Auto-translated
ForceIMM (red, Dungeon, Necromancer, Necromancer) def Heavy Case (blue, Barbarian, Gurney, Gurney) sSM4d(3) 136. On day 1, upgraded Troglodytes and attacked Archmages (guarding the passage and teleport) 14 I think, looked at Town Portal - nothing interesting, green lands - I think there must be some easy pickings, sent a scout there, then Necromancer hits the exit from the underground, (Ice Elementals upgraded 21) also a passage to green lands - captured a Castle on 112 - migration - horses with a Citadel - Angel dwelling for 3 Angels on 122 fell, then found another 2 Angel dwellings (blue was running nearby with Pegasi but didn't destroy them) managed to take them - total 7 Angels + junk came to blue on 135. Necromancer was also a mage with Lightning at 300 mass Haste Slow Spellpower 10 Mana 300+. Found nothing serious in blue's army.
It was done. Thanks for the game.