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Posts from Reports on online games and their confirmations (Spring 2009 season).

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#163
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SpiriTT (red, Dungeon, Shakti, Shakti) def злой_романтик (blue, Castle, Valya, Valya) 232 spider
In short, it was a nightmare =)
As I understand it - XL templates are an indicator of my noobiness, or I just need to get used to it. We were both terribly tired, played in two sessions, and eventually agreed on a battle, but in order.
On the first day, in my home town, I built miners in the Citadel + a portal with eyes, nearby there was a passage to a secondary town for gogs... around day 6-7 I took the computer's Conflux and discovered an external dwelling of Psychos 5 arrows away from it - which decided the game. I quickly killed the computer - so it wouldn't interfere - without losses - Pasys was there. On the second day, I recruited Psychos in the castle, collected resources, saw blue behind the rocks - trying to find a passage... gogs are stationed... On the third day, resources, resources, resources.... On the fourth day, Griffin Conservatory 4, then the computer's Dungeon, there artifacts for 2/2 attack and defense and 2/2 knowledge and spell power were revealed, why I didn't take them immediately - I don't know. Also there was a Griffin Conservatory - 1, double build from week 4... gogs are stationed - I basically already understood what's what, but for some reason I thought that into the treasure zone, next to the native respawn, where there are trees, Pandora's boxes, boots, peppers, in general a bunch of stuff, I could get in... turns out no (well, maybe only through the subway) and when there are only 2 external dwellings - eyes and psychos + Conflux, so with a good outcome +11 psychos per week, you can take your time. Guerilla Aislin, who had been holed up in the external market since the start of week 2, collected enough for GM4 - meteor shower and resurrect - with earth magic Shakti - good. In the second month, I finally took the artifacts, replenished mana, bought everything I could - there was still a ton left in the Conflux - and went for contact through the gogs, which we had agreed on in advance...
In the final, the parameters were roughly equal, but in magic the advantage was with Shakti, and basically Valya was without offense and defense..., but with 13 archangels and 17 champions. When Shakti had both, plus 42 psychos with 121 evil eyes and 21 minotaurs... They left no chances.
Thanks for the game, patience, the tons of time and effort spent, and, of course, the experience...
P.S. It would have been better if we somehow set up TE and tried it... maybe it would have been faster... or maybe my hands need to be straighter, I don't know.
THANK YOU!
Confirmation here - /topic/at/230783/
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
In reply to SpiriTT
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#164
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Smoke_mk (blue, Rampart, Kir, Kir) def OUTLAW (red, Dungeon, Shakhthi, Shakhthi) 2sm4d(3) 127
The opponent's mistake in the final battle decided the outcome of the match.
Thank you for the game.
419691449
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#165
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Smoke_mk
smoke_mk (blue, Rampart, Kir, Kir) def OUTLAW (red, Dungeon, Shacti, Shacti) 2sm4d(3) 127
Yeah)) I almost lost a winning game....
In the first game, I made my way to the Conflux and started building it, with 3 troglodyte nests... GO - a horde of cavalry, Shacti with 4 slots - earth, everything was prepared for an early rush...
In the second game, I placed phoenixes. Kir appeared on the Conflux respawn point. Conflux(1) and I attack... The battle, which I should have won by definition, was conducted poorly, and the inevitable loss occurred :D
Thank you for the game.
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
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#166
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Wlk777 (Blue, Conflux, Grindan, Moner) defeated zloy_romantik (Red, Castle, Valya, Valya) 2SM4d(3) 136. For me, it was an interesting game. After all the rests, the air creatures weren't built, which is a big mistake because upgrading them means being left without birds, so in the first week, I didn't venture anywhere in particular, I cleared my base, got boots of speed, upgraded a lair of psychics, and by the end of the week, I barely managed to build the birds. Then it got more fun. On day 122, I defeated Moner, level 10, for 70+ gold of elves. Grindan, of course, has been with Masslow for a long time, but he doesn't get any decent skills. On the second week, I took a secondary dungeon, several naga banks (levels 6, 2, and 3), and prepared Moner for the transition to the main base. On day 131, I built stables, a magic university (earth, air, and water, for some reason, maybe because of the Bless spell), then a treasure room, a university, several hives, but the guards everywhere are fierce, consisting of hordes of medusas and crowds of cyclops, so I lost 3 birds and many vivs, but my stats are 2-3 times better than my opponent's. On day 135, Valya breaks the Gate of the Elements (a horde of vivs), goes to my castle with a contingent of 9 champions, 60+ marks and elf troops, 18 cruisers, and a few griffins. I retreat to the capital and, thanks to magic and stats, I win quite easily with an army consisting of 14 psychics, 1 angel, and various minor units like 50 pixies. The almost 500-damage Light Bolt decided everything, and I also managed to hit the enemy with psychics in 3 squads (elves, champions, and griffins) thanks to advanced speed. It's a pity that the opponent came so early; the treasure room was interesting, and there was still a lot to clear. Thank you for the game.
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#167
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Wlk777 (Blue, Conflux, Grindan, Moner) def zloy_romantik (Red, Castle, Valya, Valya) 2SM4d(3) 136.
The map has a very awkward layout. To get anywhere, you have to run around the entire castle. I took a secondary Rampart and in Pandora, I got 25 grand, so I decided to rush. I broke through the Gate of Oblivion, but the opponent's castle turned out to be very far away – neither 3 logs nor the gloves helped. The opponent managed to transform into a castle, and I had no chance in the Fortress Battle.
Thanks for the game.
In reply to злой_романтик
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#168
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Pavel Dubrovin (Red, Fortress, Tazar, Tazar) def Kluka (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.4.7.

In the first week - secondary Konfla, external dwelling of Lizardmen, Vivy and Gorgons without Vasek in Castle.

In the second week - secondary of Tower, minimal Medusa dwelling on Native.
Although the respawn was deprived of money buildings, 2 Tron's Cons pleased me.

In the third week - Consa-Third, maximum on native, third and second on Tower, third on Konfla, Dragon Utopia Third (Book of Air, Fire, Red Ball).

In the fourth week - Another two Consa-seconds on Tower and Dragon Utopia Third in Treasure (Sword of Kladenets, Titan's Plate, Book of Water). Broke through GO, took with Loshkom an empty secondary of Pasha's Dungeon, Tazar stood at the Main.
Shakti portals and attacks, however Tazar's Red Ball did not allow Shakti to go wild with Magic.

Thanks to Pasha for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#169
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Dubrovin Pavel
Дубровин Павел (Красный, Крепость, Тазар, Тазар) def Kluka (Синий, Темница, Шакти, Шакти), 2sm4d(3), 1.4.7.
I confirm.

I won't describe the game day by day; I'll only mention my mistakes.
1. Took the medusa external dwelling (well, they became too frequent in the portal)
2. Old notions about which neutrals can be broken through, based on battles between ranged armies.
3. When I go to the surface, I forget about the lack of home territory bonus
4. And I should have taken the dwarf dwellings earlier on my respawn, instead of fighting into the treasure zone and complaining about the lack of money.

With such play, even my own secondary buildings didn't help me.
Two days before FB, I still managed to take two Dragon Utopia-3s. In the first one, I got a level 5 hat, which allowed me to Dimension Door to the second one. In the second one, I got an earth book, which allowed me to return back.
In the final battle, there was no chance against the angels even without the red orb.

Thanks for the game!
In reply to Smoke_mk
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#170
Smoke_mk
Smoke_mk (red, Stronghold, Gurnisson, Gurnisson) def DioNIX (blue, Castle, Valeska, Valeska) 2sm4d 147
Podtverjdayu! Stavku delal na blind, no bil imune iz-za badge of courage!
Spasibo za igru ;-)
Wrath of God...
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#171
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OUTLAW (blue, Rampart, Ivor, Ivor) def DioNIX (red, Castle, Valieska, Valieska), 2SM4d(3), 1-3-1
On the first [map], I colored the external dwellings of wood elves, pegasi, horses, the home — horses with a Citadel, upgraded elves — in general, standard :D I broke the block into the adjacent zone of Castle, which the opponent had already colored, and lit the lookout, which I used to control his movements.
On the 2nd — secondary towns of Inferno and Castle, the home — upgraded horses and pegasi, built the castle. I'm preparing to go visiting.... Dad [the hero], hidden in the bushes so as not to be revealed by the lookout, aimed for the Throne [Griffin] Conservatory, riding a sped-up silver pegasus.... Valieska appeared, broke the second block nearby, lit the lookout, and entered Ivor's kill zone :D
On 131 — buyout of the main meat [troops] from the castle and external dwellings, and I attack Valya [Valieska] with 1 angel, 5 cavalry, 60+ archers, many pikemen..... She had no money left for a ransom and, accordingly, capitulation followed.
Thank you for the game
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How Long Will They Mourn Me? Tupac Amaru Shakur
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#172
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OUTLAW
OUTLAW (blue, Rampart, Ivor, Ivor) def DioNIX (red, Castle, Waleska, Waleska), 2SM4d(3), 1-3-1
Confirmed ;-) Thanks for playing!
You shouldn't have gone there; he wanted to collect money in three locations, but instead, there were two castles, both developed for cavalry!
Wrath of God...
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#173
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Blacpoint (blue, swamp, Vistan) def Dubrovin Pavel (red, Castle, Valya, Terek) 2cm4d(3) 213

Once upon a time, sitting in my throne hall, I pondered the fates of this world. From my reflections, it became clear that all sentient beings cannot exist in peace and harmony while divided by state borders, different laws, and religions. I decided that the time for global change had come and that it was necessary to unite the world into a single state, in which I would become the sole and wise ruler.
My lands border those of Erathia, specifically in the territory of one of the strongest border lords, Dubrovin Pavel. The other lords are not as strong, I mused; by killing Lord Dubrovin, seizing his castle, and crushing his warband, we would create a huge breach in the fragile fabric of Erathia's defense, which relied on the steadfastness of the castle Untinagimot (the holdings of the aforementioned lord). It didn't matter whether my opponent managed to send information about the attack or not; what mattered was that he fell before reinforcements arrived from the heart of the country.
The next day, after consulting with my military commanders, a plan to seize the enemy territory was drawn up. The plan was as follows: one of the strongest assets of Erathia's troops is their glorious archers and the fast strike attack of their cavalry. Also, support from Angels. Thus, I decided, we need not only an army equal in strength but also something the opponent cannot respond to adequately. Fight fire with fire.
The campaign began. In the first week, active collection of necessary resources and recruitment of recruits was carried out. The castle was thoroughly fortified, 3 archery towers were erected, and a moat was dug and filled. I managed to attract almost 6/7 of our planned troops; only hydras were not yet in our army, however, a small settlement of Gorgon Bulls was found nearby, who, after some "persuasion," agreed to cooperate with us.
Next, the army was deployed to the west, where a small border castle of the Erathians was captured. In the castle, after conducting the necessary arrests, working with the residents, and proclamations by our diplomats, their troops switched to our side. There, we began training archers. Our lizardfolk learned from their experience and shared their own. By the end of the third week, this allowed us to have more than half a hundred trained crossbowmen, fully ready for combat. Also, by the end of the second week, the hydras were finally recruited. After a series of raids and the destruction of several mercenaries sent after us on a free hunt, Pandora's boxes were opened. As a result, this allowed us to have up to 60 pikemen and 10 champions. At the beginning of the fourth week, with very meager financial reserves (war is, after all, a costly affair), I was forced to sell off my resources and arm the troops for a special operation to storm the dragon utopia. With a good squad of Gorgon Bulls, hydras, and a platoon of gnoll-kamikazes, the capture of this citadel was carried out. As a result, huge treasures and relic artifacts were found. Further exploration of the territory revealed training grounds. Their capture and the training of the castle cavalry allowed us to have 1/4 of a hundred cavalry by the start of the new month. Then came a cunning move. The enemy, seeing the weakness of our castle, decided to capture it in order to weaken our funding and make further recruitment impossible. After this, I gained the opportunity to kill him and besieged him in my own castle. The armies were almost equal in strength. As I had suspected, the angels were again on their side; their presence in 12 units spoke volumes. Naturally, a hundred crossbowmen. Paladins, loyal servants, monks of Tyr to the point of fanaticism. It seemed that here was Erathia in all its strength and beauty. But I decided not to delay and played my trump cards. The first trump card, which the enemy did not even suspect, was that my archers, both the lizardfolk and their protégés the crossbowmen, had undergone joint training, and the presence of the ancient artifact "Golden Bow," after morale and luck, killed the entire hundred archers without giving them a single shot. To avoid being simply shot to pieces within the walls, the enemy moved his troops outside, attempting to crush us, but here came the second trump card: a high spiritual uplift allowed my troops to strike and strike again. And after the morale of the horses, all the angels were killed, having managed to strike only once, leaving me without my last 2 angels. Bulls with the deadly gaze killed the enemy's champions, but the basilisks and dragonflies, formerly on the enemy's side, managed to slaughter all my archers, but then they too fell a brave death. In the end, bulls and champions were behind the walls (mine) and fanatics and paladins were in the castle. Then followed a bloody carving through the wall defenses. Thank the gods, luck was on my side, and I reached the crusaders and fanatics alive and with pleasure heard their desperate screams under the hooves of my horse. Damn!!! That coward Dubrovin Pavel still managed to escape, leaving his troops for me to tear apart. I never found him anywhere. Afterward, I gave the order to thoroughly wash the walls of my castle of the blood spilled during the assault. And of the seemingly ingrained stench of that cowardly Erathian. The campaign is won.
Tremble, for we are coming for you.
P.S. Please take this as a joke. I respect and value Dubrovin Pavel as a very strong player. It was just my lucky break this time. :)
Герои 3 - слоупоки ликуют, задроты - пичале...
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#174
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SEM_56 (red, Castle, Valerka, Valerka) def DioNIX (blue, Rampart, Kirr, Kirr) 2w4d(3) 136...
Good start, plenty of money, enough wood, the result of the week is 1-5 in the Stronghold...
The second week was the most productive, Valerka is already level 11 with 127, a contract for an angel with Masslow was taken, the secondary castle is a Rampart, Valya has the stats 11 11 4 6, an angel in the castle...
131-136, another contract for an angel, I go to the Treasury, open the overview, next to it is a secondary Inferno, where Kirr is already sitting, I attack, the battle was fierce, I lose 2 angels, 40 marks, I kill 10 unicorns, 72 centaurs, and 35 grand griffins. There are also 2 more scouts of the opponent nearby, who are being supplied with troops, I give Valerka 3 more angels and 6 champions, I attack, the opponent decided not to continue, thanks for the game!!
Ушел с героев, пока пряники)
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#175
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SEM_56
SEM_56 (red, Castle, Valenska, Valenska) def DioNIX (blue, Rampart, Kirr, Kirr) 2w4d(3) 136...
I confirm!
Actually, I also did pretty well, I just didn't have enough crystals =)
The most important thing is that I simply didn't have enough time to finish my turn, otherwise I would have also killed Valenska in the Castle, and the game could have continued for much longer!
But overall, it was an interesting game, thanks for the good experience ;=))
I needed 4 more minutes to make my move!
Wrath of God...
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#176
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Blacpoint
Blacpoint (blue, Swamp, Wistan) def Dubrovin Pavel (red, Castle, Valya, Terek) 2cm4d(3) 213

Thank you for the game.

Confirmed.
We played for 6 minutes.

Everything was fine, but I didn't expect such morale and luck from the opponent's troops. In the final battle, Wistan's Guardian Beast removed over 100 Archers from me in one round with Morale and Luck. Then, Morale and Luck appeared on 25 Champions, which eliminated 12 Angels. With 40 Gorgons, the opponent also had a formidable force. In the end, Wistan still took back his Fortress, remaining with about 10 Champions and 5 Gorgons.
I haven't seen such Morale and Luck of Level 2 before. It decided the outcome.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#177
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Oelm (red, Rampart, Kirra, Kirra) def Hermit (blue, Castle, Valya, she) 2cm4d (3) 123

The opponent conceded somewhere and gave up.

Thank you for the game.