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Hmm, 20 people – that’s not a lot :D If anyone wants to help and make this tournament more interesting, please spread the word about it among your contacts :) Thanks in advance to everyone who responds!
Wicc
17 years ago
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Right now, there are too many tournaments running simultaneously on different platforms. There isn't enough time to play in all of them. It's necessary to prioritize.
Therefore, I would suggest: 1) Wait a bit. At least until the interportal tournament with the Poles is over, and even better, until two other major tournaments here are finished. 2) Expand the list of templates to include Jebus, and preferably two other popular ones (Balance and Panic) – for variety, and to prepare for future interportal tournaments (after all, it's positioned as training for the site's team). 8mm6 could also be included, if desired. 3) Make TE-light the main version of the tournament.
Lider1
17 years ago
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If a tournament were held on TE-light, many people would have their eyes opened after it. Since TE-light is the same as SoD, only more convenient. The problem is that many might even skip the tournament itself, because they can't be bothered to install this TE-light and try something new...
StickyFingaz
17 years ago
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1) Wait a bit. At least until the interportal tournament with the Poles is over, and even better, until the other two major tournaments here are finished.
Only 4 people participate in the interportal tournament, so it's not a problem. But if you wait for the other tournaments to end (a couple of months), the interest might fade even more. And, by the way, some prominent figures in the World scene recently – Britvochka, Oelm, VLK777 – seem to have enough time for selection, judging by their activity. Perhaps there's another reason? By the way, we are playing against the Lithuanians.
2) Expand the list of templates to include at least Jebus, and preferably two other "western" ones (Balance and Panic) – for variety, and also to prepare for future interportal tournaments (after all, it's positioned as training for the site's team). Optionally, 8mm6.
One template per tournament? We'll have to study and memorize each template... it's a hassle... No, in my opinion, two would be enough.
3) Make TE-light the main version of the tournament.
I can only speak for myself. The main reason is the lack of time. I don't see the point in playing more than two tournaments at the same time.
In general, the idea of premier leagues, RP tournaments, and other "best of" events doesn't inspire me. It's not really my style. I'm more interested in playing shorter, but memorable tournaments. And what do we have here? First, the same old format. Second, the same people. Let's say, hypothetically, I win a prize. Then what? Play in the league, in my own circle? I've already written about my attitude towards such RP-style tournaments. So, enough negativity, good luck to everyone, and have a good game.
ewgeniy
17 years ago
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Wait a bit.
I've already done that :)
Expand the list of templates to include Jebus, and preferably two more "bourgeois" ones (Balance and Panic).
Definitely – the tournament will have the maximum number of templates – this is its main highlight.
Make TE-light the main version of the tournament.
There's an idea for such a tournament – but all mass tournaments should be held on SoD, and the introduction of the Light version of TE is a matter of time – I see that many people are already playing the Light version. The rules allow players to mutually agree to play TE or TE Light.
One template per tournament? It will be necessary to study and memorize each template... it's a hassle... No, in my opinion, two is enough.
But why two and not one? Isn't it a hassle for those who have only played SM to learn Jebus? Almost everyone will be in the same conditions – there will be many templates, and it is unlikely that anyone will know them all. Dream also has an interesting template – something like Alpha:rolleyes:
Rhox
17 years ago
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Perhaps I'm repeating myself, but still...
In my opinion, this tournament should be positioned not as a selection for the top 10, but as a World Championship. And by conducting it using the Swiss system, we can immediately determine the top 10, the prize-winners within that top 10, and the next in line. This would fulfill the goal of forming a team, and if, say, one or another player temporarily steps away from the game, it will be clear who to replace them with.
Also, we will likely see a situation where players who have lost several rounds will still be motivated to play, because this tournament will reflect their position in the virtual ranking of players on the resource more accurately than the seasonal one. (I'm not suggesting canceling the seasonal ranking itself.)
And, of course, it would be much better if everyone could participate in this tournament – both players from Baev's community and Portal's community, and those like me who don't identify with any particular resource. After all, their presence among the prize-winners and in the top 10 won't prevent us from selecting a team from "our own" at any time.
And their participation will be more beneficial to the future World team.
Closing ourselves off is, after all, a step backward, not forward, as I think.
And there will be no need to hold a separate tournament within the top 10 later, because after 2-3 rounds, the best players will naturally take the lead in points and will play against each other and the strongest representatives of other resources.
