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Posts from Discussion about Sylvan (Wood Elves).

4.2 (5 ratings)
In reply to Sergh
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#326
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Sergh;22917
Their defense is HUGE... not just for their level...
and if they also dig in... and the hero has high defense... :eek::eek::eek:
maybe you just weren't using them correctly :)

Just kill all the elves and then take them on as a group.
In reply to UTER
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#327
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UTER;22918
Just kill all the elves and then take him with a group.
He's there precisely so that all sorts of archers and druids can properly shoot at you, and whoever gets closer... come on in... and get stuck in the wood...
These puppets are not as simple as they seem...
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#328
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It’s strange that these puppets don’t have protection against earth magic.
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#329
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well... if they also had some kind of anti-magic abilities, that would be too much... and as it is, they are already very tanky... :(
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
In reply to Sergh
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#330
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Sergh;22925
Well... if they also had some kind of anti-magic abilities, that would be too much... and as it is, the tanks are already very tough... :(
You could give them an Earth-based ability.
#331
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Does anyone have anything positive to say about the Death Knights? They're just awful. They attack weakly once per battle and then die from a counterattack. When you're besieging a castle, even the towers don't bother targeting them.
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#332
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Does anyone have anything positive to say about the Death Knights? They're just awful. They attack weakly once per battle and then die from a counterattack. When you're sieging a castle, the towers don't even bother targeting them.

In a duel, you think, "Oh, these guys are useless," and you don't pay attention to them, but then they run up and attack everyone around (and if it's a critical hit), you think, "Where was I before?" They're like kamikaze soldiers – they rush in, and you don't know if they'll make it or be killed along the way, but if they do make it...
Лишить желают радости счастливцев
Несчастные, что знали много бед
Глаза летучей мыши днём не видят,
Ужель виновно в этом солнце? Нет!
#334
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That’s what I’m saying – the enemy doesn’t pay much attention to them. Never mind. They were probably created so that they wouldn’t be drafted into the army, and the slot would be left for splitting some other unit with a spell. By the way, I sometimes split archers in half so that they can harass more units. With a bit of luck, even enemy cavalry might not move at all during the entire battle.
In reply to Митхун
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#335
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When playing as Elves, players usually try to eliminate archers first, while using dancers as cannon fodder, for example, by attacking enemy archers.
#336
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They won't make it. Enemy arrows don't distract the dancers, but some crazy Cerberuses might accidentally hit them, or something else. And that's it, no more dancing, just lying around dead and not sweating.
In reply to Митхун
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#337
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Well, generally yes. It's not very useful, except perhaps at the early levels.
#338
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And in general, the music "Dance of the Sabers" by Khachaturian should be playing during their turn.

Added 52 seconds later
I mean, the DANCE.
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#339
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and it sounds cool in English (meaning, for a Russian speaker) – blade dancer (I always called it that in Age of Wonders 2).
Эх мне бы миллион долларов . ух бы я развернулся 8)
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#340
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No, dancers are always useful; you can keep them with the archers and druids to provide cover, and move the ents to the middle to stop everyone halfway! Then it's up to the archers! :)
Nobody knows who I really am...
I'm just so pretty in my pain...

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