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WoodElf
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What does the frequency have to do with it? ...Paoka will be eaten if they are hit, they will regenerate, fly away, and then the enemy will already be at the gates, and the Paoka will attack those who came out... moreover, they can eat several times!!! And with the highest morale, nothing threatens them. They will come out without losses)))
Стрелы истинного рейнджера не знают промаха и разят ненавистных врагов королевства...:smile13:
What does it matter if they attack more or less often? If they are hit, they will recover, fly away, and then the enemy will already be outside the gates, and the paoka will attack those who came out... moreover, they can eat several times!!! And with the highest morale, nothing threatens them. They will come out without losses)))
What is the point of the castle defenders leaving the walls, since the orcs' army consists almost entirely of melee units? And when a wyvern flies over the city wall, they won't even pay attention to it; they will retaliate and... Plus, there are also units that can silence enemy spells.
Actually, I judge based on RTA:o... and in the campaign (Stronghold), I didn't have to raise them... somehow, we don't get along:smile34:...
ValgallaWolf
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I didn't have the strength to read it all the way through... I read up to page 4.
How long can they keep dragging this out...? In general, my opinion is that I don't take them at all, except in the following cases.
1) Bandit (RTA, Arena) - perfect for Shaka, and in general, if there's free money (well, I didn't get lucky with artifacts and don't need money for a mentor), then I'll probably take Paokaev. They live longer, considering the Scavenger skill, and the fact that I always max out Battle Prowess for Barbarians.
2) Duel. I don't play with created heroes, so I can't say anything. I can assume that they don't take them there either.
3) On the map, building the structure that produces Wyverns is too expensive... Hence, I also don't take them... Although, of course, you can build it against the AI.
4) MOST IMPORTANTLY! They are not affected by Rage, which is a pity... This further reinforces my decision not to use them.
So many centuries So many Gods We were the prisoners of our own fantasy But now we are marching Against these Gods I'm the wizard, I will change it all Valhalla - Deliverance Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
They are very convenient to use with a defensive tactic against Orcs. You wait for the enemy to attack, hit them with everything you have, and our bird eats the corpses. That's it. Some people just use them for attacking. They have high speed, so they fly forward and deal a lot of damage. Then they complain that they die quickly.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель
:smile24::smile24::smile24::smile24::smile24:
ValgallaWolf
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Um... with a defensive tactic, you won't be able to take down many large stacks... and therefore, you won't be able to gain as much loot...
So many centuries So many Gods We were the prisoners of our own fantasy But now we are marching Against these Gods I'm the wizard, I will change it all Valhalla - Deliverance Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Hmm... With a defensive tactic, you won't be able to eliminate many large stacks... And consequently, you won't be able to feast properly...
Why wouldn't I eliminate many? Defense is defense; it's meant to be defended against, not to attack. That is, almost all of my units will be able to reach any enemy stack (that is attacking). And during an attack, defensive stacks always remain behind, and they can't attack with full force. Here, you direct the attacks of 2 or 3 stacks, and that's it (they will kill any single enemy stack that approaches because in RTA, there's a 2-week growth period; if the opponent invests, say, 38 Knights, they will be in a worse position; you take the counterattack and hit hard, gaining rage, although this is already off-topic). So, there's no need to kill many; one or two large corpses (weak stacks naturally won't go on the attack), and our birds will get a hearty breakfast, lunch, and maybe even dinner.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель
:smile24::smile24::smile24::smile24::smile24:
ValgallaWolf
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There can't be more than 32 – it's been tested. Those same 32 Knights, with the right tactics, can take down the stack on their own. I didn't quite understand what you meant by RTA at first... Now I get it, and I can even agree with everything except for the fact that if they attack, they're not stupid enough to just cover the corpses... Or put something on them, or something else... And the Orcish flying units have serious initiative problems... So there's no guarantee that they'll eat up those large stacks.
So many centuries So many Gods We were the prisoners of our own fantasy But now we are marching Against these Gods I'm the wizard, I will change it all Valhalla - Deliverance Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Actually, the wyvern is not susceptible to blood rage!!! It can defend itself throughout the entire battle.
Стрелы истинного рейнджера не знают промаха и разят ненавистных врагов королевства...:smile13:
Silovik
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I usually don't take them at all, but when I do, I mostly choose the green ones. I read the topic, decided that I should try them out, as they seem to be more "useful" according to the description, and voted for the viper!
Снова играю в Герои5!
Мститель
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It's amazing how much this topic has grown!
You could just as easily create a topic about peasants, etc.
I never realized there was anything useful to write here, other than that Paoka are better with large armies, and green units are better with small armies.