Generally, the idea of premier leagues, RP, and other "best" tournaments doesn’t inspire me. It’s not really for my character, so to speak. I’m more interested in playing not too long, but memorable tournaments. And what’s here? First, the same SM template. Second, the same people. Well, suppose I somehow win a prize place — what then? Play in the league, in my own little circle?
+1
IMHO, this tournament should be positioned as a continuation of the idea behind the Jebus Cross tournament. And start it when that one ends (or nearly ends).
The idea is to explore new templates that are played in other countries. To play more effectively with them later. And position the tournament simply as a "championship of all HeroesWorld." Make it quick and regular (Swiss only), and based on the results (of several rounds), form a national team.
The idea of the "mailing list" (the rationale) behind tournaments like RP and the Premier League doesn’t seem particularly relevant for HeroesWorld right now (maybe it will resurface later). First, we need to work out new standard rules (SoD and SM have exhausted themselves, let Portal rot in them) regarding the game version and templates, and then, depending on the situation, see if a league of the best is needed. By and large, people already know who plays how.
ewgeniy
I already did that :) definitely - the tournament will have a maximum of templates - that’s its main highlight.
Sure.
there is an idea for such a tournament - but all mass tournaments should run on SoD, and the introduction of the Lite version of TE is a matter of time - I see many already playing on Lite. The rules allow playing TE or TE Lite by mutual agreement.
Well, the rules allow it, but I, for example, wouldn’t participate in a tournament where there’s a serious risk of being paired with a true SoD player. I would prefer a tournament with the main version — Lite, and by mutual agreement SoD or TE.
Moreover, look at the game version in the inter-portal event — 3 out of 4 Lithuanians expressed a desire to play on TE. So, it’s highly likely that for future inter-portal events, we’ll have to field TE players, or at least negotiate with the Lithuanians about playing on Lite. The latter, by the way, seems quite reasonable, as it could increase the number of participants in HeroesWorld tournaments with foreign players.
In the match Bay vs Poles, the main game version was also a slightly cut-down TE (cut only by settings, without changing scripts, as done in Lite). And on the same templates as the Lithuanians. If a prepared team is formed, we could challenge the Poles too — they play stronger than the Lithuanians (judging by the results of Bay’s matches against them).
well why two and not one? Because for those who only played SM - learning Jebus Cross is a hassle? practically everyone will be in the same conditions - there will be many templates and it’s unlikely anyone knows them all.
Yeah, but the question should be: Why 4, and not 1? :).
IMHO, the optimal set is SM, Jebus Cross, Balance, Panic. And don’t give players the right to change the template to SM by mutual agreement (control of saves), but instead, give them the right to play something else instead of SM.
StickyFingaz
17 years ago
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The idea of "letter-mailing," which gave rise to tournaments such as RP and the Premier League, seems not particularly relevant for ХВ nowadays
Well, if it's not "letter-mailing," then it's fine, SMS must give!!!
Besides, look at the game version in the interportal — 3 out of 4 Lithuanians expressed a desire to play on TE.
And it was much harder for me to gather TE players than players on SoD. And that's sad.
In short, since the conversation has turned to the development of the World, and improving the skill of our players, it would be great if everyone switched to TE-light. I think there won't be people who will say this version is not better than SoD. It would also be nice to create something like a "Development of World's Triple" branch. And at the next interportal, crush Bai =)))
Loi
17 years ago
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SoD SMs have already exhausted themselves; let the Portal fade out in them
SMs must die!!!
Should Carthage (meaning SMs) be destroyed? :) Maybe we could take it a bit easier, eh? Without fanaticism, so to speak? I just don't want to install Vog for Te-light yet, and what then? Should you create uncomfortable conditions for me and many others like me? IMHO, this is the wrong implementation policy—by pressure, even if it's soft... I feel that soon they will tell us with smileys in a post, for correctness so to speak—"well, you can always agree with your opponent to play an SM, there is a choice." But that's own kind of deception—SMs are the standard for now, and they should be by default.
The idea is to master new templates that are played in other countries. To play more effectively against them later. And to position the tournament as simply a "championship of all HeroesWorld."
First, we need to refine the new standard rules (SoD-cmki have already exhausted themselves, let Portal stagnate with them).
In the match between Bai vs the Poles, a slightly trimmed TE was also used as the main game version (trimmed only through settings, without changing scripts, as was done in Lite). And on the same templates as the Lithuanians. With a prepared team, we could even challenge the Poles; they play stronger than the Lithuanians (judging by the results of Bai's matches against them).
