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Before I started paying close attention to this topic, I didn't really notice anything special about the resources.
But if this is what's happening here, then I think the resources are fine. It's true that at first, I got crystals and gems mixed up (and I'm not colorblind – I have a medical certificate). They made them look too similar. Mercury also used to look better. But I have no complaints about silver, wood, and ore (I always call them stones).
Maybe we should come up with an upgrade for the resource gathering buildings, limit the resources, make resources appear every month (like neutral creatures), or something else? Maybe that would make things more interesting. As someone mentioned above, the value lies not in the type of resource, but in its quantity...
But if this is what's happening here, then I think the resources are fine. It's true that at first, I got crystals and gems mixed up (and I'm not colorblind – I have a medical certificate). They made them look too similar. Mercury also used to look better. But I have no complaints about silver, wood, and ore (I always call them stones).
Maybe we should come up with an upgrade for the resource gathering buildings, limit the resources, make resources appear every month (like neutral creatures), or something else? Maybe that would make things more interesting. As someone mentioned above, the value lies not in the type of resource, but in its quantity...
А у нас план... Погост!
DeniusM:cool:
DeniusM:cool: