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Posts from Reports on online games and their confirmations (Spring 2009 season).
SpiriTT (blue, Swamp, Westan, Westan) def smoke_mk (red, Tavern, Neela, Neela) 115 2sm4d(3)
It didn't work out... on turn 115, Dima placed a Greater Mana Golem 2 instead of mages. He seemed to have given auto-combat, but it still surrendered...
I have a native map on 113, with hidden Lizardmen, 3 Goblins, and 1 Fly. I think I revealed the blue hat, behind the mages!!! but I'm not sure because of the mountains.
Thanks for the game.
OUTLAW (red, Castle, Valeska, Gundula) def FireToSky (blue, Rampart, Kirr, Kirr), 2SM4d (3), 1-2-1
Generated with 3 paths with a Gate of the Month :eek:, in gameplay I encountered 2 paths with a Gate of the Month, but 3!
Good start, but without built archers, only spawned 7 heroes - 2 specialists with 350 gold, Gundula in a mummy, although all week the blockades were broken by the whole gang, captured 2 secondaries - native and Conflux. Buildings - stables with a citadel, in the native secondary - swordsmen with a fortress. On the Conflux respawn, a passage to the opponent's respawn was discovered, thoughts arise about a visit, but the opponent didn't have it easy...
Thank you for the time spent.
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
I confirm... well, having three paths in GO is great, but I only have one, and the second one is unclear where it is... I didn't have much hope for anything, so I decided not to delay.
The random spawn was quite scarce - small respawn, but there is a stable and an external dwelling of birds. On the first week - birds and orcs in the Citadel, a secondary Castle, found Boots of Speed. On the second week, I invested +1000 in both, took a crypt, a medusa nest for 6, two imp nests, maxed out Tactics, Attack, and Air, and moved to an adjacent grassy secondary. There I was lucky enough, on 127, to take over an external dwelling of Fire Birds:smile51: Total on 131 - 4 Fire Birds and 14 Thunder Birds in hand + reinforcements being shipped the next turn from the castle (another 10 birds and about 40 gr. riders + chaff). The descent down right to the opponent's main was revealed, as it turned out, and next turn I would have dove there, but then came news of a concede at the maximum Griffin Conservatory... Thanks to Ivan for the game!
P.S. This is already the 3rd game in a row I'm winning by concede... I'm sick of it!:smile17:
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In the first week - external dwellings of Griffins and Archers, Stable 1 move away from the Castle, Horses in the Castle, Fortress secondary town - there was a Dragon Utopia right on the road.
In the second week - no paths, went cross-country into the underground, took the Dungeon secondary town there, which Igor also broke through to, but gave it to me first. It turned out to be somehow 4 or 5 Money-makers.
In the third week - I finally decide to return to my own territory to take Consecration-3, take it and go to Treasury. In the middle of the week, I see that Kirry positioned herself so that she can reach my Main town via ГО (50-99 Death Knights). Returning and sitting in defense is dangerous since there is no advantage in troops, nor was there Earth magic, and my 3 Angels were no match for Igor's 5-9 Angels. Lost the Capital, took Maximum Hive, went into Utopia-2 (Book of Fire, Water), then took Pandora's box with 25 Greater Daemons, Pre-maximum Hive, Utopia-3 (Oracle' same Hat, Sandals of Saints, Guardian's Shield).
In the fourth - beginning of the fifth week - I took another 4 Utopias (3s, 2s). They gave Gladius, Boots of Resistance, Bag of Gold, Teapot, Book of Air and Earth, Titan's Armor, Black Ball. Took back my Capital.
In the middle of the fifth week - took Igor's Main town, scattered scouts in different directions, searching for Kirry. Then Kirry comes out herself and enters a teleport. A scout follows her and dies without ever reaching the other side of the teleport. Valya decided to attack Kirry, I put on Magic artifacts. On the penultimate cell, I reach Kirry. Magic rules!
SpiriTT (red, swamp, Vistan, Vistan) def KostyaN (blue, Dungeon, Shakti, Shakti) 116 2sm4d(3)
There's nothing to write about – the opponent surrendered due to a lack of prospects.
I'm not doing great myself, but I guess it was my destiny.
Thanks for the game.