I'll throw in my two cents, because I have experience not only of my own but also of the pioneers of online play in the CIS, who were in my clan, the Elemental Lords ;)
1. The whole world actually prefers to play not random, but fixed templates ;) Did even 10% of us play on fixed templates? Do they even know what that is? I recommend starting with Desert War. Learn from templates: Balance, Blockbuster, Skirmish
2. The whole world doesn't know what TE is. TE is non-standard and a dead-end branch of development; you'll be forever playing in your own sandbox, like on bai. For example, the same Poles took 1st places at TON - where players from all over the world competed. Their leader was the emperor-king of the hill there :) and three more were in the top ten. The Poles didn't play on TE – they were even upset why the book of earth didn't have Town Portal with players from Russia (because of the TE host), while we were upset by their crooked upgrade from RoE to SoD, where conservatories had 5*12 or 5*16 griffin guards - instead of 5*20 and 5*30.
3. They have these rules: "Races and starting heroes are fully random" Races and starting heroes are fully random! Now that's a marker of skill level! Unlike here, where half (actually more :D ) can't play Inferno, for example :smile18: or Dungeon without Shakti ;)
4. About who went stale – don't take example from me ;) – I was talking about the League that died and about bai, which is about to kick the bucket – I judge by the number of players in the seasons.
5. Have you thought about our reputation? How do we look in the eyes of the world? - People who can't speak English – which creates disputes that can't be resolved immediately and have to be brought to public judgment - People who are often rude – ill-mannered
Moderated: OFFTOPIC in the message
– example Britva at HeroesWorld
- People suspected of cheating – such cases happened at TON, WW, in the game with Poles-bai – LordDim, AlexTheGreat. - People who impose their own rules, their own game versions (TE), their Great Russian chauvinism :)
Therefore, my advice, if you want to develop – consider the mistakes of past years ;)
StickyFingaz
17 years ago
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1. The whole world actually prefers playing with fixed rules rather than random ones.
How will you prove it?
2. The whole world doesn't know what TE is.
Sure. Let's take Lithuania as an example.
For example, the same Poles took 1st place in the ToN - where players from all over the world played. Their leader was like an emperor-king there.
And Russians didn't? As far as I know, they were banned due to their very high game performance. Well, maybe I'm wrong...
5. Have you thought about our reputation? How do we look in the eyes of the world?
Bay, which is about to die out - I judge by the number of players in the seasonal games.
In conversations with Black (WLC champion), our and their skill were compared to Bay players. Because the WLC champion considered the Bay team to be the best in the world.
Moderated: OFF-TOPIC in the message
- People who are often rude - uneducated - for example, Britvotchka on HW.
Sometimes, some of Navukh's phrases put me in a stupor.
- People who impose their own rules, their own versions of the game (TE), their own Great Russian chauvinism.
I don't get it - are you not comfortable on the Portal? You'd go to Bay to try to convince the TE players...
Lider1
17 years ago
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Navukh. Captain
TE – a non-standard approach and a dead-end in development.
Why is that? Because of the quick army transfer buttons, or the built-in second level, or other useful features? Or maybe because there are a couple of lines missing, and it's a LICENSE FROM BUKI? – NONSENSE! Captain
Races and starting heroes are completely random! This is a sign of the game's quality!
Complete nonsense. In my opinion, this shows that whoever gets luckier will level up faster and play better. Yes, you can win even with a worse starting position, or even after losing, if you are significantly better than your opponent (or at least half as good), but if the skill levels are roughly equal, it's unlikely. More global factors will have an impact, such as artifacts and so on. Captain
People who come up with their own rules, their own versions of the game (TE), their own Great Russian chauvinism. Therefore, my advice is, if you want to improve, learn from the mistakes of the past.
Yes, play SOD on a 2-minute timer (or even better, on a 1-minute timer), click the mouse 1000 times to break down units, and develop! That's what development is all about!!!
ewgeniy
17 years ago
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and can we just chat casually, since that's what's happening, in a friendlier way? Otherwise, the arguments will start again, and what do we usually delete?:D
Maybe you could also enable the Spider template? It seems like a decent template.
Kostya, please upload the template here, and if you have it, also include a description.
I don't want to install Wog for Te-light yet, so what?
By the way, you can't just install Light on Wog – there doesn't seem to be a patch anywhere. There's a ready-made archive with Light, about 300 MB in size.