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Posts from Reports on online games and their confirmations (Spring 2009 season).

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FireToSky (RED, Castle, Valya, Lakmus) def Oelm (Blue, Jungle, Tazar, Bron), 2sm4d(3), 146
111 - Lakmus gets a log in the stone! He levels up!
111-112 - 2 monks
116 - secondary Jungle, secondary Rampart
On the 2nd map, I go to the Treasure, 6+8 viv, nagabank for 6k, pandora for 25 medusas, boots of speed, I sell 4 horses and 10 swords... Angels in the castle, Lakmus gets EX. TRAINING!
On the 3rd map: 2 cons 3+2, pandora with all earth magic, Lakmus gets ex. shooting, ex. wisdom, extended SCOUTING! I find a scroll of flight, secondary Necropolis
I build gm3 in the Rampart
On the 4th map: gm5, I fly over GO with 79 horses, in one turn I take almost an empty enemy capital, then I search for him for several days, and on turn 146 he suddenly attacks himself, Bron had higher stats, but the army and the explosion of 1000 were on my side!
Thanks for the game!
szopa666: ban JC win game Keepo
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FireToSky (RED, Castle, Vale, Lacmus) def Oelm (Blue, Fortress, Tazar, Bron), 2sm4d(3), 146

Confirmed, on the very first day I managed to lose a Wyvern.:mad: Well, whatever, at least Bron arrived, Magi (many) block the road, I don't dare go in with just one Wyvern, because I'd really get wiped there. I sit without wood until the end of the week, since there's none on my land nor on the secondary, Bron got the Log, and became a dad, wood was only enough for the Vaskas in the Citadel+Wyverns. At least on the secondary I painted two external dwellings of Pigs, so I'm playing one way or another. On 122 I was slow, so I take the two Griffin Conservatories only the next day, dive into the underground, there's a passage to the opponent's secondary. I scatter, go to another treasure zone. There I paint an external dwelling of Devils, pass the troops down the chain, on 132 I take two Griffin Conservatories with Clavius, teach them Expert Earth, then into the treasure zone. I collect boxes and Wyverns, in general I feel good, far ahead of Lacmus in parameters, but here my main mistake happened, I didn't scout the road to the GO, I just triggered the guard, and look there, and meanwhile Red GO-jumped, which I also profinded. He took part of the growth without which he would have been finished. He took the Dragon Utopia, built the Mage Guild, and in the final I have this feeling that I missed my chance somewhere. GG.

Thanks!
In reply to bRitvo4kA
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bRitvo4kA
bRitvo4kA (blue, Tower, Nella, Tazar) def FireToSky (red, Swamp, Vistan, Vistan), Balanse, 123
I confirm, Tazar really gave me a hard time.
Thanks for the game!
szopa666: ban JC win game Keepo
In reply to FireToSky
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OUTLAW (blue, Rampart, Ivor, Kyrre) def Pavel Dubrovin (red, Castle, Valeska, Valeska), 2SM4d(3), 2-2-7
We restarted.... Here Ivor comes with 5 elves, Kyrre is in the tavern — I kept her hidden for the time being.... The respawn is small, from the scout view I see a treasure zone on the grass beyond the mountains, there — a Golden Bow — already GODLIKE!!!, the roads are the slowest, overall — just right for Kyrre :D The secondary skill spread is 3x3, ГО is serious — a crowd of wizards.... I cleared 2 crypts — max and near-max — it got more fun, then a Dwarf Cottage for 15, reached the secondary town on the grass — turned out to be native :D ...By the end of the week — 1-6 with a citadel in the capital, 1-3 with a fort in the secondary town. On the second week I loot medusa dens, a hive for 8 Wyverns, on 127 I break through the Pandora's Box guard, camp before the blockade at the Inferno secondary town. At home — a Castle, in the secondary town — wood.....On the third I captured Inferno, there I cleared the University, at home — a Necklace +3/+3, towards the end of the week Kyrre with already quite solid stats camps before the second University in the treasure zone, in the secondary town — cavalry with a citadel. On the 4th I cleared the treasure zone on the grass for hives, Pandora's Boxes, and useful artifacts (including the Golden Bow and Shackles of War), didn't find a utopia :mad:
On the 5th I rushed home, learned Pathfinding from the witch, and dashed to the 2nd treasure zone in the desert. Kyrre with Boots of Speed and Gloves of Speed — races around like crazy. Found the missing piece of the Armor of the Damned (the Sword) :smile41:, again hives, Pandora's Boxes, etc. Never found, though I was really hoping for, the missing ring for the Vial of Lifeblood.....Again no utopia.....
I went to Pavel's through ГО, took his native towns, in the capital — 4 Angels unrecruited....At this time Pasha went to the treasure zone on the grass that I had cleared, I ride to the last red town....In the end our stats evened out, but along with the army from each of our two native towns, my 70 Wyverns, 120+ Grand Elves with the Golden Bow and the Armor of the Damned forced Pavel to surrender....
Thank you for an interesting game!!
_________________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
http://zvezdi.ru/catalog/P/2pac.html
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SEM_56 (red, swamp, Tazar, Tazar) def Madox (blue, Tower, Nella, Nella) 2sm4d(3), 217
The postponed match finally happened, a week later, but we finished it...
Thanks for the game!!!
Ушел с героев, пока пряники)
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SEM_56 (red, swamp, Tazar, Tazar) def Madox (blue, Tower, Nella, Nella) 2sm4d(3), 217
Confirmed! There was a lot of money, and it was stupid not to buy anyone – I lost my castle and army. Thanks for the game.
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OUTLAW
OUTLAW (blue, Rampart, Ivor, Kirr) def Dubrovin Pavel (red, Castle, Waleska, Waleska), 2SM4d(3), 2-2-7
Confirmed!

