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Gamer's Glossary (Slang names for creatures)Auto-translated
Ghosts - Babki Knights of Horror - Dreads Goblins - Koliany Lizards - Zaytsy Basilisks - Vasyuki, Great Basilisks - New Vasyuki After the demons (I don't even remember the name) - Zhopocheosy
To summon elementals during a battle - to "v...bat govna." A tedious fight with slow monsters, where you have to wait, attack, and run away - "Disco."
I play with a girl, and we have our own little system: *birds - rocs, griffins, phoenixes, harpies, wyverns, sometimes swamp dragonflies *dog-like creatures - goblins, riders, cerberuses *girls - nagas, medusas, ghosts *boys - elves, archers, orcs *lizards - lizards and basilisks *horses - centaurs, unicorns *dopes - pegasuses *skeletons - bone dragons and spectral dragons
Pits – a pain in the ass or ass-scratchers;
Hobbits – children or Romans;
Fairies – whores, upgraded fairies – expensive whores;
Pegasi – gays;
Nagas – snakes or Shivas;
Imps – snotty or snot-nosed (always wiping their noses);
Mages – Gandalf;
Devils – handsome guys;
Zombies – mutants;
Spirits – old ladies. ))
Yes, many of the terms used previously were surprising.
Among those I remember, I can name:
Unicorns - Unies
Mighty Gorgons - Little Bulls in Tomato Sauce
Basilisks - Crocodiles
Archangels - Arches
Ancient Horrors - Gray Bears (Biggies)
Air Elementals - Air Spirits
Champions - Champs
Dendroids - Little Trees
Lizards - Lizards
Bog Drakes - Dragonflies
Wyverns - Wyvs
“Dealing with harpies” – quickly move a fast-moving, expendable unit like devils through the neutral territory, waiting, then attacking, and then flying away.
secondary town - a non-starting, captured town
lair - an external dwelling for creatures, also known as a dwelling
respawn - a zone, a valley. For example, the starting respawn is the zone with your castle.
Guard - guard of the passage between respawns; on the sm map, it must be cleared before any of the heroes enter the next zone, even if the guard can be bypassed.
Block - neutral creatures hindering normal movement around the respawn
GM - Guild of Mages
TP - Town Portal, a spell for traveling between towns
DD - Dimension Door
Control - TP, Fly, DD - one of these spells, allowing you to gain control over the map
Main Guard - on the sm map, the guard between opponents, with a strength of 45000, consisting of dragons, angels, liches, minotaurs, etc.
GG - Good Game, a phrase used when surrendering
Tree, baobab, ulik - Serpent Nest
Consa, conservatory - Griffin Conservatory
To rush, to set up for rushing - to leave a hero at the end of the day with the fastest units
Chain - a sequence of heroes, usually for transferring troops
To break - to pass troops along the chain to a town, have the main hero attack some creatures and flee, then buy the hero back in the town; this is a variant of TP, but more expensive