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Captain (Blue, Rampart, Kyrre, Kyrre) def KostyaN (Red, Castle, Valeska, Shakti), 2sm4d(3), 1.3.5.
Thanks for the game!
I confirm... Only I didn't have a "main" hero as such (there were actually 4: Valya, Shakhtyor, Loins, and Alkin) and we finished a bit earlier - 133. I was let down by a basic lack of strategic thinking and intuition: I didn't know where to go, and I completely messed up with the Griffin Conservatory.
Approximate timeline:
111. 3 heroes (2 native - so leveling up on pikemen + no stables), built, 2 stone for experience (never let a single Valkyrie through), 20 wood for the pass to the swamp (without proper retreat it was tough - 28 Marksmen and a bit over 30 Pikemen left), scouting - spotted a bunch of directions, but also a huge financial "fig", Valeska with basic Tactics and Attack, but didn't make it with Loins to at least level her up on the Marksmen...
112. 3 heroes, a minimal Griffin Conservatory scouted in the swamp, secondary skill there too, taken by Valya on the last move, but lacked one step to enter and level up in it; got Earth magic - "bad," I thought, since a restart seemed inevitable: at the end of the turn, 910 in the treasury with no building in the secondary town and no way to replenish in the coming days.
113. 3 heroes, upgraded troops built and bought in the amount of three whole stacks - 250 gold left, but a two-way teleport is broken through on both sides - to swampy off-road; the main hero also gets Protection - I don't remember such a clear skill roll; I consult with Vitya-Cash "take restart or not", he suggested not to take it, but as it turned out, he thought my horses would be blocked - weighing all the pros and cons, I don't take the restart, deciding to develop in the swamp (since it's cheaper).
114. Finally a 4th hero! But stepping through the broken teleport, I was disappointed to see a nasty treasure zone there with a horde of fanatics and fairy dragons (and I was hoping for a swamp double-build, since there are no caches anywhere), Loins rushes past a couple of blocks towards the prison and the Rampart respawn with a Dwarf Cottage, money is still tight…
115. In the prison, behind a horde of hobgoblins, only Shakti was languishing - attention!!! - level 5 with advanced logistics and 3 stacks totaling 105; he breaks through 80 suspiciously displaced Centaurs, the Rampart respawn and a minimal Dwarf Cottage (just a small one) are easily taken, both GO are revealed - inconvenient ones (Gr. Psychs and Gr. Cyclops).
116. All surviving forces with Loins head to the swamp Griffin Conservatory, Valya, who was scouting the swamp on a fly, also moves there (it's better to take the Conservatory with her - 3 troop types after all, with Leadership it'll work).
117. With 2 Wyverns quite easily, I take the angel without losing shooters, but the Griffins, as usual, were quite moralized, so they pecked 40+ Trolls (honestly, first time in online I took the Conservatory on week 1), didn't build at home at all, in the swamp - Wyverns with Basilisks in the Citadel; Shakhtyor and Valya - level 6, Loins - level 4.
121. I move troops towards the Conservatory at the Rampart respawn, still unexplored.
122. Valya on the angel destroys 3 shooter blocks, reclaiming resources and upgrade scrolls; I make a mistake in strategic planning and instead of buying a 6th hero with 7 Archers and a bunch of Pikemen, I buy 3 Wyverns and several Basilisks, which then dragged around uselessly as a scout hero for a week.
123. Perhaps the key moment of the game - with Shakhtyor's angel I destroy the guard of a Conservatory (blue Gremlins) - it's levels 2-4 and there's no one to check it (hero deficit as is), then with him I destroy a couple more similar guards and, so as not to lose tempo - I fly into 110 (there was a horde at level 1) blue Fairies, each of the 6 stacks deals 15-18 damage + a couple of moralities, which results in a complete wipe - I retreat, forgetting that the native hero wasn't bought back - and he gets "replaced" by Shakhtyor in the tavern; in short, a very stupid mistake (I still don't know how to fly on an angel properly). I must say, if the hot-seat is to be believed, had I gone with all my forces into the teleport that was nearby behind the Cerberi, I could have given the blues, who were running on level 1 and hadn't built level 6, a run for their money.
124 and until the end of the game - further isn't as interesting: took a secondary Rampart, bought back heroes because the respawn there turned out to be rich, with Loins took 2 crypts (pre-minimum and pre-maximum) and a level-40 Generator of Creatures, the main heroes ran around on upgrade scrolls, of which there were a great many, spotted a strip of a muddy trampling treasure zone, but no way to get there over the mountains; as it turned out, there were plenty of Rampart caches - but I didn't manage to develop there properly, freed Nimbus level 5, leveled Alkin with a fresh swamp army on level-20 Dwarf Cottage and small fry to level 5 (he got Tactics and Earth); in the end, by 133 Valya, Shakti, and Loins were level 7, Loins with advanced Water to his Prayer, but the Conservatory for some reason remained unexplored, which led to it being taken by Kyrre and, on the same turn, the capture of my stronghold with 14 unbought Elves; after assessing the blues' forces, I decided not to continue - no chance.
I apologize to the team for my stupid mistake on 123 (after that, playing was - not with my nerves…)
Thanks for the game!
P.S. No smileys not because I "reformed", but because the forum - damn it - kicks me out if I try to insert them - what kind of bug is that???