I chose the wrong path and only managed to reach the secondary Rampart on 1.2.1, with no money and no horses in the Fortress.

In the third week, I took my native secondary, the Champions' Lair, and the Angels' Lair in the Treasury.

In the fourth week, I got the Utopia (Helm of the Celestial Storm) and the Rusty Lair.

Overall, I didn't find anything good, lost the Castle, hoping to take the Conflux on the secondary Rampart and attack.

In the end, on this turn, Igor hits GO and takes the Castle with part of the unredeemed troops. I surrendered; there was no counterweight, and there was nothing left to take.

Thanks to Igor for the interesting game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Kash (red, Conflux, Gelar, Nagash) def Hermit (blue, Necropolis, Galthran, Galthran), 2SM4d(3), 146
Got Gosha spawned underground, I had 2 paths to snow and 2 swamps through wasteland. Not a single sawmill the entire game, let alone Griffin Conservatory or Dragon Utopia. My opponent, I must say, GO blocked the path to secondary town.
On the first week I scraped by on birds, invested through the market, couldn't break into secondary towns.
On the second week a bit more lively, took both towers — very far, mowed down about 200 skeletons, and Nagash with mediocre stats made it to daddy.
On the third week we chased each other with Volodya through the treasure zone. Both of us hardly ever parted with skeletons (well, I sometimes brazenly sped up on birds), I managed to pick up a few boxes and a library, almost caught up to Gosha in stats. From artifacts — only a sword +6
On the fourth week Galthran heads to my empty main, I portal there, Gosha turns back, I crawl again with skeletons after him, we meet at his secondary. In short, Nagash came in at level 19 (15-9-8-220), earth, water, air, all native growth + 350 skeletons instead of butterflies, level 4 magic in spellbook. Opponent conceded victory.
Thanks to Volodya for the game
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Kash
Kash (red, Conflux, Gelar, Nagash) def Hermit (blue, necro, Galthran, Galthran), 2SM4d(3), 146

Confirming. Start underground, the path to one of the secondary towns is blocked by a GO and essentially Galthran could have passed to that respawn, killing the gargoyles standing nearby, but then he wouldn't have been able to return... Native respawn is poor, took the frenzy and the secondary Dungeon town, no money at all, with great difficulty 1,2,4-6 in the Stronghold with a town hall, in the secondary there isn't even a tavern. Captured the mausoleum, but only had enough money to hire one lich... On the second and third day took a minimal naga bank, a minimal and 2 conservatories, then a maximum hive and see the opponent went underground and headed towards my treasure zone. Here I made a huge mistake: I could have attacked Ignissa with all the rest of the army when Nagash was scouting on birds, and then Nagash as well, but I had no slow spell and I retreated to the secondary Dungeon town.
Then I brought in some reinforcements and trapped Nagash in the treasure zone, found the opponent's town and planned to first capture it, and then intercept Nagash when he returned from the treasure zone, setting up a chain between his capital and my secondary town, but I was forced to visit the library because Nagash's stats had become higher and when I approached his town, he portaled there... Well, as luck would have it, there had to be a Pandora's Box with all of the fourth level spells in the treasure zone! After that there was no chance left... By the way, it was a bit unexpected for me that you can use spells from a Pandora's Box without building a Mage Guild... I didn't know that, I had never used them before until I built a Mage Guild.

