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Kluka (red, swamp, Tazar, Tazar) def Cyb (blue, castle, Valeska, Valeska) 2sm4d(3) 146
I don't want to correct anything; I'm writing it as I wrote it during the game.
The respawn is wonderful — two conservatories (minimum and Trog and Gr.), an external dwelling of basilisks, a lookout tower, boots of speed. But all the gold is guarded by shooters, and two secondary mines are covered in snow.
111-112. Not enough money — no resources to hire wyverns; there are blocks on the roads (harpies, etc.) — all the gnolls get wasted. Misclick when hiring the 4th hero (there was one in the tavern with +350 gold, but I hired another).
113. Crypt on the rags. Tazar gets Literacy :(
114. Another crypt on the rags. I build wyverns.
115. I lose 1 wyvern due to a misclick, the opponent gives auto.
115 again. Tazar in boots with basic Earth :)
117. Wyverns and bulls (without basilisks and their external dwelling) in the citadel, 4500 gold remaining. I found a passage to the grassland near the GO. Tazar has expert Earth with a Slow scroll, no spell book.
122. I take wyverns, lizards, and a few gorgons. I break through to the grassland.
123. I take the supply yard, and I see a passage next to the road leading to the enemy, where a Deemer with a horde of shooters is located near a crypt. Tazar builds a Mage Guild, buys a spell book, but doesn't refill mana (only 14 mana total). The enemy disappears into the darkness.
124. Dwarf dwellings at 15. I transfer the entire army from the swamp to Tazar.
125. Tazar obediently sits down to refill mana; another conservatory is found.
127. 1-6 in the citadel and 1-3 in the fort. Bronhild breaks through a passage to my secondary hero.
131. I take the conservatory — minimum. I forgot to free the 7th stack for the Angel :( had to say goodbye to 11 Water Elementals. I go home through the second passage via the swamp. Blue (Bronhild with 1 Angel) takes my supply yard :( I should have at least exchanged resources while there were two markets.
132. I take the maximum conservatory near the main town, losing 2 wyverns due to my unforgivable stupidity.
133. Minimum conservatory. I find a sawmill :) and another external dwelling of basilisks on my respawn.
134. I retake my supply yard and chase off Bronhild and his Angel with my 1 Angel.
135. Tazar silently sits in the supply yard to refill mana. Bronhild kills another of my scouts.
136. I break through the GO (84 psychos). I get the First Aid skill and prepare to transfer the tent, but Bronhild with his Angel kills another of my scouts and breaks into my respawn.
137. I attacked the enemy in the castle. The castle played its role, and I retreated.
***
Here are the stats:
Tazar lvl 14, expert: Armorer, Literacy, Water, Earth, Air, Basic First Aid (no tent). 4-19-7-(71), +1 luck and +1 health.
6 Angels - 6 Wyverns - 10 Bulls - 16 Basilisks - 21 Gorgons - 26 Ice Elementals - 68 Lizardmen,
in the spell book: all needed level 1 spells and Weakness.
Valeska lvl 13, expert: Leadership, Archery, Wisdom, Estates, Advanced Air. 7-8-3-3, +1 to spell damage and to spell duration.
7 Champions - 7 Wyverns - 22 Griffin Veterans - 15 Crusaders - 25 Monks - 91 Marksmen - 78 Pikemen,
in the spell book (important ones): Haste, Dispel, Lightning Bolt, and Precision.
After the battle, 1 Champion, 12 Monks, 25 Marksmen, 14 Crusaders, and 47 Pikemen survived.
***
14*. After losing the army, Tazar turned into... a mage with Lightning Bolt for 225 (had I built it earlier, maybe I would have won that battle :() I run around the enemy respawn and kill scouts.
146. I gather everything I can and capture the enemy castle, which has 5*3 Griffin Veterans, 4 Lizardmen, and a Pikeman. There, a Mage Guild level 4 with Town Portal is built. I have expert Earth, and the opponent doesn't. The opponent surrenders with this motivation.
P.S. I didn't have Wisdom, but he didn't know :)
Thanks for the game!