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2 GvozD
It could be made even more interesting!!! For vampires, reduce the amount of life they drain based on the damage dealt (i.e., not 100% of the damage, but at least 50%, and if the hero is a vampire specialist, then 80%).
BUT! Add the ability to transform an enemy creature into a "lesser vampire"... i.e., if a vampire's attack on a group of creatures is the final blow, and the group dies, some of them rise on the side of the Necropolis with reduced stats and a slightly altered appearance... and, of course, at the end of the battle, these creatures die from sunlight:) That would be awesome!!!:))) In any case, the Necromancer's war tactics would change in that case.
It could be made even more interesting!!! For vampires, reduce the amount of life they drain based on the damage dealt (i.e., not 100% of the damage, but at least 50%, and if the hero is a vampire specialist, then 80%).
BUT! Add the ability to transform an enemy creature into a "lesser vampire"... i.e., if a vampire's attack on a group of creatures is the final blow, and the group dies, some of them rise on the side of the Necropolis with reduced stats and a slightly altered appearance... and, of course, at the end of the battle, these creatures die from sunlight:) That would be awesome!!!:))) In any case, the Necromancer's war tactics would change in that case.