Thanks for the game!

Всё не так плохо как Вы думаете. Всё намного хуже!
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LeBron (red, random, Conflux, random, Gelare, Monere) def Wic (blue, random, Dungeon, random, Ajit, Tyraxor) 124 Spider
played full random according to Winter Cup rules on HB
chose all restarts+one by encounter on 116 where Monya killed Tazar forgetting the restart-by-encounter rule
The last generation was great: my Conflux+Monere vs Dungeon without Shakti.
111 7 heroes scattered perfectly; Monere is already level 3, scout heroes captured an external dwelling of fire elementals, which is also bought out
112 scout heroes capture the Ring of Life and a decent amount of gold; Monya goes to the hometown along with a scout who captures another external dwelling of fire elementals and spots an external dwelling of air elementals behind the Gogs
113 daddy checks the Dwarf Cottage—Trolls—Air Elementals, not upgraded and only 16 of them without Bless (only Shield in spellbook); we bring 15 fire elementals and 10 water elementals—enter—maximum Dwarf Cottage—thought it would hurt, but the Air Elementals performed excellently; in the end, losses are only 3 Sprites and 4 Water Elementals; Monya gets Water and goes to the computer through the hometown to another teleporter
114 we also capture an external dwelling of earth elementals; scout heroes scout the swamp where the orange computer sits
115 Monya is given 2 Psychic Elementals and all the army; he kills the swamp daddy and ends up not far from the computer's castle
116 scout heroes take an empty castle and check the Griffin Conservatory—Troll+Logistics very good; at home we build Phoenixes and transfer 1 Phoenix to daddy, who is already going to the next teleporter; there is a left-side town and a minimum Dwarf Cottage
117 the army is transferred to the opposite flank and, cell by cell, we capture an external dwelling of Air Elementals; decided not to build the Citadel to buy out better on 121 and take the Conservatory
121 supply from external dwellings+buyout at home: we got 44 Air Elementals, 2 Phoenixes, 5 Psychic Elementals, 26 Fire Elementals, 8 Water Elementals, and 4 Earth Elementals—go to the Conservatory—maximum—by stupidity I lose 1 Phoenix, 8 Fire Elementals, and 4 Earth Elementals; Monya is level 12 with Expert Water, Wisdom, and Basic Armorer
I leave daddy 5 Psychic Elementals and 1 Phoenix—everything else I give to the scout heroes to capture 2 Dragon Fly Hives
122 Monya takes the Flail +4 Attack for 90+Orcs; scout heroes, in a chain, take 2 Dragon Fly Hives—4+12—in the second, 3 Wyverns were eaten; 13 remain total
123 by daddy in the treasure zone; there is another Dragon Fly Hive for 6—nearby, as revealed by scouting, 2 Dragon Utopias with mega parameters; but the enemy daddy appeared with similar parameters and an army of 20-49 Minotaurs, 20-49 Evil Eyes, and 10-19 Scorpicores+chaff—decided to attack—in the final fight, 44 rank 10 Air Elementals with Mass Bless were imba
thank you for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Hermit
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Magneto (red, Rampart, Ivor, Ivor) def Wlk777 (blue, Fortress, Tazar, Tazar), 2SM4d(3), 147
Good respawn - external dwellings of unicorns and treants near home, both on week 1, + an external dwelling of elves on the first and centaurs on the second. Didn't have enough gold though, on week 1 two crypts, on week 2 - crypt, Dwarf Cottage with 20 dwarves each, Griffin Conservatory two-shot, only after 2 weeks of play did I take a secondary hero in Dungeon, and from there discovered a passage to a rocky treasure zone, which I partially revealed from my own territory. Pathfinding came in handy here, + later Logistics, Gloves, and Boots appeared. Built a Capitol first (at the start of week 3), after 3 days hired as many as I could afford, mostly elves and unicorns, and chained them to Ivor. There are many hives in the treasure zone, with the first 2 being the highest level, but when I went into the first one I didn't wait for a scout to pass the elves and went in with them, lost about 15 of them, if not more. On week 4, Tazar broke through via GO (up to 20 gold), but didn't make it. On the next turn, using the castle's defensive troops, I take a hive near home (minimum level) and chain the army into the Dungeon. Meanwhile, Ivor was shaking down hives, visited the library, and collected some decent artifacts. There turned out to be 8 hives in total in the treasure zone, headed to a Utopia. On 146 take the Utopia - a minimum level one and nothing from there turned out useful. On 147 I get beaten in the underground secondary (dungeon). Ivor's attack/defense 20/14, 61 archers, 24 unicorns, 58 grand elves. Right on 147 Tazar runs up to my dungeon and... surrenders:( . The final battle did not take place, although its outcome was not hard to predict - Tazar has a mediocre army, only 8 hydras and upgraded ones, attack/defense 4/13.
Thanks to my opponent for the game.
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Magneto
Magneto (red, Rampart, Ivor, Ivor) def Wlk777 (blue, Swamp, Tazar, Tazar), 2SM4d(3), 147
Thanks to the opponent for the game.
I confirm, respawns are stretched out, treasure zone is far, and the external dwelling with hydras was nothing but a huge hassle, resulting in no development; didn't find any cans, hives and Dragon Utopia are far away, accumulated nothing except 9 groups of hydras and 12 groups of wyverns and other junk; the opponent had convenient external dwellings (1,3, 5,6) and a treasure zone with a bunch of bees right next to them, I couldn't put up any resistance in this match :( . Thanks for the game.

