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So, as I promised earlier, we are starting the sign-ups for the first Tactical Corner tournament on HeroesWorld. We will be playing SoD 3.2 or 4.0 (Platinum). Those wishing to sign up should leave their ICQ in this thread
rules
1) each round lasts until 2 wins 2) one week is given for 1 round 3) the tournament system is group-based 4) for the 1st game, the person who is red in the draw does the "cross-out", blue attacks (red must enter the teleport first); for the second game, blue accordingly starts the cross-out and red attacks. 5) in a stalemate situation, troops go to fight 6) in the event of a tie, the player with fewer losses wins. If a winner cannot be determined this way, it is counted as a draw. prohibitions: 1) capturing the Castle before 112 2) transforming horses or dragons 3) choosing an artifact or money as a bonus cross-out:
A list of races is written for each player (totaling 2*9=18 Castles). After this, players take turns crossing them out until two uncrossed ones remain in each list — these are the ones they will play. At the same time, one can cross out "bad" races from their own list as well as "good" ones from the opponent's list. The sequence of crossing out is: 1-2...-2-1. The player listed first in the draw starts
addition to the rules: 1) The battle must take place strictly in the teleport. 2) both players must enter the teleport in a strict sequence (red must enter first) before 121 occurs. 3) cross-out 1-2...-2-1 4) in case of a disconnect, take a screenshot and, loading from the blue player's autosave, repeat all moves as far as possible up to the moment of disconnect. 5) using the skeleton transformer is prohibited. 6) difficulty 200%
material taken from heroes.by if nothing changes, we start on April 1st (this is not a joke ;) ) if I missed any details of the rules — feel free to write here :)
okay, then I'll be the first, actually – I would also allow playing on the test server! lol – not the 1st, the 3rd =DDDDDDDD, I did it in a second =D ps 1-2-2-2-2-2-2-2-2-1, it's crossed out.
No, it should be 1-2-2-2-2-2-2-1, and Red attacks! You can also do it the other way around, but it’s better to discuss it beforehand!
Added 12 minutes later For those who don’t understand how to “черкать,” here’s an example:
Forrest (20.03.2009 21:40): черкай Dirty_Player (20.03.2009 21:41): wait, I need to write down a list Dirty_Player (20.03.2009 21:42): your Necropolis Forrest (20.03.2009 21:42): your Necropolis, Swamp Dirty_Player (20.03.2009 21:43): my Dungeon and Rampart Forrest (20.03.2009 21:44): your Tower and Conflux Dirty_Player (20.03.2009 21:45): Your Castle + Tower Forrest (20.03.2009 21:45): your Inferno, my Dungeon Dirty_Player (20.03.2009 21:47): Your Conflux + Rampart Forrest (20.03.2009 21:48): I want Inferno Dirty_Player (20.03.2009 21:49): GO!
The result is Inferno + Stronghold vs. Swamp + Stronghold. It’s simple.
and by the way - if your opponent eliminates 2 of their castles, then you should also eliminate 2 of yours! right?
That's not correct. In any order. You can eliminate all of his castles at once!
Wicc
17 years ago
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The 1-1-1-2-...-2-1 scheme is used when an even number of castles needs to be eliminated from each player. For example, when banning from 9 castles down to one each.
The 1-2-....-2-1 scheme is used when an odd number of castles needs to be eliminated. For example, when banning from 8 castles down to one each (in ROE it was also used when Conflux was banned). Or, as in the case of TK3 — from 9 castles down to two each.
I'll try; I haven't played SoD because I only got TK3 yesterday) 319-979-133
Wlk777
17 years ago
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Since the scheme for marking here is much more complex than usual, I suggest that those who don't understand it very well (like me, for example) take a piece of paper and a pen, write down 9 Castles, and when marking them, put a minus sign to the left of their own Castles and to the right of the opponent's Castles. This simplifies the process, IMHO.
kcfgogbfalgfl
17 years ago
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Sign me up too! ;) ICQ: 450155053 Well, now I definitely won't have any free time :D