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Added 21 minutes later
I've made some adjustments.
Клан "Вершители Асхана" - "Masters of Ashan"
Клан "Вершители Асхана" - "Masters of Ashan"
Kill me if you must. It seems like this is just ridiculous. Right on the first day of the second week, Ibrahim shows up near my city... after completely wiping out my garrison. Like puppies... Well, judge for yourselves. Even considering that I freed the sawmill and quarry and leveled up to level 3 (but he did the same... and also replenished his army thanks to my garrison), took all the troops from my allies, and developed into monks... Just look at it. What could I do against 254 archers, 82 skeletons, 86 ghosts, 5 vampires, and 159 zombies with MY 9 griffins, 209 peasants, 15 spearmen, 6 monks, and 39 archers... He shouted a couple more times with his banshee's cry... and no one even put up a small fight... I don't know... I don't know... Maybe I just didn't do it right. But I looked at what the previous players did... and everything was so easy for them...
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
In short, it's a challenging map :)
Learn the skills or follow the advice of professionals ;)
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение