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Posts from Island stranger

3.0 (1 rating)
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Map Name: Island stranger Map Type: Multiplayer Arena Two-level map: yes Number of players: 8 Map size: Huge Map author: VaRvArHawK Map description: Once, a stranger walked into a city tavern and told stories about islands he had discovered during one of his voyages, and about the countless treasures of those places. Many heroes, upon hearing this, rushed to gather their teams and set off on a journey to these mysterious islands, which they named "Islands of the Stranger." Upon arriving, they began not only to explore them but also to eliminate other teams in order to claim all the treasures of the islands for themselves.
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:smile24: Клан ВАМПИРЫ:smile19:
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The map design is quite rough, probably due to the short development time. But in terms of multiplayer, it's actually pretty good :) I can see that it won't get boring quickly, as you can try out a huge number of variations, and besides, there's something appealing about this work.
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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Yes, indeed, there are things to finish and fix on the map; there will be an update to the map over time. If anyone plays the map, please write about any shortcomings. What, in your opinion, is missing from the map?
:smile24: Клан ВАМПИРЫ:smile19:
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The map is cool, but it lags a bit due to its size.
In reply to Emelien
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Yeah, the size seems normal. Even the "Unreal" setting doesn't cause any lag for me:smile54:
Нет принципиальной разницы между светом и тьмой, потому что каждая из этих эпостасий жизни несёт в себе равносильное преднозначение

Клан "Вершители Асхана" - "Masters of Ashan"
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so you mean I should throw my computer out the window?
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Guys, what the heck is going on? :smile35:
I've completed this map twice.
The first time, I deliberately set up my teammate – I blocked him in a small area in front of my castles and didn't let him out until he was defeated, then I wiped everyone out.
The second time, I completely crushed everyone, didn't even lose a single battle. I gave my teammate only one last city.:smile14:
In both cases, after winning, it says that you lost:smile38:
Why is that?
P.S. If there are any doubts about the correctness of the game, I can upload a save file from the second battle – unfortunately, I don't have one from the first battle, it was deleted.
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No, there's clearly something wrong with the victory conditions in this map:smile39:. Yesterday, I deliberately lost by trapping myself and my ally in a corner, thinking they would announce a victory – but instead, it said we lost:mad:. Then, I replayed the last game so that my ally didn't capture any enemy cities at all – I captured them all myself. The game said that I lost again:smile51:. Although, in the statistics, there are 223 battles, and I won all of them. The lost hero was needed in a newly captured city (by the way, not to fight the enemy, but to block the ally and prevent them from entering the dungeon and taking the last enemy city too early). And I already have 8 heroes – I had to release one of the old ones. For proof, I'm attaching the final screenshot.
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In reply to VaRvArHawk
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VaRvArHawk
Yes, indeed, there are things to finish and fix on the map; there will be an update over time. If anyone plays the map, please write about any shortcomings. What, in your opinion, is missing from the map?

The map is interesting due to its locations, but there are some shortcomings:

1) Please clearly state the victory conditions in the header (there seems to be some confusion with the victory conditions).

2) The neutral creatures and artifact guards are too weak.

3) It would be good to add quests.

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