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regarding the Recruit difficulty...:D
If you've ever compared the difficulty levels, you might remember that they greatly affect not only the amount of starting resources but also the armies, including the neutral creatures encountered along the way...
The armies on Recruit are very small, which leads to two unfortunate consequences:
1. Experience is gained very slowly. Although this isn't a huge problem, the "level cap reached" message still pops up... although it takes a long time to reach it. On Veteran, it appears when only half, or even a quarter, of the map has been explored. :mad: Yes... the armies of neutral creatures are very small, but this definitely doesn't apply to the final battle...:smile13: There, the hero is usually well-equipped, and he cleans up the map for you, which is very helpful after constantly having to "surrender, guard duty!"
2. The number of neutral creatures that join you is much smaller than you'd like... And I have a habit, dating back to Heroes 3, of maximizing diplomacy whenever possible...
Initially, I played the missions on Warrior, but then, when my computer crashed and I had to start all over again, I decided to cheat and rush through on Recruit (to finish faster)... As a result, I ended up playing on Veteran:smile13: For some reason, it seemed easier...
Yes... anticipating the laughter...:D. The third time, I'll try to play on Hero. I'm just looking for the optimal build...