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Posts from Arrows in Heroes 2.

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Yes, that's absolutely right! By focusing the opponent's attacks on the Titans, Mages can survive and deal damage.
By the way, here are the Mage's stats: 30 hit points, 7-9 damage, 7 defense, 11 attack (excellent!), above-average speed (5), and a cost of 600.
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I would like to hear your opinion on whether it is possible to create an army consisting only of archers. After all, Titans do not have a penalty for melee combat, so they can also act as melee units. And trolls have regeneration. But, apparently, only Barbarians and Wizards can create such an army.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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I haven't played in a long time... but I think the Lich is overpowered in all the games.
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AlexeyPank;24389
I would like to hear your opinion on whether it is possible to create an army consisting only of archers. After all, Titans do not have a penalty in melee combat, so they can also act as melee units. And trolls have regeneration. But, apparently, only Barbarians and Wizards can create such an army.


This is certainly possible! But you shouldn't forget that archers have little health and are not cheap! Also, they are weak against flying units...
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you can create a squad consisting of 4 archers (Titans, Archmages, Elves, and Druids) and Phoenixes. The first turn can involve mass slow or mass haste, for example. Morale is normal, and you only need 2 castles.
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Quite an expensive option – Titans and Phoenixes will hit your wallet hard, and Druids with Archmages aren't exactly budget-friendly either!
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no, this isn't the start of the game. And you only need 1 Phoenix for the first turn.
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Yes, I understand, but it's still a rather complex option...
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From THREE archers, not four. The point is that with four archers, two of them can be blocked by a single unit.
The Phoenixes, Great Druids (from your own castle) + Titans and Archmages (from a captured Academy castle) is a great option, but it's hard to achieve.
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and it’s very complex and expensive… and if you also place trolls, it’s practically impossible!
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the best combination of archer-mages, trolls, and orcs with hobbits.
Скоро! Всем ждать! Они явятся!:smile20:
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Hmm, with such a set of skills, the hero will barely be able to move around the map.
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And what would be a quick combination of 4 archers, taking into account that they shouldn't negatively affect morale?
Скоро! Всем ждать! Они явятся!:smile20:
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very fast-shooting ranged units: Titans, Archmages, Druids, Greened Elves, Archers, Greened Lich, Greened
I think I haven't forgotten anyone)
so, it turns out that you need to take units from both Wizard and Sorceress factions.
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Archmages and Titan Archers become available after a month of gameplay, or even later! And I agree about the Elves and Druids!
Скоро! Всем ждать! Они явятся!:smile20:

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