:smile15: He had one rest left, but I don't know why he didn't take it:confused: ... He missed the experience stone at the threshold - he let everyone pass through it, and Gunnar got Earth: it seemed like that's all he needed:rolleyes:, but I started leveling up the Miner for his troglodyte speed. In these few days, I managed to poke around in 3 exits, but only from one side - on the others, there were all sorts of nasty creatures with a speed of 7. There is absolutely no money, not even for a 5th hero. The loss of 30+ troglodytes in 3 stacks of gr. dendrites finished me off, when the surviving one bound my attack stack, and the rest collectively messed him up:( :mad: :mad: :mad: ... Thank you! (well, miners are still not my thing...):rolleyes:
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
Confirmed. Pavel really got lucky this time :smile21: and it's all thanks to my only tactical miscalculation... The conclusion is - don't play serious matches late at night.... Hang in there, Kirr, just one more day, just one day!!!! In the treasure and after Valya had run off to collect my secondary units, the game would have ended in my favor - with superior troops, experience, tactics, +2 to speed, a crystal ball, and bracers. Kirr would have defeated Valya with significant losses, but... But I stupidly didn't take into account that with DD, Valya can reach Kirr, and even with a crystal ball and +2 to speed, I didn't put it on, and a scout with solid troops, accumulated over 2 weeks and conserved for 3 angels, was nearby.... Thank you, Pavel, for the great battle!!! ____________________________________________ How Long Will They Mourn Me? Tupac Amaru Shakur
Excellent start. Two native heroes, upgraded archer shacks, fast archers. On day 111, I found a hidden stash of angels for 20 Royal Minotaurs. I really wanted to use angels early on, but after scouting my own territory, and the Inferno territory I broke into, I realized it was an impossible dream. I build stables and a market in the Citadel, and another market in the Inferno. I sell and buy everything I can on day 117, including ballistae, to prepare for the attack on the stash. 27 Marksmen, 18 Spearmen, 4 Cruisers, 2 Horses, and a Ballista kill the Minotaurs (exactly 20). 2 Cruisers, 2 Horses, and all the Marksmen survive. I attack the stash. I have to split the archers into single units. The Angels immediately kill 1 Horse. Then, with the Cruisers and the remaining Horse, we surround the Maxmen, and the single units form the second line of defense. The Angels attack the Ballista, and we shoot them down. In the end, 1 Angel, 25 Archers, 1 Horse, and 1 Cruiser remain on day 117. On day 121, I get another Angel, take the best Medusa Hut, and buy everything. Valya runs with the Angels to the Barbarian secondary territory, while the rest of the money goes to the Inferno, where I buy Dwarves. In the Barbarian territory, we find a Consulate, with a hundred... I feel bad for the hero, so I give the money to Valya, and on day 124, with 2 Angels, 4 Horses, 45 Marksmen, 30 Pikemen, 32 Trolls, and 6 Harpies (no book), hoping for the best, I attack the Conservatory, which turns out to be a tier 3. All the Marksmen, 5 Angels, and 1 Horse survive. I give the Angels to the Barbarian hero, clear the Barbarian territory, and on day 127, I'm 800 gold short for Angels, and I've sold the wood and ore on the markets, so the Castle is also in bad shape. Cursing, I pass the turn. Next, I buy an Angel and build them in the Castle. Valya is below in the Treasury, gathering wood with Vivs. The Barbarian hero, with 2 Angels, clears the adjacent underground territory. We have Angels and a Castle, with a daily income of 4000 from all the castles. The statistics show that I have a stronger army. In the tavern, the stats for Tazar's army are very discouraging for Blue (although who knows, maybe he just took off his helmet...). I see that on day 137, he's standing near the Garrison, preparing to attack. Valya is nearby, and I'm faced with a dilemma: will he attack now and take the Castle, buying up my troops, or will he see that I'm in the Castle with a large army and retreat? I decide to take the risk and stand with a large army in the underground near the Castle. He doesn't attack the Garrison. That's good. I buy Angels, Champions, Marksmen, Monks, and Rogues. Everything except the Monks goes to Valya in the underground, and I, with the Barbarian hero, them, and single units of Spearmen, stay in the Castle. 20 Ballistae and as many Griffins remain unbought. I decide to attack Tazar in my Castle, so he doesn't escape, and luckily, I have expert Ballistics. I was right. On day 141, our hero makes contact with the Nagas and attacks my Castle (either from joy or from grief, he forgets to split his troops). As a result, he loses his Vivs and almost all his Minotaurs. He's left with 4 Angels and 2 Minotaurs. Now I attack him and... Thank you for the game.