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Wlk777(blue, Swamp, Tazar) def StickyFingaz (red, Barbarian, Gurnisson) 2SM4d(3) 116
In general, there's not much to tell, my development was average, managed to take the same Dungeon secondary building as the opponent's respawn; I wanted to take 2 bees on the 2nd week and rush using mana doubling and level 2 Mage Guild, but the opponent collapsed and surrendered, declined auto. Thanks for the game.
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Wlk777 (blue, Swamp, Tazar) def StickyFingaz (red, Barbarian, Gurnisson) 2SM4d(3) 116

yep

WHAT IS THIS???
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LeBron
LeBron (red, random, Conflux, random, Gelare, Monere) def Wic (blue, random, Dungeon, random, Ajit, Tyraxor) 124 Spider
It happened.

I rerolled into Dungeon against Conflux, very bad.

111 Right next to the castle there are external dwellings of Minotaurs and Harpies, there is potential. Little gold, only 3 heroes on day 1, I take the Minotaur dwelling. Probable mains - Ajit and Arlach.

112 I buy Minotaurs from the portal, take the Harpy dwelling.

114 I capture the Necro village.

115 At home, Tyraxor is hired and with 2 Manticores goes to stat boosters, a main type.

116 A second Necro village is captured.

117 A third Necro village is captured.

By the end of the week, there are 6 dwellings in the Citadel at home, the main is only level 3, but with Scout. Ajit and Arlach have leveled up to level 6 and level 5 respectively. I don't see any Hive hives, nor any Upgrader either.

121 The main visits stables, a couple more stat boosters, I see an entrance to a treasure zone and a Dragon Shield there.

122 I buy Minotaurs and Eyes, everything reaches the main, he breaks a horde of Mummies for entry into the treasure zone, a horde of Fire Elementals for the shield. Scout allows a good look around - besides a small Pandora's Box, there's nothing else, to the rest of the treasure zone it's at least a day's travel around the mountains.

123 I move the main towards one of the villages, near which another entrance to a different treasure zone is visible. I run, see a red cock roach. I take a couple more steps - I see a second entrance to this treasure zone, already breached. It seems his main is there...

I check the tavern - his power is higher and he has Angels. Stats are the same. Running back is stupid - scouting didn't find anything worthwhile. I decide to "ratchet" - I run along the road into the opponent's territory, hoping to create chaos and catch a fish in troubled waters. But Monere returns and catches me on the last tile. He has an advantage even in native army strength, and besides that, 4 Angels and 19 Wyverns.

Thank you for the game.

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