, golems block the passage of the opponent's dryads to the dragons. Dryads hit pegasi, my ballista moves, I cast bless (better than no spells at all, and we'll see what's on the other side), followed by mass dispel, I realized victory was mine! :)
In the second round, I lose both riders, the opponent's dragons, burning through my formation, killed the last Necrodrake :) I cast bless again, Titans leave 38 vampires, disconnect, and congratulations from the opponent!
We argued a bit about the invincibility of Necropolis with a Transformer. I gave Necropolis to him at the start, then we just fought. I decided to play through Life Support, but I mistakenly took water (I was afraid of Berserk), it would have been better to have earth. So, we just had a brawl in the corner :)
Nikolai: Dungeon+Ramp (fighter build, can't say the exact skills) - dragons of 2 types, unicorns, dendroids, pigs, cats, and medusas.
In the 1st round, there's a mass haste and a solid beating of my units, but there was a tiiiiny but very important mistake: the dragons were placed next to each other, as if specifically for berserk:) - that actually decided it, I cast it on them, plus the unicorns and dendroids. Then Kolya came up with an idea to use my berserk to his advantage too, and positioned the remnants of his pegasi between the Black Dragons and birds - a very nice move! But even that and dispelling the Gold Dragons didn't help - the dendroids tied down the Black Dragons, and the opponent decided not to continue. 1:0:smile02: !
Second game (this one was played with full random).
Me: Knight+Cit (+2 speed, Tactics, Earth, Defense) - Archangels, Cavaliers, Crusaders, bears, birds, ogres, and 44 wolves (to take down the retaliation:D ).
Nikolai: Knight+Ramp (roughly the same, but instead of Tactics - Water) - Archangels, Gold Dragons, unicorns, Cavaliers, 33 dendroids, 40 Fanatics, Crusaders.
This was very stupid on my part:o . First, what was that Tactics for? Second, I immediately put birds with cavaliers in range of the blow (I halved the unicorns with them and was happy like an idiot:smile52: ). The opponent's 1st cast wasn't great either (blindness on the bears), but I, the fool, had read something wrong in the TK reports and decided to use the trick of disabling the Archangels for 7 rounds (I saw something like first Blindness on them, then immediately Anti-Magic in the 2nd round:D :D :D , but when it turned out that even expert Anti-Magic doesn't work on enemy units - it was already too late:mad: !). Then they cast Slow on me, and when I also saw Water magic, I realized what was coming:smile16: :( :( :( . 1:1.
PS. We also played a 3rd game, where due to unprecedented luck (a ton of Amorals from my necro-dragons, double strikes from knights, hourglass again from my dragons on titans...) and sleepy Kolya's inadequate play, I even won, but I won't post it - if anything, we'll replay it;) . PPS. Here's that part from Mizrael's post where I read about Anti-Magic on enemy Archangels: "Mizrael - Javdet 2-0 First battle: Ramp-Inferno vs Tower-Castle. Took fire, offense and defense, berserk, +4 spell, 40 mana, resistance boots. After waits, I wait for a cast, my devils get blinded - I blind the archers in reply and get first speed for the next round. Then I rush in with speed from wait, they don't hit very hard under curse, anti-magic on the archers." (quote). And I still don't understand what I did wrong - but Anti-Magic, as it was written, only works on your own units:confused: ...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Here's the excerpt from Mizrael's post where I read about using Antimagic on enemy Archons: "Mizrael - Javdet 2-0 First battle: Rampart-Inferno vs. Tower-Castle. I took Fire, Offense, and Defense, Berserk, +4 Spell, 40 mana, and boots of resistance. After the wait, I wait for the cast, they blind my Devils - in response, I cast Blind on the Archons and get the first speed for the next round. Then I attack with the speed advantage, and it doesn't hurt much when they attack under the curse; I use Antimagic on the Archons." (c). And I don't understand what I was doing wrong - but Antimagic, as it was written, can only be cast on your own units:confused: ...
Mizrael explained everything clearly. They blind his Devils, he blinds the Archons. He goes first in the second round, casts a mass curse. The opponent uses Antimagic on the Archons during the turn transition, removing the Blind.
At least, that's how I understood it, and it all seems logical :)
РП (Реальное папство!) *Автосейвы не беру и не даю.
Sorry for the slight off-topic, I'm posting here because the experts are more likely to check this topic. I have a question: In the case where an Archmage revives a completely dead unit, what happens to the spells (positive, negative, anti-magic) that were cast on the unit before it died, assuming that if the unit were still alive, the spell would be active? It seems like all spells stop working, but I'm not entirely sure. I'm especially unsure if units that were under an anti-magic spell can be revived. For those who don't know, in *The Restoration of Erathia*, the experience of revived units is restored.